Used to store info about a friend's online state and in which room he/she is.
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Used to store info about a friend's online state and in which room he/she is.
◆ ToString()
override string Photon.Realtime.FriendInfo.ToString |
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| ) |
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inline |
◆ IsInRoom
bool Photon.Realtime.FriendInfo.IsInRoom |
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get |
◆ IsOnline
bool Photon.Realtime.FriendInfo.IsOnline |
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getprotected set |
◆ Name
string Photon.Realtime.FriendInfo.Name |
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get |
◆ Room
string Photon.Realtime.FriendInfo.Room |
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getprotected set |
◆ UserId
string Photon.Realtime.FriendInfo.UserId |
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getprotected set |
The documentation for this class was generated from the following file:
- D:/ExitGames/src/photon-sdk-dotnet-release-clean/PhotonLoadbalancingApi/FriendInfo.cs