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TrueSync
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Represents information about a contact between two 3D bodies. More...
Public Attributes | |
| TSContactPoint[] | contacts = new TSContactPoint[1] |
| An array of TSContactPoint. | |
| TSCollider | collider |
| TSCollider of the body hit | |
| GameObject | gameObject |
| GameObject of the body hit. | |
| TSRigidBody | rigidbody |
| TSRigidBody of the body hit, if there is one attached | |
| TSTransform | transform |
| TSTransform of the body hit | |
| TSVector | relativeVelocity |
| The TSTransform of the body hit. | |
Represents information about a contact between two 3D bodies.
Definition at line 25 of file TSCollision.cs.
1.8.11