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enum | BoltConfigLogTargets { BoltConfigLogTargets.Unity = 1,
BoltConfigLogTargets.Console = 2,
BoltConfigLogTargets.File = 4,
BoltConfigLogTargets.SystemOut = 8
} |
| The target output of bolt logging More...
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enum | BoltConnectionAcceptMode { BoltConnectionAcceptMode.Auto,
BoltConnectionAcceptMode.Manual
} |
| Whether to accept connnections automatically or use the manual process More...
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enum | BoltNetworkModes { BoltNetworkModes.None = 0,
BoltNetworkModes.Server = 1,
BoltNetworkModes.Client = 2,
BoltNetworkModes.Shutdown = 3
} |
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enum | BoltRandomFunction { BoltRandomFunction.PerlinNoise,
BoltRandomFunction.SystemRandom
} |
| The type of random function to use for network latency simulation More...
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enum | EntityTargets : byte {
EntityTargets.Everyone = Event.ENTITY_EVERYONE,
EntityTargets.EveryoneExceptController = Event.ENTITY_EVERYONE_EXCEPT_CONTROLLER,
EntityTargets.EveryoneExceptOwner = Event.ENTITY_EVERYONE_EXCEPT_OWNER,
EntityTargets.EveryoneExceptOwnerAndController = Event.ENTITY_EVERYONE_EXCEPT_OWNER_AND_CONTROLLER,
EntityTargets.OnlyController = Event.ENTITY_ONLY_CONTROLLER,
EntityTargets.OnlyControllerAndOwner = Event.ENTITY_ONLY_CONTROLLER_AND_OWNER,
EntityTargets.OnlyOwner = Event.ENTITY_ONLY_OWNER,
EntityTargets.OnlySelf = Event.ENTITY_ONLY_SELF
} |
| The target of an entity event More...
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enum | GlobalTargets : byte {
GlobalTargets.Everyone = Event.GLOBAL_EVERYONE,
GlobalTargets.Others = Event.GLOBAL_OTHERS,
GlobalTargets.AllClients = Event.GLOBAL_ALL_CLIENTS,
GlobalTargets.OnlyServer = Event.GLOBAL_ONLY_SERVER,
GlobalTargets.OnlySelf = Event.GLOBAL_ONLY_SELF
} |
| The target of a global event More...
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enum | QueryComponentOptions {
QueryComponentOptions.UseGlobal = 0,
QueryComponentOptions.None,
QueryComponentOptions.Component,
QueryComponentOptions.Components,
QueryComponentOptions.ComponentsInChildren
} |
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enum | QueryComponentOptionsGlobal { QueryComponentOptionsGlobal.None = 0,
QueryComponentOptionsGlobal.Component,
QueryComponentOptionsGlobal.Components,
QueryComponentOptionsGlobal.ComponentsInChildren
} |
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enum | ReliabilityModes : byte { ReliabilityModes.Unreliable = 0,
ReliabilityModes.ReliableOrdered = 2
} |
| The reliability mode of an event More...
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enum | ScopeMode { ScopeMode.Automatic = 0,
ScopeMode.Manual = 1
} |
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