Photon Server API
- l -
- LatencyMonitor()
: Photon.LoadBalancing.LoadShedding.LatencyMonitor
- LatencyOperation()
: Photon.LoadBalancing.LoadShedding.LatencyOperation
- LatencyPeer()
: Photon.LoadBalancing.LoadShedding.LatencyPeer
- LBApiTestsImpl()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LBAsyncJoinTestImpl()
: Photon.LoadBalancing.UnitTests.TestsImpl.LBAsyncJoinTestImpl
- LBConnectPolicyBase()
: Photon.LoadBalancing.UnitTests.UnifiedServer.Policy.LBConnectPolicyBase
- LeaveClientsFromRoom()
: Photon.Hive.Tests.TcpTests
- LeaveEvent()
: Photon.Hive.Events.LeaveEvent
- LeaveGame()
: Photon.LoadBalancing.UnifiedClient.UnifiedTestClient
- LeaveGameCallInfo()
: Photon.Hive.Plugin.LeaveGameCallInfo
- LeaveOperationHandler()
: Photon.Hive.HiveGame
- LeaveRequest()
: Photon.Hive.Operations.LeaveRequest
- LessThenMaxEmptyRoomLiveTimeTest()
: Photon.Hive.Tests.Disconnected.BasicUseCases
- LinkedListDictionary()
: Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- ListenerList()
: Photon.SocketServer.ApplicationBase
- ListenerStart()
: Photon.SocketServer.ApplicationBase
- ListenerStop()
: Photon.SocketServer.ApplicationBase
- LoadBalancer()
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
- LoadBalancingOfflineTests()
: Photon.LoadBalancing.UnitTests.Offline.LoadBalancingOfflineTests
- LoadbalancingOnlineTests()
: Photon.LoadBalancing.UnitTests.Online.LoadbalancingOnlineTests
- LoadBalancingUnifiedTestsBase()
: Photon.LoadBalancing.UnitTests.UnifiedServer.LoadBalancingUnifiedTestsBase
- LoadErrorPlugin()
: Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
- LoadSpread()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- LoadSpreadAfterConfigChange()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- LoadSpreadByDefault()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- LoadSpreadFromConfig()
: Photon.LoadBalancing.UnitTests.LoadBalancerTests
- LobbyCreateTest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyFactory()
: Photon.LoadBalancing.MasterServer.Lobby.LobbyFactory
- LobbyGameListEvents()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyJoinLobbyGameCountLimitTest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyStatistics()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyStatisticsPublish()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyStatisticsRequest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LobbyStatsPublisher()
: Photon.LoadBalancing.MasterServer.Lobby.LobbyStatsPublisher
- LobbyTypeTest()
: Photon.LoadBalancing.UnitTests.UnifiedTests.LBApiTestsImpl
- LockedMessageQueue()
: ExitGames.Messaging.Channels.LockedMessageQueue< T >
- Log4NetLogger()
: ExitGames.Logging.Log4Net.Log4NetLogger
- LogDebug()
: Photon.MmoDemo.Client.IGameListener
, Photon.MmoDemo.Client.WinGrid.GameTabPage
, RunBehaviour
- LogElapsedTime()
: Photon.Hive.Tests.TcpTests
, Photon.Hive.Tests.TcpTestsBase
- LogEntry()
: Photon.Hive.Diagnostics.OperationLogging.LogEntry
- LogError()
: Photon.MmoDemo.Client.IGameListener
, Photon.MmoDemo.Client.WinGrid.GameTabPage
, RunBehaviour
- LogGameState()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
- LogInfo()
: Photon.MmoDemo.Client.IGameListener
, Photon.MmoDemo.Client.WinGrid.GameTabPage
, RunBehaviour
- LogOperation()
: Photon.Hive.HiveGame
- LogQueue()
: Photon.Hive.Diagnostics.OperationLogging.LogQueue
- LogSocketException()
: ExitGames.Net.Sockets.Pgm.PgmBase