TrueSync
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Represents information about a contact between two 3D bodies. More...
Public Attributes | |
TSContactPoint[] | contacts = new TSContactPoint[1] |
An array of TSContactPoint. | |
TSCollider | collider |
TSCollider of the body hit | |
GameObject | gameObject |
GameObject of the body hit. | |
TSRigidBody | rigidbody |
TSRigidBody of the body hit, if there is one attached | |
TSTransform | transform |
TSTransform of the body hit | |
TSVector | relativeVelocity |
The TSTransform of the body hit. | |
Represents information about a contact between two 3D bodies.
Definition at line 25 of file TSCollision.cs.