Photon Server API

Public Member Functions | Protected Member Functions | List of all members
Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl Class Reference
Inheritance diagram for Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl:
Photon.LoadBalancing.UnitTests.UnifiedServer.LoadBalancingUnifiedTestsBase Photon.LoadBalancing.UnitTests.Offline.AsyncJoinOfflineTests

Public Member Functions

void AsyncJoinToNonExistingGame ()
 
void AsyncJoinToExistingGame ()
 
void AsyncJoinToSavedGame ()
 
- Public Member Functions inherited from Photon.LoadBalancing.UnitTests.UnifiedServer.LoadBalancingUnifiedTestsBase
 LoadBalancingUnifiedTestsBase (ConnectPolicy policy)
 
virtual UnifiedTestClient CreateMasterClientAndAuthenticate (string userId=null, Dictionary< byte, object > authParameter=null)
 Creates a TestClientBase and connects to the master server. Sends an Authenticate request after connection is completed. The TestClientBase's IAuthenticationScheme determines which parameters are used for Authenticate. More...
 
virtual void ConnectAndAuthenticate (UnifiedTestClient client, string address, Dictionary< byte, object > authParameter=null)
 
virtual void ConnectAndAuthenticate (UnifiedTestClient client, string address, string userName, Dictionary< byte, object > authParameter=null, bool reuseToken=false)
 

Protected Member Functions

 LBAsyncJoinTestImpl (ConnectPolicy policy)
 
- Protected Member Functions inherited from Photon.LoadBalancing.UnitTests.UnifiedServer.LoadBalancingUnifiedTestsBase
void ConnectToServer (UnifiedClientBase client, string address)
 

Additional Inherited Members

- Protected Attributes inherited from Photon.LoadBalancing.UnitTests.UnifiedServer.LoadBalancingUnifiedTestsBase
string Player1 = "Player1"
 
string Player2 = "Player2"
 
string Player3 = "Player3"
 
- Properties inherited from Photon.LoadBalancing.UnitTests.UnifiedServer.LoadBalancingUnifiedTestsBase
string MasterAddress [get]
 
string GameServerAddress [get]
 
bool UsePlugins [get, set]
 

Constructor & Destructor Documentation

◆ LBAsyncJoinTestImpl()

Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl.LBAsyncJoinTestImpl ( ConnectPolicy  policy)
inlineprotected

Member Function Documentation

◆ AsyncJoinToExistingGame()

void Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl.AsyncJoinToExistingGame ( )
inline

◆ AsyncJoinToNonExistingGame()

void Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl.AsyncJoinToNonExistingGame ( )
inline

◆ AsyncJoinToSavedGame()

void Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl.AsyncJoinToSavedGame ( )
inline