Photon Server API Documentation
v5.0RC1
Static Public Member Functions | |
| static string | GetKey (IRegisterGameServer request) |
Protected Member Functions | |
| virtual void | OnPeerAttached () |
| virtual void | OnPeerDettached () |
| void | ScheduleReplicationFinishCheck () |
| virtual void | OnGameServerStateChanged (ServerState oldState) |
| virtual void | OnContextClose () |
| virtual void | OnGameServerReconnected () |
| void | ParseBatchedUpdates (GameUpdatesBatchEvent updateBatchEvent, GameApplication gameApp) |
Protected Attributes | |
| ReplicationAssistantBase | replicationAssistant |
Properties | |
| string | Key [get] |
| string | ServerId [get] |
| GameServerAddressInfo | AddressInfo [get] |
| ServerState | State [get] |
| IGameServerPeer | Peer [get] |
| FeedbackLevel | LoadLevel [get] |
| FeedbackLevel | SmartLoadLevel [get] |
| Load Level with prediction More... | |
| byte | LoadBalancerPriority [get] |
| int | PeerCount [get] |
| List< byte > | SupportedProtocols [get] |
| LogCountGuard | OnServerDisconnectLogGuard = new LogCountGuard(new TimeSpan(0, 1, 0)) [get] |
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Load Level with prediction
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