A channel of communication in Photon Chat, updated by ChatClient and provided as READ ONLY.
More...
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| ChatChannel (string name) |
| Used internally to create new channels. This does NOT create a channel on the server! Use ChatClient.Subscribe. More...
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void | Add (string sender, object message, int msgId) |
| Used internally to add messages to this channel. More...
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void | Add (string[] senders, object[] messages, int lastMsgId) |
| Used internally to add messages to this channel. More...
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void | TruncateMessages () |
| Reduces the number of locally cached messages in this channel to the MessageLimit (if set). More...
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void | ClearMessages () |
| Clear the local cache of messages currently stored. This frees memory but doesn't affect the server. More...
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string | ToStringMessages () |
| Provides a string-representation of all messages in this channel. More...
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readonly string | Name |
| Name of the channel (used to subscribe and unsubscribe). More...
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readonly List< string > | Senders = new List<string>() |
| Senders of messages in chronoligical order. Senders and Messages refer to each other by index. Senders[x] is the sender of Messages[x]. More...
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readonly List< object > | Messages = new List<object>() |
| Messages in chronological order. Senders and Messages refer to each other by index. Senders[x] is the sender of Messages[x]. More...
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int | MessageLimit |
| If greater than 0, this channel will limit the number of messages, that it caches locally. More...
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A channel of communication in Photon Chat, updated by ChatClient and provided as READ ONLY.
Contains messages and senders to use (read!) and display by your GUI. Access these by: ChatClient.PublicChannels ChatClient.PrivateChannels
Used internally to create new channels. This does NOT create a channel on the server! Use ChatClient.Subscribe.
void Add |
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string |
sender, |
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object |
message, |
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int |
msgId |
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) |
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Used internally to add messages to this channel.
void Add |
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string[] |
senders, |
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object[] |
messages, |
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int |
lastMsgId |
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) |
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Used internally to add messages to this channel.
Clear the local cache of messages currently stored. This frees memory but doesn't affect the server.
string ToStringMessages |
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Provides a string-representation of all messages in this channel.
- Returns
- All known messages in format "Sender: Message", line by line.
void TruncateMessages |
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Reduces the number of locally cached messages in this channel to the MessageLimit (if set).
If greater than 0, this channel will limit the number of messages, that it caches locally.
readonly List<object> Messages = new List<object>() |
Messages in chronological order. Senders and Messages refer to each other by index. Senders[x] is the sender of Messages[x].
Name of the channel (used to subscribe and unsubscribe).
readonly List<string> Senders = new List<string>() |
Senders of messages in chronoligical order. Senders and Messages refer to each other by index. Senders[x] is the sender of Messages[x].
Is this a private 1:1 channel?
ID of the last message received.
Count of messages this client still buffers/knows for this channel.