Photon Quantum
3.0.0
- d -
- Damper
: Quantum.Physics2D.SpringJoint
, Quantum.Physics3D.SpringJoint3D
- DampingRatio
: Quantum.Prototypes.Joint2DConfig
, Quantum.Prototypes.Joint3DConfig
, Quantum.Prototypes.SpringJoint3DConfig
, Quantum.Prototypes.SpringJointConfig
- Data
: Photon.Deterministic.DeterministicFrameInputTemp
, Photon.Deterministic.DeterministicFrameRingBuffer
, Photon.Deterministic.DeterministicInput
, Photon.Deterministic.Protocol.AddPlayer
, Photon.Deterministic.Protocol.Command
, Photon.Deterministic.Protocol.FrameSnapshot
, Photon.Deterministic.Protocol.GameResult
, Photon.Deterministic.Protocol.TickChecksumErrorFrameDump
, Quantum.BinaryData
, Quantum.Core.DebugCommand.Payload
, Quantum.QuantumUnityJsonSerializer.BinaryDataSurrogate
- DataArray
: Photon.Deterministic.DeterministicTickInput
- DataAsset
: Quantum.NavMesh
- DatabaseFile
: Quantum.QuantumRunnerLocalReplay
, Quantum.QuantumRunnerLocalSavegame
- DataLength
: Photon.Deterministic.DeterministicFrameInputTemp
, Photon.Deterministic.DeterministicTickInput
- DebugMaterial
: Quantum.QuantumMeshCollection
- Default
: Quantum.InstantReplaySettings
, Quantum.NavMeshRegionMask
, Quantum.QuantumRunnerRegistry
- DEFAULT_ID
: Quantum.CharacterController2DConfig
, Quantum.CharacterController3DConfig
, Quantum.NavMeshAgentConfig
, Quantum.PhysicsMaterial
, Quantum.SimulationConfig
- DEFAULT_SLICE_SIZE
: Quantum.Task.SystemThreadedComponent< T >
, Quantum.Task.SystemThreadedFilter< T >
- DefaultArrowHeadAngle
: Quantum.GizmoUtils
- DefaultArrowHeadLength
: Quantum.GizmoUtils
- DefaultBindingFlags
: Quantum.ReflectionUtils
- DefaultBucketsCapacity
: Quantum.PhysicsCommon.Config
- DefaultCharacterController2D
: Quantum.PhysicsCommon.Config
- DefaultCharacterController3D
: Quantum.PhysicsCommon.Config
- DefaultCodeGenQtnFolderPath
: Quantum.Editor.QuantumCodeGenSettings
- DefaultCodeGenUnityRuntimeFolderPath
: Quantum.Editor.QuantumCodeGenSettings
- DefaultComponentBlockCapacity
: Quantum.Core.FrameBase.EntitiesConfig
- DefaultConfig
: Quantum.QuantumDeterministicSessionConfigAsset
- DefaultEntityCapacity
: Quantum.Core.FrameBase.EntitiesConfig
- DefaultEntriesCapacity
: Quantum.PhysicsCommon.Config
- DefaultFactory
: Quantum.QuantumRunnerUnityFactory
- DefaultHitCollectionItemsCapacity
: Quantum.PhysicsCommon.Config
- DefaultIslandsCapacity
: Quantum.PhysicsCommon.Config
- DefaultJointsCapacity
: Quantum.PhysicsCommon.Config
- DefaultManifoldsCapacity
: Quantum.PhysicsCommon.Config
- DefaultMinAgentRadius
: Quantum.QuantumNavMesh
- DefaultNavMeshAgent
: Quantum.Navigation.Config
- DefaultNewAssetsLocation
: Quantum.QuantumEditorSettings
- DefaultOptions
: Quantum.Editor.QuantumCodeGenSettings
- DefaultOrder
: Quantum.DecoratingPropertyAttribute
- DefaultPath
: Quantum.Editor.QuantumDotnetBuildSettings
, Quantum.Editor.QuantumDotnetProjectSettings
, Quantum.PhotonServerSettings
, Quantum.QuantumDefaultConfigs
, Quantum.QuantumDeterministicSessionConfigAsset
, Quantum.QuantumEditorSettings
, Quantum.QuantumGameGizmosSettingsScriptableObject
, Quantum.QuantumUnityDB
- DefaultPhysicsMaterial
: Quantum.PhysicsCommon.Config
- DefaultQueriesCapacity
: Quantum.PhysicsCommon.Config
- DefaultQueryItemsCapacity
: Quantum.PhysicsCommon.Config
- DefaultStartGameTimeoutInSeconds
: Quantum.SessionRunner.Arguments
- DefaultStaticsCapacity
: Quantum.PhysicsCommon.Config
- DefaultWaypointDetectionDistance
: Quantum.NavMeshAgentConfig
- Deg2Rad
: Photon.Deterministic.FP.Raw
, Photon.Deterministic.FPHighPrecisionDivisor.Raw
- DelaunayTriangulation
: Quantum.QuantumNavMesh.ImportSettings
- DelaunayTriangulationRestrictToPlanes
: Quantum.QuantumNavMesh.ImportSettings
- DeltaCompressed
: Quantum.QuantumInputHistoryData
- DeltaCompressedLastTick
: Quantum.QuantumInputHistoryData
- DeltaTimeType
: Quantum.QuantumRunnerLocalDebug
, Quantum.QuantumRunnerLocalReplay
, Quantum.SessionRunner.Arguments
, Quantum.SimulationConfig
- DeltaTypeType
: Quantum.QuantumRunnerLocalDebug
, Quantum.QuantumRunnerLocalReplay
- Description
: Quantum.QuantumAssetSourceResource< T >
- DesiredDirection
: Quantum.NavMeshAgentSteeringData
- Destroy
: Quantum.Core.DebugCommandType
- Determinant3x3
: Photon.Deterministic.FPMatrix4x4
- DeterministicConfig
: Quantum.QuantumReplayFile
- DeterministicProtocolVersions
: Photon.Deterministic.Server.DeterministicPluginSession
- Diameter
: Quantum.Draw.DebugCapsule
, Quantum.Shape2D.CapsuleShape
, Quantum.Shape3D.CapsuleShape
- Direction
: Quantum.Draw.DebugRay
- DirtyObject
: Quantum.EditorButtonAttribute
- DisabledColliders
: Quantum.QuantumGameGizmosSettings
- DisableFill
: Quantum.QuantumGizmoEntry
, Quantum.QuantumGizmoStyle
- DisableInterpolatableStates
: Photon.Deterministic.DeterministicSessionArgs
, Quantum.QuantumGameFlags
- DisableOnStart
: Quantum.QuantumMultiClientRunner
- DisableSharedChecksumSerializer
: Quantum.QuantumGameFlags
- DisconnectMessage
: Photon.Deterministic.Server.DeterministicPluginClient
- DisconnectTime
: Photon.Deterministic.Server.DeterministicPluginClient
- DisplaySaveAndReloadButton
: Quantum.QuantumRunnerLocalDebug
- Distance
: Quantum.Physics2D.SpringJoint
, Quantum.Physics3D.SpringJoint3D
, Quantum.Prototypes.Joint2DConfig
, Quantum.Prototypes.Joint3DConfig
, Quantum.Prototypes.SpringJoint3DConfig
, Quantum.Prototypes.SpringJointConfig
- DistanceJoint
: Quantum.Physics2D.Joint
, Quantum.Physics3D.Joint3D
- DontInvokeIfAddedInAHandler
: Quantum.DispatcherHandlerFlags
- DotnetCommandPath
: Quantum.Editor.QuantumDotnetBuildSettings
- Down
: Photon.Deterministic.IntVector2
, Photon.Deterministic.IntVector3
, Quantum.Transform3D
- Drag
: Quantum.Prototypes.PhysicsBody2DPrototype
, Quantum.Prototypes.PhysicsBody3DPrototype
, Quantum.QuantumEntityPrototype.PhysicsBodyGeneric
- DrawNormals
: Quantum.NavMeshBorderGizmoEntry
- DumpFlag_AssetDBCheckums
: Quantum.Frame
- DumpFlag_ComponentChecksums
: Quantum.Frame
- DumpFlag_NoDeterministicSessionConfig
: Quantum.Frame
- DumpFlag_NoDynamicDB
: Quantum.Frame
- DumpFlag_NoHeap
: Photon.Deterministic.DeterministicFrame
- DumpFlag_NoIsVerified
: Quantum.Frame
- DumpFlag_NoRuntimeConfig
: Quantum.Frame
- DumpFlag_NoRuntimePlayers
: Quantum.Frame
- DumpFlag_NoSimulationConfig
: Quantum.Frame
- DumpFlag_PrintRawValues
: Quantum.Frame
- DumpFlag_ReadableDynamicDB
: Quantum.Frame
- DynamicAssetDB
: Quantum.Core.FrameBase
, Quantum.QuantumRunnerLocalDebug
- DynamicBit
: Quantum.AssetGuid
- DynamicColliders
: Quantum.QuantumGameGizmosSettings
- DynamicLineOfSight
: Quantum.NavMeshAgentConfig
- DynamicLineOfSightWaypointRange
: Quantum.NavMeshAgentConfig