Classes | |
class | BoltHitbox |
Defines one hitbox on a BoltHitboxBody More... | |
class | BoltHitboxBody |
Defines a body of hitboxes to be tracked More... | |
class | BoltHitboxBodySnapshot |
class | BoltHitboxWorldSnapshot |
class | BoltPhysics |
Responsible by registering snapshots of the world hitboxes and perform lag compensated physics checks like Raycasts and Sphere Overlap | |
struct | BoltPhysicsHit |
Describes a hit to a BoltHitbox on a BoltHitboxBody More... | |
class | BoltPhysicsHits |
Container for a group of BoltPhysicsHits More... | |
Enumerations | |
enum | BoltHitboxShape { BoltHitboxShape.Box, BoltHitboxShape.Sphere } |
What type of shape to use in a bolt hitbox More... | |
enum | BoltHitboxType { BoltHitboxType.Unknown, BoltHitboxType.Proximity, BoltHitboxType.Body, BoltHitboxType.Head, BoltHitboxType.Throat, BoltHitboxType.Shoulder, BoltHitboxType.UpperArm, BoltHitboxType.Forearm, BoltHitboxType.Hand, BoltHitboxType.Chest, BoltHitboxType.Stomach, BoltHitboxType.Pelvis, BoltHitboxType.Buttocks, BoltHitboxType.Thigh, BoltHitboxType.Knee, BoltHitboxType.Leg, BoltHitboxType.Foot, BoltHitboxType.Elbow, BoltHitboxType.Ankle, BoltHitboxType.Wrist, BoltHitboxType.Finger, BoltHitboxType.Heel } |
The body area represented by a bolt hitbox More... | |
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strong |
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strong |
The body area represented by a bolt hitbox
Example: Modifying a base damage value depending on the area of the hit.
Enumerator | |
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Unknown | |
Proximity | |
Body | |
Head | |
Throat | |
Shoulder | |
UpperArm | |
Forearm | |
Hand | |
Chest | |
Stomach | |
Pelvis | |
Buttocks | |
Thigh | |
Knee | |
Leg | |
Foot | |
Elbow | |
Ankle | |
Wrist | |
Finger | |
Heel |