Photon Server API Documentation v5.0RC1

Static Public Attributes | List of all members
Photon.Hive.Operations.HiveErrorMessages Class Reference
Inheritance diagram for Photon.Hive.Operations.HiveErrorMessages:
Photon.LoadBalancing.Common.LBErrorMessages

Static Public Attributes

const string OperationIsNotAllowedOnThisJoinStage = "Operation is not allowed on this join stage"
 
const string PeerNotJoinedToRoom = "Room not joined"
 
const string CacheSliceNoAviable = "Requested cache slice={0} not available."
 
const string MaxTTLExceeded = "Can not create game with EmptyRoomTtl={0} max allowed is {1}."
 
const string SetPropertiesMaxTTLExceeded = "Can not set EmptyRoomTtl={0}. max allowed is {1}."
 
const string InvalidReceiverGroup = "Invalid ReceiverGroup "
 
const string ActorNotFound = "Actor with number {0} not found."
 
const string ActorJoiningNotComplete = "Joining of actor with number {0} is not complete. Broadcast is not allowed"
 
const string HttpForwardedOperationsLimitReached = "Limit ({0} per second) of WebRPC requests or operation calls with HttpForward flag are reached"
 
const string CantAddSlots = "Server can not add expected users to game"
 
const string UserAlreadyJoined = "Join failed: UserId '{0}' already joined the specified game (JoinMode={1})."
 
const string UserWithActorIdAlreadyJoined = "Join failed: ActorId '{0}' already joined the specified game (JoinMode={1})."
 
const string GameIdDoesNotExist = "Game does not exist"
 
const string GameClosed = "Game closed"
 
const string GameFull = "Game full"
 
const string ReinitGameFailed = "Reinit game failed"
 
const string InvalidOperationCode = "Invalid operation code"
 
const string UserNotFound = "User does not exist in this game"
 
const string CanNotUseRejoinOrJoinIfPlayerExpected = "Expected users does not support JoinMode=2"
 
const string CanNotRejoinGameDoesNotSupportRejoin = "Room does not support rejoing. PlayerTTL is 0"
 
const string JoinFailedFoundExcludedUserId = "UserId found in excluded list"
 
const string GameAlreadyExist = "A game with the specified id already exist."
 
const string WebRpcIsNotEnabled = "WebRPC is not enabled"
 
const string SimulatesPhotonEvent = "Raising of photon events (higher than {0}) is not allowed"
 
const string EmptyPropertiesCollection = "Properties collection can not be empty for SetProperties operation"
 
const string GameClosedCacheDiscarded = "Game closed because of reaching of cached events limit"
 
const string RejoiningBlockedCacheExceeded = "Rejoining blocked because cached events limit was reached"
 
const string RoomClosedCachedEventsLimitExceeded = "Room closed because of exceeding event cache limits"
 
const string RoomClosedPropertiesSizeLimitExceeded = "Room closed because of exceeding properties size limit"
 
const string CachedEventsLimitExceeded = "Rooms event cache limit exceeded"
 
const string SlotCanNotHaveEmptyName = "Slot name can not be empty"
 
const string UsageOfSetPropertiesNotAllowedBeforeContinue = "Usage of SetProperties is prohibited before calling ICrateGameCallInfo.Coninue"
 
const string MasterClientIdIsNotAllowedThroughCreationOrJoin = "It is not allowed to set MasterClientId through Create/Join Game request"
 
const string ExpectedGameCheckFailure = "Wrong game Id used to create/join game"
 
const string UnknownOperationCode = "Unknown operation code"
 
const string MatchMakingActivityLimitsExceeded = "It is not allowed to create/join games anymore"
 

Member Data Documentation

◆ ActorJoiningNotComplete

const string Photon.Hive.Operations.HiveErrorMessages.ActorJoiningNotComplete = "Joining of actor with number {0} is not complete. Broadcast is not allowed"
static

◆ ActorNotFound

const string Photon.Hive.Operations.HiveErrorMessages.ActorNotFound = "Actor with number {0} not found."
static

◆ CachedEventsLimitExceeded

const string Photon.Hive.Operations.HiveErrorMessages.CachedEventsLimitExceeded = "Rooms event cache limit exceeded"
static

◆ CacheSliceNoAviable

const string Photon.Hive.Operations.HiveErrorMessages.CacheSliceNoAviable = "Requested cache slice={0} not available."
static

◆ CanNotRejoinGameDoesNotSupportRejoin

const string Photon.Hive.Operations.HiveErrorMessages.CanNotRejoinGameDoesNotSupportRejoin = "Room does not support rejoing. PlayerTTL is 0"
static

◆ CanNotUseRejoinOrJoinIfPlayerExpected

const string Photon.Hive.Operations.HiveErrorMessages.CanNotUseRejoinOrJoinIfPlayerExpected = "Expected users does not support JoinMode=2"
static

◆ CantAddSlots

const string Photon.Hive.Operations.HiveErrorMessages.CantAddSlots = "Server can not add expected users to game"
static

◆ EmptyPropertiesCollection

const string Photon.Hive.Operations.HiveErrorMessages.EmptyPropertiesCollection = "Properties collection can not be empty for SetProperties operation"
static

◆ ExpectedGameCheckFailure

const string Photon.Hive.Operations.HiveErrorMessages.ExpectedGameCheckFailure = "Wrong game Id used to create/join game"
static

◆ GameAlreadyExist

const string Photon.Hive.Operations.HiveErrorMessages.GameAlreadyExist = "A game with the specified id already exist."
static

◆ GameClosed

const string Photon.Hive.Operations.HiveErrorMessages.GameClosed = "Game closed"
static

◆ GameClosedCacheDiscarded

const string Photon.Hive.Operations.HiveErrorMessages.GameClosedCacheDiscarded = "Game closed because of reaching of cached events limit"
static

◆ GameFull

const string Photon.Hive.Operations.HiveErrorMessages.GameFull = "Game full"
static

◆ GameIdDoesNotExist

const string Photon.Hive.Operations.HiveErrorMessages.GameIdDoesNotExist = "Game does not exist"
static

◆ HttpForwardedOperationsLimitReached

const string Photon.Hive.Operations.HiveErrorMessages.HttpForwardedOperationsLimitReached = "Limit ({0} per second) of WebRPC requests or operation calls with HttpForward flag are reached"
static

◆ InvalidOperationCode

const string Photon.Hive.Operations.HiveErrorMessages.InvalidOperationCode = "Invalid operation code"
static

◆ InvalidReceiverGroup

const string Photon.Hive.Operations.HiveErrorMessages.InvalidReceiverGroup = "Invalid ReceiverGroup "
static

◆ JoinFailedFoundExcludedUserId

const string Photon.Hive.Operations.HiveErrorMessages.JoinFailedFoundExcludedUserId = "UserId found in excluded list"
static

◆ MasterClientIdIsNotAllowedThroughCreationOrJoin

const string Photon.Hive.Operations.HiveErrorMessages.MasterClientIdIsNotAllowedThroughCreationOrJoin = "It is not allowed to set MasterClientId through Create/Join Game request"
static

◆ MatchMakingActivityLimitsExceeded

const string Photon.Hive.Operations.HiveErrorMessages.MatchMakingActivityLimitsExceeded = "It is not allowed to create/join games anymore"
static

◆ MaxTTLExceeded

const string Photon.Hive.Operations.HiveErrorMessages.MaxTTLExceeded = "Can not create game with EmptyRoomTtl={0} max allowed is {1}."
static

◆ OperationIsNotAllowedOnThisJoinStage

const string Photon.Hive.Operations.HiveErrorMessages.OperationIsNotAllowedOnThisJoinStage = "Operation is not allowed on this join stage"
static

◆ PeerNotJoinedToRoom

const string Photon.Hive.Operations.HiveErrorMessages.PeerNotJoinedToRoom = "Room not joined"
static

◆ ReinitGameFailed

const string Photon.Hive.Operations.HiveErrorMessages.ReinitGameFailed = "Reinit game failed"
static

◆ RejoiningBlockedCacheExceeded

const string Photon.Hive.Operations.HiveErrorMessages.RejoiningBlockedCacheExceeded = "Rejoining blocked because cached events limit was reached"
static

◆ RoomClosedCachedEventsLimitExceeded

const string Photon.Hive.Operations.HiveErrorMessages.RoomClosedCachedEventsLimitExceeded = "Room closed because of exceeding event cache limits"
static

◆ RoomClosedPropertiesSizeLimitExceeded

const string Photon.Hive.Operations.HiveErrorMessages.RoomClosedPropertiesSizeLimitExceeded = "Room closed because of exceeding properties size limit"
static

◆ SetPropertiesMaxTTLExceeded

const string Photon.Hive.Operations.HiveErrorMessages.SetPropertiesMaxTTLExceeded = "Can not set EmptyRoomTtl={0}. max allowed is {1}."
static

◆ SimulatesPhotonEvent

const string Photon.Hive.Operations.HiveErrorMessages.SimulatesPhotonEvent = "Raising of photon events (higher than {0}) is not allowed"
static

◆ SlotCanNotHaveEmptyName

const string Photon.Hive.Operations.HiveErrorMessages.SlotCanNotHaveEmptyName = "Slot name can not be empty"
static

◆ UnknownOperationCode

const string Photon.Hive.Operations.HiveErrorMessages.UnknownOperationCode = "Unknown operation code"
static

◆ UsageOfSetPropertiesNotAllowedBeforeContinue

const string Photon.Hive.Operations.HiveErrorMessages.UsageOfSetPropertiesNotAllowedBeforeContinue = "Usage of SetProperties is prohibited before calling ICrateGameCallInfo.Coninue"
static

◆ UserAlreadyJoined

const string Photon.Hive.Operations.HiveErrorMessages.UserAlreadyJoined = "Join failed: UserId '{0}' already joined the specified game (JoinMode={1})."
static

◆ UserNotFound

const string Photon.Hive.Operations.HiveErrorMessages.UserNotFound = "User does not exist in this game"
static

◆ UserWithActorIdAlreadyJoined

const string Photon.Hive.Operations.HiveErrorMessages.UserWithActorIdAlreadyJoined = "Join failed: ActorId '{0}' already joined the specified game (JoinMode={1})."
static

◆ WebRpcIsNotEnabled

const string Photon.Hive.Operations.HiveErrorMessages.WebRpcIsNotEnabled = "WebRPC is not enabled"
static