Here is a list of all class members with links to the classes they belong to:
- c -
- Cache
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.IRaiseEventRequest
, Photon.Hive.Plugin.RaiseEventCallInfo
- CachedEventsCount
: Photon.Hive.Collections.RoomEventCacheManager
- CachedEventsCountLimit
: Photon.Hive.Caching.EventCacheDictionary
, Photon.Hive.Collections.RoomEventCacheManager
- CachedEventsLimitExceeded
: Photon.Hive.Operations.HiveErrorMessages
- CacheDiscarded
: Photon.Hive.HiveGame
- CacheKey()
: ExitGames.Threading.CachedSingletonFactory.CacheKey< TKey, TValue >
- CacheOp()
: Photon.Hive.Plugin.CacheOp
- CacheOperation
: Photon.Hive.Plugin.CacheOp
- CacheSlice
: Photon.Hive.Operations.JoinGameRequest
- CacheSliceChanged()
: Photon.Hive.Events.CacheSliceChanged
- CacheSliceIndex
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.IRaiseEventRequest
- CacheSliceNoAviable
: Photon.Hive.Operations.HiveErrorMessages
- CacheValue()
: ExitGames.Threading.CachedSingletonFactory.CacheValue< TKey, TValue >
- Callback
: Photon.Hive.Plugin.HttpRequest
- callEnv
: Photon.Hive.HiveHostGame
- CallEnv()
: Photon.Hive.Plugin.CallEnv
- CallInfo
: Photon.Common.Plugins.HttpResponseImpl
, Photon.Hive.HiveHostGame.HttpResponseImpl
, Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.IHttpResponse
- Cancel()
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.IBeforeSetPropertiesCallInfo
, Photon.Hive.Plugin.IRaiseEventCallInfo
, Photon.SocketServer.Net.AsyncHttpRequest
- Canceled
: Photon.Hive.Plugin.CallStatus
- Cancelled
: Photon.Hive.Plugin.CallStatus
- CanConvert()
: Photon.Common.Authentication.CustomAuthentication.CustomByteConverter
- canNotDecryptToken
: Photon.LoadBalancing.GameServer.GameClientPeer
, Photon.LoadBalancing.MasterServer.MasterClientPeer
- CanNotRejoinGameDoesNotSupportRejoin
: Photon.Hive.Operations.HiveErrorMessages
- CanNotUseRejoinOrJoinIfPlayerExpected
: Photon.Hive.Operations.HiveErrorMessages
- CantAddSlots
: Photon.Hive.Operations.HiveErrorMessages
- CategoryExists
: ExitGames.Diagnostics.Counter.PerformanceCounterReader
- CategoryHelp
: Photon.SocketServer.Diagnostics.Counters.PerfCounterCategoryAttribute
- CategoryInstanceLifetime
: Photon.SocketServer.Diagnostics.Counters.PerfCounterCategoryAttribute
- CategoryName
: ExitGames.Diagnostics.Counter.PerformanceCounterReader
, Photon.SocketServer.Diagnostics.Counters.PerfCounterAttribute
, Photon.SocketServer.Diagnostics.Counters.PerfCounterCategoryAttribute
- changedGames
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
- ChangedGamesCount
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
- ChangeGroups()
: Photon.Hive.Operations.ChangeGroups
- ChangeGroupsRate
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings.OperationSettings
- ChannelCount
: Photon.SocketServer.InitRequest
- ChannelId
: Photon.Hive.Plugin.SendParameters
, Photon.SocketServer.SendParameters
- Check()
: Photon.LoadBalancing.Common.ConnectionRequirementsChecker
, Photon.NameServer.ConnectionRequirementsChecker
, Photon.SocketServer.Diagnostics.IsAdminUtil
- CheckAfterJoinParams
: Photon.Hive.HivePeer.JoinStages
- CheckAndLogOperationLimitsViolations()
: Photon.SocketServer.Rpc.Protocols.InboundController
- CheckAppOffline()
: Photon.Common.LoadBalancer.ServerStateManager
- CheckCount
: Photon.Hive.HivePeer
- CheckDepth()
: Photon.SocketServer.Rpc.Protocols.GlobalProtocolTraits
- CheckGame()
: Photon.LoadBalancing.GameServer.Game
- CheckGames()
: Photon.LoadBalancing.GameServer.GameApplication
- CheckHMAC()
: Photon.SocketServer.Security.Decryptor
- CheckHMACThreadSafe()
: Photon.SocketServer.Security.Decryptor
- CheckingCacheSlice
: Photon.Hive.HivePeer.JoinStages
- CheckJoinTimeOuts()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
- CheckMaxObject()
: Photon.SocketServer.Rpc.Protocols.GlobalProtocolTraits
- CheckMayAddSlots()
: Photon.Hive.Collections.ActorsManager
- CheckMayOverrideSlots()
: Photon.Hive.Collections.ActorsManager
- CheckMessageLimits()
: Photon.SocketServer.Rpc.Protocols.InboundController
- CheckOperationLimits()
: Photon.SocketServer.Rpc.Protocols.InboundController
- CheckSecureConnectionRequirement()
: Photon.LoadBalancing.Common.ConnectionRequirementsChecker
- CheckSlots()
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- CheckTotalPropertiesSize()
: Photon.Hive.HiveGame
- CheckUserIdOnJoin
: Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- CheckUserOnJoin
: Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.RoomOptionFlags
, Photon.Hive.Plugin.SerializableGameState
- CleanupActor()
: Photon.Hive.HiveGame
, Photon.LoadBalancing.GameServer.Game
- CleanUpTimer
: Photon.Hive.Actor
- Clear()
: ExitGames.Threading.SynchronizedDictionary< TKey, TValue >
, Photon.Hive.Plugin.PropertyBag< TKey >
, Photon.SocketServer.Rpc.Protocols.CustomTypeCache
- ClearSubscribers()
: ExitGames.Concurrency.Channels.Channel< T >
, ExitGames.Concurrency.Channels.ISubscriber< T >
- ClientAuthenticationData
: Photon.Common.Authentication.IAuthenticateRequest
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.NameServer.Operations.AuthenticateRequest
- ClientAuthenticationParams
: Photon.Common.Authentication.IAuthenticateRequest
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.NameServer.Operations.AuthenticateRequest
- ClientAuthenticationQueue()
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
- ClientAuthenticationType
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
, Photon.Common.Authentication.CustomAuthentication.IClientAuthenticationQueue
, Photon.Common.Authentication.IAuthenticateRequest
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.NameServer.Operations.AuthenticateRequest
- ClientDisconnect
: Photon.Hive.Plugin.LeaveReason
- ClientPeer()
: Photon.NameServer.ClientPeer
, Photon.SocketServer.ClientPeer
- ClientTime
: Photon.SocketServer.ServerToServer.PingResponse
- ClientTimeoutDisconnect
: Photon.Hive.Plugin.LeaveReason
- ClientUsingDebugLib
: Photon.SocketServer.InitRequest
, Photon.SocketServer.PeerBase
- ClientVersion
: Photon.SocketServer.InitRequest
, Photon.SocketServer.PeerBase
, Photon.SocketServer.ServerToServer.TcpClientBase
- Clone()
: Photon.SocketServer.Rpc.Protocols.InboundController
- Close()
: Photon.SocketServer.Diagnostics.Counters.Wrappers.PerformanceCounterWrapper
- CloseContext()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
- Closed
: Photon.Hive.Plugin.EnqueueStatus
- CloseGameCallInfo()
: Photon.Hive.Plugin.CloseGameCallInfo
- Cloud
: Photon.Hive.Plugin.PluginBase
, Photon.NameServer.Configuration.ServerConfig
- Cluster
: Photon.NameServer.Configuration.ServerConfig
- Code
: Photon.Hive.Events.HiveEventBase
, Photon.SocketServer.EventData
, Photon.SocketServer.IEventData
, Photon.SocketServer.Rpc.DataMemberAttribute
, Photon.SocketServer.Rpc.Operation
, Photon.SocketServer.Rpc.Protocols.CustomTypeInfo
, Photon.SocketServer.Rpc.Protocols.DisconnectMessage
, Photon.SocketServer.Rpc.ValueTypes.RawCustomArray
, Photon.SocketServer.Rpc.ValueTypes.RawCustomValue
, Photon.SocketServer.SerializedEventData
- CollectSubTypesMetaData
: Photon.SocketServer.Rpc.Protocols.GpBinaryByte.ReadContext16
, Photon.SocketServer.Rpc.Protocols.ReadContext
- Compare()
: Photon.Hive.Plugin.PropertyValueComparer
- CompareProperties()
: Photon.Hive.Plugin.PropertyBag< TKey >
- CompareTo()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
- Complete
: Photon.Hive.HivePeer.JoinStages
- concurrentJoinRequests
: Photon.LoadBalancing.MasterServer.MasterClientPeer
- ConditionalDebug()
: ExitGames.Logging.LoggerExtensions
- ConfigParams
: Photon.Common.Plugins.PluginInfo
- ConfigUpdated
: Photon.Hive.Configuration.PluginSettings
- Configuration
: Photon.SocketServer.ApplicationBase
- ConfigurationException()
: ExitGames.Configuration.ConfigurationException
- ConfUpdatedEventHandler()
: Photon.Hive.Configuration.PluginSettings
- Connect()
: Photon.SocketServer.ServerToServer.TcpClientBase
- ConnectCompleted
: Photon.SocketServer.ServerToServer.TcpClient
- Connected
: Photon.Hive.HivePeer.JoinStages
, Photon.SocketServer.PeerBase
, Photon.SocketServer.ServerToServer.TcpClientBase
- ConnectError
: Photon.SocketServer.ServerToServer.TcpClient
- ConnectionId
: Photon.Common.Authentication.ICustomAuthPeer
, Photon.LoadBalancing.GameServer.MasterServerConnectionBase
, Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
- ConnectionState
: Photon.SocketServer.PeerBase
, Photon.SocketServer.ServerToServer.TcpClientBase
- ConnectionSwitch
: Photon.Hive.Plugin.LeaveReason
- ConnectRetryInterval
: Photon.LoadBalancing.GameServer.GameServerSettings.GSS2SSettings
- ConnectRetryIntervalSeconds
: Photon.LoadBalancing.GameServer.GameApplication
- ConnectTcp()
: Photon.SocketServer.ServerToServer.OutboundS2SPeer
- ConnectTimeout
: Photon.Hive.Plugin.LeaveReason
- ConnectToMaster()
: Photon.LoadBalancing.GameServer.MasterServerConnectionBase
- ConnectToServer()
: Photon.SocketServer.ApplicationBase
- ConnectToServerMuxTcp()
: Photon.SocketServer.ApplicationBase
- ConnectToServerTcp()
: Photon.SocketServer.ApplicationBase
- ConnectToServerUdp()
: Photon.SocketServer.ApplicationBase
, Photon.SocketServer.ServerToServer.OutboundS2SPeer
- ConnectToServerWebRTC()
: Photon.SocketServer.ApplicationBase
, Photon.SocketServer.ServerToServer.OutboundS2SPeer
- ConnectToServerWebSocket()
: Photon.SocketServer.ApplicationBase
, Photon.SocketServer.ServerToServer.OutboundS2SPeer
- ConnectToServerWebSocketHixie76()
: Photon.SocketServer.ApplicationBase
, Photon.SocketServer.ServerToServer.OutboundS2SPeer
- ContainsGameId()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
- ContainsKey()
: ExitGames.Threading.SynchronizedDictionary< TKey, TValue >
, Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- ContainsUser()
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- ContentType
: Photon.Hive.Plugin.HttpRequest
- Context
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContextManager.ContextKeeper
, Photon.LoadBalancing.MasterServer.GameServer.IncomingGameServerPeer
- Continue()
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- ConvertAs3WellKnownPropertyKeys()
: Photon.Hive.Common.Utilities
- ConvertingParams
: Photon.Hive.HivePeer.JoinStages
- ConvertStreamToByteArray()
: ExitGames.IO.BinaryConverter
- CoreVersion
: Photon.SocketServer.ApplicationBase
- Count
: ExitGames.Threading.SynchronizedDictionary< TKey, TValue >
, ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
, ExitGames.Threading.UnsynchronizedSingletonFactory< TKey, TValue >
, Photon.Hive.Caching.RoomEventCache
, Photon.Hive.Collections.ActorsManager
, Photon.Hive.Collections.GroupManager
, Photon.Hive.Collections.RoomEventCacheManager
, Photon.Hive.Plugin.PropertyBag< TKey >
, Photon.LoadBalancing.MasterServer.GameServer.GameServerContextManager
, Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
, Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- CounterBase()
: ExitGames.Diagnostics.Counter.CounterBase
- CounterDequeue
: ExitGames.Concurrency.Fibers.PoolFiber
- CounterEnqueue
: ExitGames.Concurrency.Fibers.PoolFiber
- CounterExists
: ExitGames.Diagnostics.Counter.PerformanceCounterReader
- CounterItemsInExecution
: ExitGames.Concurrency.Fibers.PoolFiber
- CounterItemsInQueue
: ExitGames.Concurrency.Fibers.PoolFiber
- CounterLifetime
: Photon.SocketServer.Diagnostics.Counters.PerfCounterAttribute
- CounterProviders
: Photon.SocketServer.Diagnostics.Counters.PerfCounterManagerBase< T >
- CounterSample()
: ExitGames.Diagnostics.Counter.CounterSample
- CounterType
: ExitGames.Concurrency.Fibers.EmptyCounter
, ExitGames.Diagnostics.Counter.AverageCounter
, ExitGames.Diagnostics.Counter.CounterBase
, ExitGames.Diagnostics.Counter.CountsPerSecondCounter
, ExitGames.Diagnostics.Counter.DummyCounter
, ExitGames.Diagnostics.Counter.ICounter
, ExitGames.Diagnostics.Counter.NumericCounter
, ExitGames.Diagnostics.Counter.PerformanceCounterReader
, ExitGames.Diagnostics.Counter.WindowsPerformanceCounter
, Photon.Common.LoadBalancer.LoadShedding.Diagnostics.CpuUsageCounterReader
, Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxBytesInCounterReader
, Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxBytesOutCounterReader
, Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxCPUReader
, Photon.SocketServer.Diagnostics.Counters.Wrappers.PerformanceCounterWrapper
- CountLimit
: Photon.SocketServer.Rpc.Protocols.ParameterData
- CountsPerSecondCounter()
: ExitGames.Diagnostics.Counter.CountsPerSecondCounter
- CpuAvg
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Counter
- CPUResourceManager()
: Photon.SocketServer.Concurrency.CPUResourceManager
- CpuUsageCounterReader()
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.CpuUsageCounterReader
- Create()
: ExitGames.Concurrency.Core.DelegateAction
, ExitGames.Memory.ObjectPool< T >
, ExitGames.Memory.TLSObjectPool< T >
, Photon.Common.Authentication.Diagnostic.HttpRequestQueueCountersFactory
, Photon.Common.Authentication.Diagnostic.IHttpRequestQueueCountersFactory
, Photon.Hive.IGameStateFactory
, Photon.Hive.Plugin.IPluginFactory
, Photon.Hive.Plugin.PluginFactoryBase
, Photon.Hive.Plugin.PluginTraits
, Photon.Hive.Room.DefaultGameStateFactory
- CreateAddressInfo()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerAddressInfo
- CreateAppLobby()
: Photon.LoadBalancing.MasterServer.Lobby.LobbyFactory
- CreateAuthenticationToken()
: Photon.Common.Authentication.AuthTokenFactory
- CreateAuthTokenAndSendResponse()
: Photon.LoadBalancing.MasterServer.MasterClientPeer
- CreateBytesInReader()
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxBandwidthValuesReader
- CreateBytesOutReader()
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxBandwidthValuesReader
- CreateClientAuthenticationQueue()
: Photon.Common.Authentication.CustomAuthHandler
- CreateContext()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContextManager
- CreateCounter()
: ExitGames.Diagnostics.Counter.WindowsPerformanceCounter
, Photon.SocketServer.Diagnostics.Counters.ICounterProvider
, Photon.SocketServer.Diagnostics.Counters.Wrappers.AverageCounterWrapper
, Photon.SocketServer.Diagnostics.Counters.Wrappers.PerformanceCounterWrapper
, Photon.SocketServer.Diagnostics.Counters.Wrappers.PerSecondCounterWrapper
- CreateDateId
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- createDateUtc
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- CreateDateUtc
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- CreatedOnGS
: Photon.LoadBalancing.Operations.FindFriendsOptions
- CreateFakeCounter()
: Photon.SocketServer.Diagnostics.Counters.ICounterProvider
, Photon.SocketServer.Diagnostics.Counters.Wrappers.AverageCounterWrapper
, Photon.SocketServer.Diagnostics.Counters.Wrappers.PerformanceCounterWrapper
, Photon.SocketServer.Diagnostics.Counters.Wrappers.PerSecondCounterWrapper
- CreateFiber()
: Photon.Hive.Plugin.FactoryHost
, Photon.Hive.Plugin.IFactoryHost
, Photon.SocketServer.Concurrency.DefaultFiberFactory
, Photon.SocketServer.Concurrency.IFiberFactory
- CreateGame()
: Photon.Hive.HiveGame
- CreateGameCallInfo()
: Photon.Hive.Plugin.CreateGameCallInfo
- CreateGamePeer()
: Photon.LoadBalancing.GameServer.GameApplication
- CreateGameRate
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings.OperationSettings
- CreateGameRequest()
: Photon.Hive.Operations.CreateGameRequest
- CreateGameServerPeer()
: Photon.LoadBalancing.MasterServer.MasterApplication
- CreateHttpResponse()
: Photon.Common.Plugins.HttpResponseImpl
, Photon.Hive.HiveHostGame.HttpResponseImpl
- CreateIfNotExists
: Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.CreateGameCallInfo
, Photon.Hive.Plugin.ICreateGameCallInfo
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.JoinModeConstants
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
- CreateItem()
: ExitGames.Threading.SimpleBaseFactory< TKey, TValue >
- CreateLogger()
: ExitGames.Logging.ILoggerFactory
, ExitGames.Logging.Log4Net.Log4NetLoggerFactory
, Photon.Hive.Plugin.FactoryHost
, Photon.Hive.Plugin.IFactoryHost
, Photon.Hive.Plugin.IPluginHost
- CreateMasterServerPeer()
: Photon.LoadBalancing.MasterServer.MasterApplication
- CreateMethod
: ExitGames.Threading.CachedSingletonFactory.CacheKey< TKey, TValue >
, ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
, ExitGames.Threading.UnsynchronizedSingletonFactory< TKey, TValue >
- CreateOneTimeTimer()
: Photon.Hive.Plugin.IPluginFiber
, Photon.Hive.Plugin.IPluginHost
, Photon.Hive.Plugin.PluginFiber
- CreateOptions
: Photon.Hive.Plugin.CreateGameCallInfo
, Photon.Hive.Plugin.ICreateGameCallInfo
- CreatePeer()
: Photon.Hive.HiveApplication
, Photon.LoadBalancing.GameServer.GameApplication
, Photon.LoadBalancing.MasterServer.MasterApplication
, Photon.NameServer.PhotonApp
, Photon.SocketServer.ApplicationBase
- CreatePeerFiber()
: Photon.SocketServer.ApplicationBase
- CreatePlugin()
: Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
, Photon.Hive.Plugin.PluginFactoryBase
- CreateRequest
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- CreateRoom()
: Photon.Hive.Caching.HiveGameCache
, Photon.Hive.Caching.RoomCacheBase
, Photon.LoadBalancing.GameServer.GameCache
- CreateServerPeer()
: Photon.LoadBalancing.GameServer.MasterServerConnection
, Photon.LoadBalancing.GameServer.MasterServerConnectionBase
- CreateTimer()
: Photon.Hive.Plugin.IPluginFiber
, Photon.Hive.Plugin.IPluginHost
, Photon.Hive.Plugin.PluginFiber
- CreatingOrLoadingGame
: Photon.Hive.HivePeer.JoinStages
- CreationTime
: Photon.SocketServer.PeerBase
- CRYPTO_BLOCK_SIZE
: Photon.SocketServer.Protocol
- CryptoProvider
: Photon.SocketServer.ServerToServer.TcpClientBase
- CryptoProviderNotSet
: Photon.SocketServer.ErrorCodes
- CurrentActorProperties
: Photon.Hive.Operations.JoinResponse
- CurrentGameProperties
: Photon.Hive.Operations.JoinResponse
- CurrentOperationHandler
: Photon.SocketServer.Rpc.Peer
- CurrentRequests
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
- CustomAttributes
: Photon.Common.Authentication.Configuration.Auth.AuthProvider
, Photon.Common.Plugins.Configuration.PluginElement
, Photon.Hive.Configuration.PluginElement
- CustomAuthHandler()
: Photon.Common.Authentication.CustomAuthHandler
, Photon.LoadBalancing.MasterServer.MasterApplication
, Photon.NameServer.PhotonApp
- customAuthIsNotSetupLogGuard
: Photon.NameServer.ClientPeer
- CustomAuthProvider
: Photon.Common.Authentication.AuthenticationToken
- CustomAuthUserIdUsed
: Photon.Common.Authentication.AuthenticationToken
, Photon.LoadBalancing.MasterServer.Lobby.ILobbyPeer
, Photon.LoadBalancing.MasterServer.MasterClientPeer
- CustomData
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue
, Photon.Common.Authentication.CustomAuthentication.IClientAuthenticationQueue
- CustomEvent()
: Photon.Hive.Events.CustomEvent
- CustomGameProperties
: Photon.Hive.Plugin.IPluginHost
- CustomHeaders
: Photon.Hive.Plugin.HttpRequest
- CustomProperties
: Photon.Hive.Plugin.SerializableGameState
- CustomTypeId
: Photon.SocketServer.Rpc.Protocols.ReadContext
- CustomTypeInfo()
: Photon.SocketServer.Rpc.Protocols.CustomTypeInfo
, Photon.SocketServer.Rpc.Protocols.WriteContext