Here is a list of all class members with links to the classes they belong to:
- s -
- Secret
: Photon.Chat.ChatParameterCode
, Photon.Chat.ParameterCode
- Seek()
: ExitGames.Client.Photon.StreamBuffer
- Send()
: ExitGames.Client.Photon.IPhotonSocket
, ExitGames.Client.Photon.SocketNative
, ExitGames.Client.Photon.SocketTcp
, ExitGames.Client.Photon.SocketTcpAsync
, ExitGames.Client.Photon.SocketUdp
, ExitGames.Client.Photon.SocketUdpAsync
- SendAcksOnly()
: ExitGames.Client.Photon.PhotonPeer
, Photon.Chat.ChatClient
- SendAuthCookie
: Photon.Realtime.WebFlags
- SendAuthCookieConst
: Photon.Realtime.WebFlags
- Sender
: ExitGames.Client.Photon.EventData
, Photon.Chat.ChatParameterCode
- SenderKey
: ExitGames.Client.Photon.EventData
- Senders
: Photon.Chat.ChatChannel
, Photon.Chat.ChatParameterCode
- SendInCreationOrder
: ExitGames.Client.Photon.PhotonPeer
- SendOperation()
: ExitGames.Client.Photon.PhotonPeer
- SendOutgoingCommands()
: ExitGames.Client.Photon.PhotonPeer
- SendOutgoingCommandsCalls
: ExitGames.Client.Photon.TrafficStatsGameLevel
- SendPrivate
: Photon.Chat.ChatOperationCode
- SendPrivateMessage()
: Photon.Chat.ChatClient
- SendReliable
: ExitGames.Client.Photon.SendOptions
- SendState
: Photon.Realtime.WebFlags
- SendStateConst
: Photon.Realtime.WebFlags
- SendSync
: Photon.Realtime.WebFlags
- SendSyncConst
: Photon.Realtime.WebFlags
- SendUnreliable
: ExitGames.Client.Photon.SendOptions
- SentCountAllowance
: ExitGames.Client.Photon.PhotonPeer
- SentReliableCommandsCount
: ExitGames.Client.Photon.PhotonPeer
- SequenceChannel
: Photon.Realtime.RaiseEventOptions
- SerializationProtocol
: ExitGames.Client.Photon.PeerBase
, Photon.Realtime.LoadBalancingClient
- SerializationProtocolType
: ExitGames.Client.Photon.PhotonPeer
- Serialize()
: ExitGames.Client.Photon.IProtocol
, ExitGames.Client.Photon.Protocol
, ExitGames.Client.Photon.Protocol16
, ExitGames.Client.Photon.Protocol18
- SerializeEventData()
: ExitGames.Client.Photon.IProtocol
, ExitGames.Client.Photon.Protocol16
, ExitGames.Client.Photon.Protocol18
- SerializeOperationRequest()
: ExitGames.Client.Photon.IProtocol
, ExitGames.Client.Photon.Protocol16
, ExitGames.Client.Photon.Protocol18
- SerializeOperationResponse()
: ExitGames.Client.Photon.IProtocol
, ExitGames.Client.Photon.Protocol16
, ExitGames.Client.Photon.Protocol18
- SerializeShort()
: ExitGames.Client.Photon.IProtocol
, ExitGames.Client.Photon.Protocol16
, ExitGames.Client.Photon.Protocol18
- SerializeString()
: ExitGames.Client.Photon.IProtocol
, ExitGames.Client.Photon.Protocol16
, ExitGames.Client.Photon.Protocol18
- Server
: Photon.Chat.ChatAppSettings
, Photon.Realtime.AppSettings
, Photon.Realtime.LoadBalancingClient
- ServerAddress
: ExitGames.Client.Photon.IPhotonSocket
, ExitGames.Client.Photon.PeerBase
, ExitGames.Client.Photon.PhotonPeer
- ServerFull
: Photon.Chat.ErrorCode
, Photon.Realtime.ErrorCode
- ServerIpAddress
: ExitGames.Client.Photon.IPhotonSocket
, ExitGames.Client.Photon.PhotonPeer
- ServerPort
: ExitGames.Client.Photon.IPhotonSocket
- ServerPortOverrides
: Photon.Realtime.LoadBalancingClient
- ServerSettings
: Photon.Realtime.OperationCode
- ServerTimeInMilliSeconds
: ExitGames.Client.Photon.PhotonPeer
- Service()
: ExitGames.Client.Photon.PhotonPeer
, Photon.Chat.ChatClient
, Photon.Realtime.LoadBalancingClient
- Set()
: ExitGames.Client.Photon.NonAllocDictionary< K, V >
- SetAuthPostData()
: Photon.Chat.AuthenticationValues
, Photon.Realtime.AuthenticationValues
- SetCapacityMinimum()
: ExitGames.Client.Photon.StreamBuffer
- SetCustomProperties()
: Photon.Realtime.Player
, Photon.Realtime.Room
- SetLength()
: ExitGames.Client.Photon.StreamBuffer
- SetMasterClient()
: Photon.Realtime.Room
- SetOnlineStatus()
: Photon.Chat.ChatClient
- SetProperties
: Photon.Chat.ChatOperationCode
, Photon.Realtime.EventCode
, Photon.Realtime.OperationCode
- SetPropertiesListedInLobby()
: Photon.Realtime.Room
- SetRegions()
: Photon.Realtime.RegionHandler
- SimulateConnectionLoss()
: Photon.Realtime.LoadBalancingClient
- SkipMessage
: Photon.Chat.ChatParameterCode
- SlotError
: Photon.Realtime.ErrorCode
- SocketImplementation
: ExitGames.Client.Photon.PhotonPeer
- SocketImplementationConfig
: ExitGames.Client.Photon.PhotonPeer
, Photon.Chat.ChatClient
- SocketNative()
: ExitGames.Client.Photon.SocketNative
- SocketTcp()
: ExitGames.Client.Photon.SocketTcp
- SocketTcpAsync()
: ExitGames.Client.Photon.SocketTcpAsync
- SocketUdp()
: ExitGames.Client.Photon.SocketUdp
- SocketUdpAsync()
: ExitGames.Client.Photon.SocketUdpAsync
- SqlLobbyFilter
: Photon.Realtime.OpJoinRandomRoomParams
- Start()
: Photon.Realtime.RegionPinger
- StartBackgroundCalls()
: ExitGames.Client.Photon.SupportClass
- StartFallbackSendAckThread()
: Photon.Realtime.ConnectionHandler
- StartLogStats()
: Photon.Realtime.SupportLogger
- StartPing()
: Photon.Realtime.PhotonPing
, Photon.Realtime.PingMono
- StartReceive()
: ExitGames.Client.Photon.SocketUdpAsync
- State
: ExitGames.Client.Photon.IPhotonSocket
, Photon.Chat.ChatClient
, Photon.Realtime.LoadBalancingClient
- StateChanged
: Photon.Realtime.LoadBalancingClient
- Status
: Photon.Chat.ChatParameterCode
- StatusUpdate
: Photon.Chat.ChatEventCode
- StopAllBackgroundCalls()
: ExitGames.Client.Photon.SupportClass
- StopBackgroundCalls()
: ExitGames.Client.Photon.SupportClass
- StopFallbackSendAckThread()
: Photon.Realtime.ConnectionHandler
- StopLogStats()
: Photon.Realtime.SupportLogger
- StopThread()
: ExitGames.Client.Photon.PhotonPeer
, Photon.Chat.ChatClient
- StorePlayer()
: Photon.Realtime.Room
- StreamBuffer()
: ExitGames.Client.Photon.StreamBuffer
- StructWrapper()
: ExitGames.Client.Photon.StructWrapping.StructWrapper< T >
- StructWrapperPool()
: ExitGames.Client.Photon.StructWrapping.StructWrapperPool< T >
- Subscribe()
: Photon.Chat.ChatClient
, Photon.Chat.ChatEventCode
, Photon.Chat.ChatOperationCode
- SubscribeResults
: Photon.Chat.ChatParameterCode
- Subscribers
: Photon.Chat.ChatChannel
- Successful
: Photon.Realtime.PhotonPing
- SummaryToCache
: Photon.Realtime.LoadBalancingClient
, Photon.Realtime.RegionHandler
- SuppressPlayerInfo
: Photon.Realtime.Room
, Photon.Realtime.RoomOptions
- SuppressRoomEvents
: Photon.Realtime.ParameterCode
, Photon.Realtime.Room
, Photon.Realtime.RoomOptions