Classes | |
| class | PingMonoEditor |
| C::のSystem.Net.Socketsにあるソケットクラスを使います(Unityの一般的な作法)。 More... | |
| class | PhotonPingManager |
Typedefs | |
| using | Debug = UnityEngine.Debug |
| using | SupportClassPun = ExitGames.Client.Photon.SupportClass |
| using Debug = UnityEngine.Debug |
| using SupportClassPun = ExitGames.Client.Photon.SupportClass |