Here is a list of all class members with links to the classes they belong to:
- a -
- AbortConnection()
: Photon.SocketServer.PeerBase
- Accept
: Photon.Hive.Plugin.HttpRequest
- Action
: Photon.Hive.Diagnostics.OperationLogging.LogEntry
, Photon.Hive.Messages.IMessage
, Photon.Hive.Messages.RoomMessage
- ActionQueue()
: Photon.SocketServer.Concurrency.ActionQueue
- ActiveActors
: Photon.Hive.Collections.ActorsManager
, Photon.Hive.HiveGame
- ActiveActorsCount
: Photon.Hive.Collections.ActorsManager
- ActiveGame
: Photon.LoadBalancing.MasterServer.PlayerState
- Actor()
: Photon.Hive.Actor
, Photon.Hive.HivePeer
- ActorCount
: Photon.Hive.Plugin.CloseGameCallInfo
, Photon.Hive.Plugin.ICloseGameCallInfo
, Photon.Hive.Plugin.JoinGameCallInfo
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- ActorCounter
: Photon.Hive.Plugin.SerializableGameState
- ActorEventCache
: Photon.Hive.GameState
, Photon.Hive.HiveGame
- ActorEventsCount
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings.EventCacheSettings
- ActorGroup()
: Photon.Hive.ActorGroup
- ActorJoiningNotComplete
: Photon.Hive.Operations.HiveErrorMessages
- ActorList
: Photon.Hive.Plugin.SerializableGameState
- ActorNotFound
: Photon.Hive.Operations.HiveErrorMessages
- ActorNr
: Photon.Hive.Actor
, Photon.Hive.Events.HiveEventBase
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Operations.JoinResponse
, Photon.Hive.Plugin.CacheOp
, Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.IActor
, Photon.Hive.Plugin.IBeforeSetPropertiesCallInfo
, Photon.Hive.Plugin.IDisconnectCallInfo
, Photon.Hive.Plugin.IJoinGameCallInfo
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.ILeaveGameCallInfo
, Photon.Hive.Plugin.IRaiseEventCallInfo
, Photon.Hive.Plugin.ISetPropertiesCallInfo
, Photon.Hive.Plugin.ISetPropertiesFailedCallInfo
, Photon.Hive.Plugin.SerializableActor
- ActorNrKey
: Photon.Hive.Actor
- ActorNumber
: Photon.Hive.Operations.SetPropertiesRequest
, Photon.Hive.Plugin.ISetPropertiesRequest
- ActorNumberCounter
: Photon.Hive.Collections.ActorsManager
- ActorNumbers
: Photon.Hive.Operations.GetPropertiesRequest
- ActorProperties
: Photon.Hive.Events.JoinEvent
, Photon.Hive.Operations.GetPropertiesResponse
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.CreateGameCallInfo
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.JoinGameCallInfo
- ActorPropertyKeys
: Photon.Hive.Operations.GetPropertiesRequest
- ActorRemoved
: Photon.Hive.Plugin.LeaveReason
- Actors
: Photon.Hive.Events.JoinEvent
, Photon.Hive.Events.LeaveEvent
, Photon.Hive.Operations.JoinResponse
, Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.CacheOp
, Photon.Hive.Plugin.IRaiseEventRequest
, Photon.Hive.Plugin.RaiseEventCallInfo
- ActorsGetActorByNumber()
: Photon.Hive.Collections.ActorsManager
- ActorsGetActorByPeer()
: Photon.Hive.Collections.ActorsManager
- ActorsGetActorByUserId()
: Photon.Hive.Collections.ActorsManager
- ActorsGetActorNumbers()
: Photon.Hive.Collections.ActorsManager
- ActorsGetActorsByNumbers()
: Photon.Hive.Collections.ActorsManager
- ActorsGetExcludedList()
: Photon.Hive.Collections.ActorsManager
- ActorsManager()
: Photon.Hive.Collections.ActorsManager
- actorsManager
: Photon.Hive.GameState
- ActorsManager
: Photon.Hive.GameState
, Photon.Hive.HiveGame
- ActorsProperties
: Photon.LoadBalancing.Operations.JoinGameResponse
- Add()
: ExitGames.Threading.SimpleBaseFactory< TKey, TValue >
, ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
, ExitGames.Threading.UnsynchronizedSingletonFactory< TKey, TValue >
, Photon.Hive.Diagnostics.OperationLogging.LogQueue
, Photon.Hive.Operations.ChangeGroups
, Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- AddActorToGroup()
: Photon.Hive.Collections.GroupManager
- AddColumn()
: Photon.LoadBalancing.MasterServer.Lobby.GameTable
- AddEvent()
: Photon.Hive.Caching.RoomEventCache
, Photon.Hive.Collections.RoomEventCacheManager
- AddEvents()
: Photon.Hive.Caching.RoomEventCache
- AddEventToCurrentSlice()
: Photon.Hive.Collections.RoomEventCacheManager
- AddExitGamesLibs()
: Photon.Common.Plugins.AssemblyResolver
- AddExpectedUsers()
: Photon.Hive.HiveGame
- AddGameState()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
, Photon.LoadBalancing.MasterServer.Lobby.SqlGameList
- AddGroup()
: Photon.Hive.Actor
- AddingActor
: Photon.Hive.HivePeer.JoinStages
- AddNewAuthProvider()
: Photon.Common.Authentication.CustomAuthHandler
- AddOrUpdate()
: ExitGames.Threading.SynchronizedDictionary< TKey, TValue >
- AddPeer()
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- AddPlayerToWaitList()
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- AddReference()
: Photon.Hive.Caching.RoomCacheBase.RoomInstance
- Address
: Photon.Hive.Operations.DebugGameResponse
, Photon.LoadBalancing.GameServer.MasterServerConnectionBase
, Photon.LoadBalancing.MasterServer.GameServer.GameServerAddressInfo
, Photon.LoadBalancing.Operations.CreateGameResponse
, Photon.LoadBalancing.Operations.JoinGameResponse
, Photon.LoadBalancing.Operations.JoinRandomGameResponse
, Photon.LoadBalancing.Operations.RedirectRepeatResponse
- AddressInfo
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
- AddressIPv6
: Photon.LoadBalancing.MasterServer.GameServer.GameServerAddressInfo
- AddRestRequestHandler()
: Photon.SocketServer.ApplicationBase
- AddSkippedMessagesInfo()
: Photon.SocketServer.Diagnostics.LogExtensions
- AddSlice()
: Photon.Hive.Collections.RoomEventCacheManager
- AddSlots()
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- AddSubscriber()
: Photon.LoadBalancing.MasterServer.ApplicationStats
- AddSubscription()
: Photon.LoadBalancing.MasterServer.ChannelLobby.GameChannel
, Photon.LoadBalancing.MasterServer.ChannelLobby.GameChannelList
, Photon.LoadBalancing.MasterServer.Lobby.AsyncRandomGameList
, Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
, Photon.LoadBalancing.MasterServer.Lobby.LimitedGameList
, Photon.LoadBalancing.MasterServer.Lobby.SqlFilterGameList
- AddToAllGroups()
: Photon.Hive.Collections.GroupManager
- AddToExcludedActors()
: Photon.LoadBalancing.MasterServer.GameApplication
- AddToExcludeList()
: Photon.Hive.Collections.ActorsManager
- AddToRoomCache
: Photon.Hive.Plugin.CacheOperations
- AddToRoomCacheGlobal
: Photon.Hive.Plugin.CacheOperations
- AddUsers
: Photon.Hive.Operations.JoinGameRequest
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
- AddUserSessionInfo()
: Photon.LoadBalancing.MasterServer.PlayerState
- AddValue()
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue.RoundRobinCounter
- After
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue.CreateParam
- AfterExecute
: ExitGames.Threading.BeforeAfterExecutor
- All
: Photon.Hive.Plugin.ReciverGroup
- AllActors
: Photon.Hive.Collections.ActorsManager
- allActors
: Photon.Hive.Collections.ActorsManager
- AllActorsGetActorByNumber()
: Photon.Hive.Collections.ActorsManager
- AllowAnonymous
: Photon.Common.Authentication.Configuration.Auth.AuthSettings
- AllowAsyncJoin
: Photon.Hive.Plugin.PluginTraits
- AllowCreateJoinActivity
: Photon.LoadBalancing.MasterServer.MasterClientPeer
- AllowDebugGameOperation
: Photon.LoadBalancing.Common.CommonSettings
, Photon.LoadBalancing.GameServer.GameClientPeer
, Photon.LoadBalancing.MasterServer.MasterClientPeer
- AllowRawCustomValues
: Photon.SocketServer.Protocol
- AllProtocols
: Photon.SocketServer.Protocol
- AlreadyAuthenticated
: Photon.LoadBalancing.Common.LBErrorMessages
- Android
: Photon.SocketServer.Platforms
- AppId
: Photon.Common.Authentication.Configuration.Auth.AuthProvider
, Photon.Hive.Plugin.PluginBase
- Application
: Photon.LoadBalancing.GameServer.GameCache
, Photon.LoadBalancing.GameServer.LBGameCreateOptions
, Photon.LoadBalancing.GameServer.MasterServerConnectionBase
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
- application
: Photon.LoadBalancing.MasterServer.Lobby.LobbyFactory
- Application
: Photon.LoadBalancing.MasterServer.MasterClientPeer
- application
: Photon.NameServer.ClientPeer
- ApplicationBase()
: Photon.SocketServer.ApplicationBase
- ApplicationId
: Photon.Common.Authentication.AuthenticationToken
, Photon.Common.Authentication.IAuthenticateRequest
, Photon.LoadBalancing.GameServer.GameUpdatesBatcherParams
, Photon.LoadBalancing.GameServer.GameUpdatesBatchEvent
, Photon.LoadBalancing.MasterServer.GameApplication
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.LoadBalancing.ServerToServer.Events.RemoveGameEvent
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
, Photon.NameServer.Operations.AuthenticateRequest
, Photon.NameServer.Operations.GetRegionListRequest
, Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.ServerToServer.TcpClientBase
- ApplicationName
: Photon.SocketServer.ApplicationBase
- ApplicationPath
: Photon.SocketServer.ApplicationBase
, Photon.SocketServer.Runtime.AppContextSettings
- ApplicationRootPath
: Photon.SocketServer.ApplicationBase
, Photon.SocketServer.Runtime.AppContextSettings
- ApplicationStats()
: Photon.LoadBalancing.MasterServer.ApplicationStats
- ApplicationStatsPublisher()
: Photon.LoadBalancing.GameServer.ApplicationStatsPublisher
- ApplicationVersion
: Photon.Common.Authentication.AuthenticationToken
, Photon.Common.Authentication.IAuthenticateRequest
, Photon.LoadBalancing.GameServer.GameUpdatesBatcherParams
, Photon.LoadBalancing.GameServer.GameUpdatesBatchEvent
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.LoadBalancing.ServerToServer.Events.RemoveGameEvent
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
, Photon.NameServer.Operations.AuthenticateRequest
- AppLobby()
: Photon.LoadBalancing.MasterServer.Lobby.AppLobby
- ApplyActorProperties
: Photon.Hive.HivePeer.JoinStages
- AppStats
: Photon.LoadBalancing.MasterServer.MasterApplication
- AppStatsPublisher
: Photon.LoadBalancing.GameServer.GameApplication
- AppStatsPublishInterval
: Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
, Photon.LoadBalancing.MasterServer.MasterServerSettings
- AppVersion
: Photon.Hive.Plugin.PluginBase
- AreEqual()
: Photon.Common.Authentication.AuthenticationToken
- ArgumentOutOfRange
: Photon.SocketServer.ErrorCodes
- AsDictionary()
: Photon.Hive.Plugin.PropertyBag< TKey >
- AspCacheKey
: ExitGames.Threading.CachedSingletonFactory.CacheKey< TKey, TValue >
- Assembly
: Photon.Common.Plugins.PluginAssemblyLoader
- AssemblyName
: Photon.Common.Plugins.Configuration.PluginElement
, Photon.Common.Plugins.PluginInfo
, Photon.Hive.Configuration.PluginElement
- Async
: Photon.Hive.Plugin.HttpRequest
- AsyncCallbackException
: Photon.Hive.Plugin.ErrorCodes
- AsyncHttpRequest()
: Photon.SocketServer.Net.AsyncHttpRequest
- AsyncHttpResponse()
: Photon.Common.Authentication.CustomAuthentication.AsyncHttpResponse
- AsyncJoin
: Photon.Hive.Plugin.PluginTraits
- AsyncRandomGameList()
: Photon.LoadBalancing.MasterServer.Lobby.AsyncRandomGameList
- AsyncRequestHttpException()
: Photon.SocketServer.Net.AsyncRequestHttpException
- AsyncSocketError
: Photon.SocketServer.ServerToServer.TcpClient
- AttachPeerAndHandleRegisterRequest()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
- AttachToContext()
: Photon.LoadBalancing.MasterServer.GameServer.IGameServerPeer
- AuthCookie
: Photon.Common.Authentication.AuthenticationToken
, Photon.Common.Authentication.CustomAuthentication.CustomAuthenticationResult
, Photon.Hive.HivePeer
, Photon.Hive.Plugin.ITypedCallInfo< out out RequestType >
, Photon.Hive.Plugin.TypedCallInfo< RequestType >
- AuthenticateClient()
: Photon.Common.Authentication.CustomAuthHandler
- authenticatedApplicationId
: Photon.NameServer.ClientPeer
- AuthenticateRequest
: Photon.Common.Authentication.CustomAuthHandler.AuthQueueState
, Photon.LoadBalancing.Operations.AuthenticateRequest
, Photon.NameServer.Operations.AuthenticateRequest
- AuthenticateResponse()
: Photon.NameServer.Operations.AuthenticateResponse
- Authenticating
: Photon.LoadBalancing.Common.LBErrorMessages
- authenticationServices
: Photon.Common.Authentication.CustomAuthHandler
- AuthenticationToken()
: Photon.Common.Authentication.AuthenticationToken
, Photon.LoadBalancing.Operations.JoinGameResponseBase
, Photon.NameServer.Operations.AuthenticateResponse
- AuthenticationType
: Photon.Common.Authentication.Configuration.Auth.AuthProvider
- AuthOnceRequest()
: Photon.NameServer.Operations.AuthOnceRequest
- authOnceUsed
: Photon.LoadBalancing.MasterServer.MasterClientPeer
, Photon.NameServer.ClientPeer
- AuthProviders
: Photon.Common.Authentication.Configuration.Auth.AuthSettings
- AuthQueueState()
: Photon.Common.Authentication.CustomAuthHandler.AuthQueueState
- AuthResultsToken
: Photon.Hive.Plugin.ITypedCallInfo< out out RequestType >
, Photon.Hive.Plugin.TypedCallInfo< RequestType >
- AuthSecret
: Photon.SocketServer.Security.EncryptionData
, Photon.SocketServer.Security.EncryptionDataParameters
- AuthTimeout
: Photon.Common.Authentication.Settings
, Photon.NameServer.Settings
- AuthTimeoutTimer
: Photon.Common.Authentication.IAuthTimeoutCheckerClient
, Photon.LoadBalancing.GameServer.GameClientPeer
, Photon.LoadBalancing.MasterServer.MasterClientPeer
, Photon.NameServer.ClientPeer
- AuthToken
: Photon.Hive.HivePeer
- AuthTokenExpirationSeconds
: Photon.Common.Authentication.Settings
- AuthTokenExpired
: Photon.Common.Authentication.ErrorMessages
- AuthTokenInvalid
: Photon.Common.Authentication.ErrorMessages
- AuthTokenKey
: Photon.Common.Authentication.Settings
- AuthTokenMissing
: Photon.Common.Authentication.ErrorMessages
- AuthTokenTypeNotSupported
: Photon.Common.Authentication.ErrorMessages
- AuthUrl
: Photon.Common.Authentication.Configuration.Auth.AuthProvider
- Average
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue.RoundRobinCounter
- AverageCounter()
: ExitGames.Diagnostics.Counter.AverageCounter
- AverageCounterReader()
: Photon.Common.LoadBalancer.LoadShedding.AverageCounterReader
- AverageCounterWrapper()
: Photon.SocketServer.Diagnostics.Counters.Wrappers.AverageCounterWrapper
- AverageWorkload
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
- AverageWorkloadForAvailableServers
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
- AverageWorkloadPercentage
: Photon.Common.LoadBalancer.LoadBalancer< TServer >