Here is a list of all class members with links to the classes they belong to:
- l -
- LastActivity
: Photon.LoadBalancing.GameServer.GameClientPeer
- LastErrorCode
: Photon.SocketServer.PeerBase
- LastOperation
: Photon.LoadBalancing.GameServer.GameClientPeer
- LastPeerInfo
: Photon.Hive.Actor
- LastTouchSecondsDisconnect
: Photon.LoadBalancing.GameServer.GameServerSettings
- LastType
: Photon.LoadBalancing.Common.S2SCustomTypeCacheMan
- LBGameCreateOptions()
: Photon.LoadBalancing.GameServer.LBGameCreateOptions
- LeaveEvent()
: Photon.Hive.Events.LeaveEvent
- LeaveGameCallInfo()
: Photon.Hive.Plugin.LeaveGameCallInfo
- LeaveLobby()
: Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.MasterServer.MasterClientPeer
- LeaveOperationHandler()
: Photon.Hive.HiveGame
- LeaveRequest()
: Photon.Hive.Operations.LeaveRequest
, Photon.Hive.Plugin.LeaveReason
- Length
: Photon.SocketServer.Rpc.ValueTypes.RawCustomArray
- Level
: Photon.Common.LoadBalancer.LoadShedding.Configuration.FeedbackLevelElement
- Levels
: Photon.Common.LoadBalancer.LoadShedding.Configuration.FeedbackControllerElement
- Limit()
: Photon.SocketServer.Misc.StringExtensions
- LimitedGameList()
: Photon.LoadBalancing.MasterServer.Lobby.LimitedGameList
- LimitHttpResponseMaxSize
: Photon.Common.Configuration.HttpQueueSettings
- LimitMaxPropertiesSizePerGame
: Photon.Hive.HiveGame
, Photon.Hive.HivePeer
- LimitMaxUniqPropertyKeysPerPeer
: Photon.Hive.HivePeer
- Limits
: Photon.LoadBalancing.GameServer.GameServerSettings
, Photon.LoadBalancing.MasterServer.MasterServerSettings
, Photon.SocketServer.Configuration.PhotonSettings
- LinkedListDictionary()
: Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- Linux
: Photon.SocketServer.Platforms
- LinuxBytesInCounterReader()
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxBytesInCounterReader
- LinuxBytesOutCounterReader()
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxBytesOutCounterReader
- ListenerList()
: Photon.SocketServer.ApplicationBase
- ListenerStart()
: Photon.SocketServer.ApplicationBase
- ListenerStop()
: Photon.SocketServer.ApplicationBase
- ListNode
: Photon.SocketServer.Net.AsyncHttpRequest
- LoadBalancer()
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
, Photon.LoadBalancing.MasterServer.GameApplication
, Photon.LoadBalancing.MasterServer.MasterApplication
- LoadBalancerPriority
: Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
, Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
, Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- LoadErrorPlugin()
: Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
- LoadFromFile()
: Photon.NameServer.Configuration.ConfigurationLoader
- LoadIndex
: Photon.LoadBalancing.ServerToServer.Events.UpdateServerEvent
, Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- LoadLevel
: Photon.Common.LoadBalancer.Common.ServerStateData< TServer >
, Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Counter
, Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
- LoadLevelCount
: Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- LoadLevelsCount
: Photon.LoadBalancing.ServerToServer.Events.UpdateServerEvent
- LoadLevelWeights
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
- LoadPrediction()
: Photon.Common.LoadBalancer.Prediction.LoadPrediction
- LoadStatsCollector()
: Photon.Common.LoadBalancer.Prediction.LoadStatsCollector
- LobbiesCount
: Photon.LoadBalancing.MasterServer.GameApplication
- LobbiesLimitReached
: Photon.LoadBalancing.Common.LBErrorMessages
- Lobby
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.MasterServer.MasterServerSettings.MSLimitSettings
- LobbyFactory
: Photon.LoadBalancing.MasterServer.GameApplication
, Photon.LoadBalancing.MasterServer.Lobby.LobbyFactory
- LobbyId
: Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Plugin.SerializableGameState
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- LobbyName
: Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.Operations.GetGameListRequest
, Photon.LoadBalancing.Operations.JoinLobbyRequest
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
- LobbyNameId
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- LobbyNames
: Photon.LoadBalancing.Operations.GetLobbyStatsRequest
, Photon.LoadBalancing.Operations.GetLobbyStatsResponse
- LobbyNotJoined
: Photon.LoadBalancing.Common.LBErrorMessages
- LobbyProperties
: Photon.Hive.Common.WellKnownProperties
, Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Plugin.GameParameters
, Photon.Hive.Plugin.SerializableGameState
- LobbyStats
: Photon.LoadBalancing.Operations.SettingsRequestParameters
- LobbyStatsPublisher
: Photon.LoadBalancing.MasterServer.GameApplication
, Photon.LoadBalancing.MasterServer.Lobby.LobbyStatsPublisher
- LobbyStatsPublishInterval
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- LobbyType
: Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.SerializableGameState
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.Operations.GetGameListRequest
, Photon.LoadBalancing.Operations.JoinLobbyRequest
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- LobbyTypeId
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- LobbyTypes
: Photon.LoadBalancing.Operations.GetLobbyStatsRequest
, Photon.LoadBalancing.Operations.GetLobbyStatsResponse
- LobbyTypesLenDoNotMatchLobbyNames
: Photon.LoadBalancing.Common.LBErrorMessages
- LobbyTypesNotSet
: Photon.LoadBalancing.Common.LBErrorMessages
- LocalEndPoint
: Photon.SocketServer.ServerToServer.TcpClientBase
- LocalIP
: Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
- LocalIPAddress
: Photon.LoadBalancing.MasterServer.Lobby.ILobbyPeer
, Photon.SocketServer.PeerBase
- LocalIPAddressIsIPv6
: Photon.SocketServer.PeerBase
- LocalPort
: Photon.LoadBalancing.MasterServer.Lobby.ILobbyPeer
, Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
- lock
: ExitGames.Concurrency.Fibers.PoolFiber
- LockTimeout
: ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
- Log
: Photon.Common.Plugins.IPluginHttpUtilClient
, Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
, Photon.Hive.Diagnostics.OperationLogging.LogQueue
, Photon.Hive.Plugin.PluginManager
- log
: Photon.LoadBalancing.MasterServer.Lobby.AppLobby
- Log
: Photon.SocketServer.Diagnostics.Counters.PerfCounterManagerBase< T >
- Log4NetLogger()
: ExitGames.Logging.Log4Net.Log4NetLogger
- LogCountGuard()
: Photon.SocketServer.Diagnostics.LogCountGuard
- LogDebug()
: Photon.Hive.Plugin.IPluginHost
- LogEntry()
: Photon.Hive.Diagnostics.OperationLogging.LogEntry
- LogError()
: Photon.Hive.Plugin.IPluginHost
- LogFatal()
: Photon.Hive.Plugin.IPluginHost
- LogGameState()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
- LogInfo()
: Photon.Hive.Plugin.IPluginHost
- LogMessagesCounter
: Photon.Hive.GameCreateOptions
- LogOperation()
: Photon.Hive.HiveGame
- LogQueue()
: Photon.Hive.Diagnostics.OperationLogging.LogQueue
, Photon.Hive.HiveGame
- LogWarning()
: Photon.Hive.Plugin.IPluginHost
- LowerBound
: Photon.Common.LoadBalancer.LoadShedding.FeedbackLevelData
- Lua
: Photon.SocketServer.SdkIds