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TrueSync
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Represents information about a contact between two 2D bodies. More...
Public Attributes | |
| TSContactPoint2D[] | contacts = new TSContactPoint2D[1] |
| An array of TSContactPoint. | |
| TSCollider2D | collider |
| TSCollider of the body hit | |
| GameObject | gameObject |
| GameObject of the body hit. | |
| TSRigidBody2D | rigidbody |
| TSRigidBody of the body hit, if there is one attached | |
| TSTransform2D | transform |
| TSTransform of the body hit | |
| TSVector2 | relativeVelocity |
| The TSTransform of the body hit. | |
Represents information about a contact between two 2D bodies.
Definition at line 25 of file TSCollision2D.cs.
1.8.11