TrueSync
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Represents information about a contact between two 2D bodies. More...
Public Attributes | |
TSContactPoint2D[] | contacts = new TSContactPoint2D[1] |
An array of TSContactPoint. | |
TSCollider2D | collider |
TSCollider of the body hit | |
GameObject | gameObject |
GameObject of the body hit. | |
TSRigidBody2D | rigidbody |
TSRigidBody of the body hit, if there is one attached | |
TSTransform2D | transform |
TSTransform of the body hit | |
TSVector2 | relativeVelocity |
The TSTransform of the body hit. | |
Represents information about a contact between two 2D bodies.
Definition at line 25 of file TSCollision2D.cs.