Photon Server API Documentation
v5.0RC1
This class implements the Leave event. More...
Public Member Functions | |
| LeaveEvent (int actorNr, int[] actors) | |
| Initializes a new instance of the LeaveEvent class. More... | |
| LeaveEvent (int actorNr, bool isInactive) | |
Properties | |
| int[] | Actors [get, set] |
| Gets or sets the actors. More... | |
| bool? | IsInactive [get, set] |
| int? | MasterClientId [get, set] |
Properties inherited from Photon.Hive.Events.HiveEventBase | |
| int | ActorNr [get, set] |
| Gets or sets the actor number of the sender. More... | |
| byte | Code [get, set] |
| Gets or sets the event code. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Photon.Hive.Events.HiveEventBase | |
| HiveEventBase (int actorNr) | |
| Initializes a new instance of the HiveEventBase class. More... | |
This class implements the Leave event.
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inline |
Initializes a new instance of the LeaveEvent class.
| actorNr | The sender actor nr. |
| actors | The actors in the game. |
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inline |
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getset |
Gets or sets the actors.
The actors.
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getset |
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getset |