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| ParameterDictionary () |
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| ParameterDictionary (int capacity) |
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void | Clear () |
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void | Add< T > (byte code, byte value) |
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void | Add< T > (byte code, bool value) |
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void | Add (byte code, string value) |
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void | Add (byte code, Hashtable value) |
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void | Add (byte code, byte value) |
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void | Add (byte code, bool value) |
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void | Add (byte code, object value) |
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T | Unwrap< T > (byte key) |
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T | Get< T > (byte key) |
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bool | ContainsKey (byte key) |
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object | TryGetObject (byte key) |
| Will get the object using the key. If the key is invalid, will return null. More...
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bool | TryGetValue (byte key, out object value) |
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bool | TryGetValue< T > (byte key, out T value) |
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KeyValuePair | GetEnumerator () |
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◆ ParameterDictionary() [1/2]
ExitGames.Client.Photon.ParameterDictionary.ParameterDictionary |
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inline |
◆ ParameterDictionary() [2/2]
ExitGames.Client.Photon.ParameterDictionary.ParameterDictionary |
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int |
capacity | ) |
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inline |
◆ Add() [1/5]
void ExitGames.Client.Photon.ParameterDictionary.Add |
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byte |
code, |
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bool |
value |
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inline |
◆ Add() [2/5]
void ExitGames.Client.Photon.ParameterDictionary.Add |
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byte |
code, |
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byte |
value |
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inline |
◆ Add() [3/5]
void ExitGames.Client.Photon.ParameterDictionary.Add |
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byte |
code, |
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Hashtable |
value |
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) |
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inline |
◆ Add() [4/5]
void ExitGames.Client.Photon.ParameterDictionary.Add |
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byte |
code, |
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object |
value |
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) |
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inline |
◆ Add() [5/5]
void ExitGames.Client.Photon.ParameterDictionary.Add |
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byte |
code, |
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string |
value |
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) |
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inline |
◆ Add< T >() [1/2]
◆ Add< T >() [2/2]
◆ Clear()
void ExitGames.Client.Photon.ParameterDictionary.Clear |
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inline |
◆ ContainsKey()
bool ExitGames.Client.Photon.ParameterDictionary.ContainsKey |
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byte |
key | ) |
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inline |
◆ Get< T >()
T ExitGames.Client.Photon.ParameterDictionary.Get< T > |
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byte |
key | ) |
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inline |
◆ GetEnumerator()
KeyValuePair ExitGames.Client.Photon.ParameterDictionary.GetEnumerator |
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◆ operator NonAllocDictionary< byte, object >()
◆ TryGetObject()
object ExitGames.Client.Photon.ParameterDictionary.TryGetObject |
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byte |
key | ) |
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inline |
Will get the object using the key. If the key is invalid, will return null.
- Parameters
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- Returns
◆ TryGetValue()
bool ExitGames.Client.Photon.ParameterDictionary.TryGetValue |
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byte |
key, |
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out object |
value |
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) |
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inline |
◆ TryGetValue< T >()
◆ Unwrap< T >()
T ExitGames.Client.Photon.ParameterDictionary.Unwrap< T > |
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byte |
key | ) |
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inline |
◆ paramDict
readonly NonAllocDictionary<byte, object> ExitGames.Client.Photon.ParameterDictionary.paramDict |
◆ wrapperPools
◆ Count
int ExitGames.Client.Photon.ParameterDictionary.Count |
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get |
◆ this[byte key]
object ExitGames.Client.Photon.ParameterDictionary.this[byte key] |
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getset |
The documentation for this class was generated from the following file: