Here is a list of all class members with links to the classes they belong to:
- r -
- RaiseEvent
: Photon.Realtime.OperationCode
- Read()
: ExitGames.Client.Photon.StreamBuffer
- ReadByte()
: ExitGames.Client.Photon.StreamBuffer
- ReadCustomType()
: ExitGames.Client.Photon.Protocol18
- ReadHashtable()
: ExitGames.Client.Photon.Protocol18
- ReadIntArray()
: ExitGames.Client.Photon.Protocol18
- RealtimeFallbackThread()
: Photon.Realtime.ConnectionHandler
- Receive()
: ExitGames.Client.Photon.IPhotonSocket
, ExitGames.Client.Photon.SocketNative
, ExitGames.Client.Photon.SocketTcp
, ExitGames.Client.Photon.SocketTcpAsync
, ExitGames.Client.Photon.SocketUdp
, ExitGames.Client.Photon.SocketUdpAsync
- ReceiveLoop()
: ExitGames.Client.Photon.SocketNative
, ExitGames.Client.Photon.SocketTcp
, ExitGames.Client.Photon.SocketUdp
- ReceiverGroup
: Photon.Realtime.ParameterCode
- Receivers
: Photon.Realtime.RaiseEventOptions
- ReconnectAndRejoin()
: Photon.Realtime.LoadBalancingClient
- ReconnectToMaster()
: Photon.Realtime.LoadBalancingClient
- Record()
: ExitGames.Client.Photon.ITrafficRecorder
- Region
: Photon.Chat.ParameterCode
, Photon.Realtime.ParameterCode
, Photon.Realtime.Region
- RegionHandler
: Photon.Realtime.LoadBalancingClient
- RegionPinger()
: Photon.Realtime.RegionPinger
- RegisterType()
: ExitGames.Client.Photon.PhotonPeer
- RejoinOnly
: Photon.Realtime.EnterRoomParams
- Release()
: ExitGames.Client.Photon.ByteArraySlice
, ExitGames.Client.Photon.ByteArraySlicePool
, ExitGames.Client.Photon.Pool< T >
- Reliability
: ExitGames.Client.Photon.SendOptions
- ReliableCommandBytes
: ExitGames.Client.Photon.TrafficStats
- ReliableCommandCount
: ExitGames.Client.Photon.TrafficStats
- Remove()
: ExitGames.Client.Photon.NonAllocDictionary< K, V >
, Photon.Realtime.ParameterCode
- RemoveAppIdFromWebSocketPath
: ExitGames.Client.Photon.PhotonPeer
- RemoveCallbackTarget()
: Photon.Realtime.LoadBalancingClient
- Removed
: Photon.Realtime.GamePropertyKey
- RemovedFromList
: Photon.Realtime.RoomInfo
- RemoveFriends()
: Photon.Chat.ChatClient
, Photon.Chat.ChatOperationCode
- ReportDebugOfLevel()
: ExitGames.Client.Photon.IPhotonSocket
- ResentReliableCommands
: ExitGames.Client.Photon.PhotonPeer
- Reset()
: ExitGames.Client.Photon.ByteArraySlice
- ResetMaximumCounters()
: ExitGames.Client.Photon.TrafficStatsGameLevel
- ResolveHost()
: Photon.Realtime.RegionPinger
- ResultByteCount
: ExitGames.Client.Photon.TrafficStatsGameLevel
- ResultCode
: Photon.Realtime.WebRpcResponse
- ResultCount
: ExitGames.Client.Photon.TrafficStatsGameLevel
- ReturnCode
: ExitGames.Client.Photon.OperationResponse
, Photon.Realtime.WebRpcResponse
- ReturnPool
: ExitGames.Client.Photon.StructWrapping.StructWrapper< T >
- ReuseEventInstance
: ExitGames.Client.Photon.PhotonPeer
- Room
: Photon.Realtime.FriendInfo
, Photon.Realtime.Room
- RoomCount
: Photon.Realtime.TypedLobbyInfo
- RoomName
: Photon.Realtime.EnterRoomParams
, Photon.Realtime.ParameterCode
- RoomOptionFlags
: Photon.Realtime.ParameterCode
- RoomOptions
: Photon.Realtime.EnterRoomParams
- RoomsCount
: Photon.Realtime.LoadBalancingClient
- RoundTripTime
: ExitGames.Client.Photon.PhotonPeer
- RoundTripTimeVariance
: ExitGames.Client.Photon.PhotonPeer