Abstract implementation of PhotonPing, ase for pinging servers to find the "Best Region".
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Abstract implementation of PhotonPing, ase for pinging servers to find the "Best Region".
◆ Dispose()
virtual void Photon.Realtime.PhotonPing.Dispose |
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inlinevirtual |
◆ Done()
virtual bool Photon.Realtime.PhotonPing.Done |
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inlinevirtual |
◆ StartPing()
virtual bool Photon.Realtime.PhotonPing.StartPing |
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string |
ip | ) |
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inlinevirtual |
◆ DebugString
string Photon.Realtime.PhotonPing.DebugString = "" |
◆ Successful
bool Photon.Realtime.PhotonPing.Successful |
The documentation for this class was generated from the following file:
- D:/ExitGames/src/photon-sdk-dotnet-release-clean/PhotonLoadbalancingApi/PhotonPing.cs