Photon Server API Documentation v5.0RC1

Public Member Functions | Protected Member Functions | Properties | List of all members
Photon.Hive.Plugin.CloseGameCallInfo Class Reference
Inheritance diagram for Photon.Hive.Plugin.CloseGameCallInfo:
Photon.Hive.Plugin.TypedCallInfo< ICloseRequest > Photon.Hive.Plugin.ICloseGameCallInfo Photon.Hive.Plugin.ITypedCallInfo< ICloseRequest >

Public Member Functions

 CloseGameCallInfo (CallCounter counter, CallEnv env)
 
- Public Member Functions inherited from Photon.Hive.Plugin.ICloseGameCallInfo
void Defer ()
 Processing of the call is deferred and plugin is nolonger interrupted. More...
 

Protected Member Functions

override bool StrictModeCheck (out string errorMsg)
 
- Protected Member Functions inherited from Photon.Hive.Plugin.TypedCallInfo< ICloseRequest >
 TypedCallInfo (CallCounter counter, ILogger logger, CallEnv env)
 

Properties

int ActorCount [get, set]
 
bool FailedOnCreate [get, set]
 
- Properties inherited from Photon.Hive.Plugin.TypedCallInfo< ICloseRequest >
RequestType Request [get, set]
 
string UserId [get, set]
 
string Nickname [get, set]
 
object? AuthResultsToken [get]
 
Dictionary< string, object >? AuthCookie [get]
 
- Properties inherited from Photon.Hive.Plugin.ICloseGameCallInfo
int ActorCount [get]
 Not used. More...
 
bool FailedOnCreate [get]
 Indicates if the room is closed from the start due to a failure when creating it. More...
 
- Properties inherited from Photon.Hive.Plugin.ITypedCallInfo< ICloseRequest >
RequestType Request [get]
 
string UserId [get]
 User ID of the actor triggering the call. More...
 
string Nickname [get]
 NickName of the actor triggering the call. More...
 
object AuthResultsToken [get]
 
Dictionary< string, object > AuthCookie [get]
 AuthCookie of the actor triggering the call. More...
 

Additional Inherited Members

- Static Protected Attributes inherited from Photon.Hive.Plugin.TypedCallInfo< ICloseRequest >
static readonly LogCountGuard onFailLogCountGuard
 

Constructor & Destructor Documentation

◆ CloseGameCallInfo()

Photon.Hive.Plugin.CloseGameCallInfo.CloseGameCallInfo ( CallCounter  counter,
CallEnv  env 
)
inline

Member Function Documentation

◆ StrictModeCheck()

override bool Photon.Hive.Plugin.CloseGameCallInfo.StrictModeCheck ( out string  errorMsg)
inlineprotected

Property Documentation

◆ ActorCount

int Photon.Hive.Plugin.CloseGameCallInfo.ActorCount
getset

◆ FailedOnCreate

bool Photon.Hive.Plugin.CloseGameCallInfo.FailedOnCreate
getset