Public Member Functions | |
AppLobby (GameApplication application, string lobbyName, AppLobbyType lobbyType) | |
AppLobby (GameApplication application, string lobbyName, AppLobbyType lobbyType, int maxPlayersDefault, TimeSpan joinTimeOut) | |
void | EnqueueOperation (MasterClientPeer peer, OperationRequest operationRequest, SendParameters sendParameters) |
void | RemoveGame (string gameId) |
void | RemoveGameServer (IncomingGameServerPeer gameServer) |
void | RemovePeer (MasterClientPeer serverPeer) |
void | UpdateGameState (UpdateGameEvent operation, IncomingGameServerPeer incomingGameServerPeer) |
void | JoinLobby (MasterClientPeer peer, JoinLobbyRequest joinLobbyrequest, SendParameters sendParameters) |
Public Attributes | |
readonly GameApplication | Application |
readonly string | LobbyName |
readonly AppLobbyType | LobbyType |
readonly TimeSpan | JoinTimeOut = TimeSpan.FromSeconds(5) |
readonly int | MaxPlayersDefault |
Properties | |
PoolFiber | ExecutionFiber [get, protected set] |
int | PeerCount [get] |
Gets the number of peers in the lobby. More... | |
int | PlayerCount [get] |
Gets the total number of players in all games in this lobby. More... | |
int | GameCount [get] |
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readonly GameApplication Photon.LoadBalancing.MasterServer.Lobby.AppLobby.Application |
readonly TimeSpan Photon.LoadBalancing.MasterServer.Lobby.AppLobby.JoinTimeOut = TimeSpan.FromSeconds(5) |
readonly string Photon.LoadBalancing.MasterServer.Lobby.AppLobby.LobbyName |
readonly AppLobbyType Photon.LoadBalancing.MasterServer.Lobby.AppLobby.LobbyType |
readonly int Photon.LoadBalancing.MasterServer.Lobby.AppLobby.MaxPlayersDefault |
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Gets the number of peers in the lobby.
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Gets the total number of players in all games in this lobby.