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TrueSync
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Truesync's ICommunicator implementation based on PUN. More...
Public Member Functions | |
| int | RoundTripTime () |
| Returns the roundtrip time between local player and server. | |
| void | OpRaiseEvent (byte eventCode, object message, bool reliable, int[] toPlayers) |
| Raises a custom event to be sent to all other players. More... | |
| void | AddEventListener (OnEventReceived onEventReceived) |
| Adds an event listener to handle received custom events. More... | |
Truesync's ICommunicator implementation based on PUN.
Definition at line 8 of file PhotonTrueSyncCommunicator.cs.
| void TrueSync.PhotonTrueSyncCommunicator.AddEventListener | ( | OnEventReceived | onEventReceived | ) |
Adds an event listener to handle received custom events.
| onEventReceived | Implementation of OnEventReceived delegate. |
Implements ICommunicator.
Definition at line 38 of file PhotonTrueSyncCommunicator.cs.
| void TrueSync.PhotonTrueSyncCommunicator.OpRaiseEvent | ( | byte | eventCode, |
| object | message, | ||
| bool | reliable, | ||
| int[] | toPlayers | ||
| ) |
Raises a custom event to be sent to all other players.
| eventCode | Code of the custom event |
| message | Message to be sent in event's body |
| reliable | If true it should have a guaranteed delivery |
Implements ICommunicator.
Definition at line 27 of file PhotonTrueSyncCommunicator.cs.
1.8.11