Here is a list of all class members with links to the classes they belong to:
- p -
- PackageHeaderSize
: ExitGames.Client.Photon.TrafficStats
- PacketLossByChallenge
: ExitGames.Client.Photon.PhotonPeer
- PacketLossByCrc
: ExitGames.Client.Photon.PhotonPeer
- PairIterator()
: ExitGames.Client.Photon.NonAllocDictionary< K, V >.PairIterator
- paramDict
: ExitGames.Client.Photon.ParameterDictionary
- ParameterDictionary()
: ExitGames.Client.Photon.ParameterDictionary
- Parameters
: ExitGames.Client.Photon.DisconnectMessage
, ExitGames.Client.Photon.EventData
, ExitGames.Client.Photon.OperationRequest
, ExitGames.Client.Photon.OperationResponse
, Photon.Realtime.WebRpcResponse
- Peek()
: ExitGames.Client.Photon.StructWrapping.StructWrapper< T >
- PeerBase()
: ExitGames.Client.Photon.PeerBase
- PeerCount
: Photon.Realtime.ParameterCode
- PeerID
: ExitGames.Client.Photon.PeerBase
, ExitGames.Client.Photon.PhotonPeer
- PeerState
: ExitGames.Client.Photon.PhotonPeer
- PhotonPeer()
: ExitGames.Client.Photon.PhotonPeer
- Ping
: Photon.Realtime.Region
- PingImplementation
: Photon.Realtime.RegionHandler
- PingMinimumOfRegions()
: Photon.Realtime.RegionHandler
- PingWhenFailed
: Photon.Realtime.RegionPinger
- PlayerCount
: Photon.Realtime.GamePropertyKey
, Photon.Realtime.Room
, Photon.Realtime.RoomInfo
, Photon.Realtime.TypedLobbyInfo
- PlayerName
: Photon.Realtime.ActorProperties
- PlayerProperties
: Photon.Realtime.EnterRoomParams
, Photon.Realtime.ParameterCode
- Players
: Photon.Realtime.Room
- PlayersInRoomsCount
: Photon.Realtime.LoadBalancingClient
- PlayersOnMasterCount
: Photon.Realtime.LoadBalancingClient
- PlayerTtl
: Photon.Realtime.GamePropertyKey
- PlayerTTL
: Photon.Realtime.ParameterCode
- PlayerTtl
: Photon.Realtime.Room
- playerTtl
: Photon.Realtime.RoomInfo
- PlayerTtl
: Photon.Realtime.RoomOptions
- PluginMismatch
: Photon.Realtime.ErrorCode
- PluginName
: Photon.Realtime.ParameterCode
- PluginReportedError
: Photon.Realtime.ErrorCode
- Plugins
: Photon.Realtime.ParameterCode
, Photon.Realtime.RoomOptions
- PluginVersion
: Photon.Realtime.ParameterCode
- Poke()
: ExitGames.Client.Photon.StructWrapping.StructWrapper< T >
- PollReceive
: ExitGames.Client.Photon.IPhotonSocket
- Pool()
: ExitGames.Client.Photon.Pool< T >
- pool
: ExitGames.Client.Photon.StructWrapping.StructWrapperPool< T >
- Pop()
: ExitGames.Client.Photon.Pool< T >
- Port
: Photon.Chat.ChatAppSettings
, Photon.Realtime.AppSettings
- Position
: ExitGames.Client.Photon.StreamBuffer
, Photon.Realtime.ParameterCode
- PrivateChannels
: Photon.Chat.ChatClient
- PrivateChatHistoryLength
: Photon.Chat.ChatClient
- PrivateMessage
: Photon.Chat.ChatEventCode
- Properties
: Photon.Chat.ChatParameterCode
, Photon.Realtime.ParameterCode
- PropertiesChanged
: Photon.Chat.ChatEventCode
, Photon.Realtime.EventCode
- PropertiesListedInLobby
: Photon.Realtime.Room
- propertiesListedInLobby
: Photon.Realtime.RoomInfo
- PropsListedInLobby
: Photon.Realtime.GamePropertyKey
- Protocol
: ExitGames.Client.Photon.IPhotonSocket
, Photon.Chat.ChatAppSettings
, Photon.Realtime.AppSettings
- ProtocolType
: ExitGames.Client.Photon.IProtocol
, ExitGames.Client.Photon.Protocol16
, ExitGames.Client.Photon.Protocol18
- ProxyServer
: Photon.Realtime.AppSettings
- ProxyServerAddress
: ExitGames.Client.Photon.IPhotonSocket
, ExitGames.Client.Photon.PeerBase
, Photon.Realtime.LoadBalancingClient
- PublicChannels
: Photon.Chat.ChatClient
- PublicKey
: Photon.SocketServer.Security.DiffieHellmanCryptoProviderNative
, Photon.SocketServer.Security.ICryptoProvider
- Publish
: Photon.Chat.ChatOperationCode
- PublishMessage()
: Photon.Chat.ChatClient
- PublishSubscribers
: Photon.Chat.ChannelCreationOptions
, Photon.Chat.ChannelWellKnownProperties
, Photon.Chat.ChatChannel
- PublishUserId
: Photon.Realtime.ParameterCode
, Photon.Realtime.RoomOptions
- Push()
: ExitGames.Client.Photon.Pool< T >