Uses C# Socket class from System.Net.Sockets (as Unity usually does). More...
Public Member Functions | |
override bool | StartPing (string ip) |
Sends a "Photon Ping" to a server. More... | |
override bool | Done () |
override void | Dispose () |
Additional Inherited Members | |
Public Attributes inherited from Photon.Realtime.PhotonPing | |
string | DebugString = "" |
bool | Successful |
Uses C# Socket class from System.Net.Sockets (as Unity usually does).
Incompatible with Windows 8 Store/Phone API.
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inlinevirtual |
Reimplemented from Photon.Realtime.PhotonPing.
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inlinevirtual |
Reimplemented from Photon.Realtime.PhotonPing.
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inlinevirtual |
Sends a "Photon Ping" to a server.
ip | Address in IPv4 or IPv6 format. An address containing a '.' will be interpreted as IPv4. |
Reimplemented from Photon.Realtime.PhotonPing.