Photon Server API Documentation
v5.0RC1
- p -
- Padding
: Photon.SocketServer.Security.RijndaelCryptoProvider
- ParameterInvalid
: Photon.Common.Authentication.CustomAuthHandler.ResultCodes
- Parameters
: Photon.Hive.Operations.CloseRequest
, Photon.Hive.Operations.LeaveRequest
, Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Operations.SetPropertiesRequest
, Photon.Hive.Plugin.IOperationRequest
, Photon.SocketServer.EventData
, Photon.SocketServer.IEventData
, Photon.SocketServer.OperationRequest
, Photon.SocketServer.OperationResponse
, Photon.SocketServer.Rpc.Protocols.DisconnectMessage
, Photon.SocketServer.SerializedEventData
- ParamsRangeLen
: Photon.SocketServer.Rpc.Protocols.InboundController
- ParamsStart
: Photon.SocketServer.Rpc.Protocols.InboundController
- Path
: Photon.Common.Plugins.Configuration.PluginElement
, Photon.Common.Plugins.PluginInfo
, Photon.SocketServer.Annotations.SettingsMarker
- Peer
: Photon.Hive.Actor
, Photon.Hive.Plugin.CallInfo
, Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
, Photon.SocketServer.Peers.WebSocketManagedPeer
- PeerCount
: Photon.LoadBalancing.GameServer.ApplicationStatsPublisher
, Photon.LoadBalancing.MasterServer.ApplicationStats
, Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.Operations.GetLobbyStatsResponse
, Photon.LoadBalancing.ServerToServer.Events.UpdateServerEvent
, Photon.SocketServer.ApplicationBase
- PeerCountGameServer
: Photon.LoadBalancing.MasterServer.ApplicationStats
- PeerCountMaster
: Photon.LoadBalancing.MasterServer.ApplicationStats
- PeerType
: Photon.SocketServer.InitRequest
, Photon.SocketServer.PeerBase
- Pending
: ExitGames.Concurrency.Fibers.StubFiber
- PersistentGameExpiryMinute
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- PhotonExeFullDirectory
: Photon.SocketServer.Runtime.AppContextSettings
- PhotonInstanceName
: Photon.SocketServer.ApplicationBase
- PhotonPeer
: Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
- PingRate
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings.OperationSettings
- PingResponse
: Photon.SocketServer.ServerToServer.PingResponseEventArgs
- PlainBytes
: Photon.SocketServer.REST.RestRequest
- PlatformId
: Photon.SocketServer.InitRequest
, Photon.SocketServer.PeerBase
- PlayerCount
: Photon.LoadBalancing.Events.AppStatsEvent
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
, Photon.LoadBalancing.ServerToServer.Events.UpdateAppStatsEvent
- PlayerTTL
: Photon.Hive.Common.WellKnownProperties
, Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.SerializableGameState
- Plugin
: Photon.Hive.Plugin.IPluginInstance
, Photon.Hive.Plugin.PluginInstance
, Photon.Hive.Plugin.PluginWrapper
- PluginHost
: Photon.Hive.Plugin.PluginBase
- PluginInstance
: Photon.Hive.Plugin.PluginWrapper
- PluginManager
: Photon.Hive.Caching.HiveGameCache
, Photon.Hive.GameCreateOptions
, Photon.LoadBalancing.GameServer.GameCache
- PluginPath
: Photon.Common.Plugins.IPluginManager< out out IPlugin, in in IHost >
, Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
, Photon.Hive.Plugin.PluginManager
- Plugins
: Photon.Common.Plugins.Configuration.PluginSettings
, Photon.Hive.Configuration.PluginSettings
, Photon.Hive.Operations.JoinGameRequest
- PluginTraits
: Photon.Hive.Plugin.PluginManager
, Photon.LoadBalancing.MasterServer.GameApplication
- Port
: Photon.LoadBalancing.GameServer.MasterServerConnectionBase
- PortSecureWebSocket
: Photon.NameServer.Configuration.Node
- PortTcp
: Photon.NameServer.Configuration.Node
- PortUdp
: Photon.NameServer.Configuration.Node
- PortWebRTC
: Photon.NameServer.Configuration.Node
- PortWebSocket
: Photon.NameServer.Configuration.Node
- Position
: Photon.LoadBalancing.Events.QueueEvent
- PredictionConfigFile
: Photon.LoadBalancing.GameServer.GameServerSettings
- PredictionData
: Photon.LoadBalancing.ServerToServer.Events.UpdateServerEvent
, Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- PredictionFactor
: Photon.LoadBalancing.GameServer.GameServerSettings
- PredictionStatsSaveIntervalSeconds
: Photon.LoadBalancing.GameServer.GameServerSettings
- Priority
: Photon.Common.LoadBalancer.Common.ServerStateData< TServer >
- PriorityDownThreshold
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
- PriorityUpThreshold
: Photon.Common.LoadBalancer.LoadBalancer< TServer >
- PrivateInboundController
: Photon.SocketServer.PeerBase
- Properties
: Photon.Hive.Actor
, Photon.Hive.Events.PropertiesChangedEvent
, Photon.Hive.GameState
, Photon.Hive.Operations.SetPropertiesRequest
, Photon.Hive.Plugin.IActor
, Photon.Hive.Plugin.ISetPropertiesRequest
, Photon.Hive.Room
, Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings
, Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
- PropertyFilter
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- PropertyType
: Photon.Hive.Operations.GetPropertiesRequest
- Protocol
: Photon.LoadBalancing.MasterServer.GameServer.IGameServerPeer
, Photon.NameServer.Operations.AuthOnceRequest
, Photon.SocketServer.InitRequest
, Photon.SocketServer.InitResponse
, Photon.SocketServer.PeerBase
, Photon.SocketServer.SerializedEventData
, Photon.SocketServer.ServerToServer.TcpClientBase
- Protocols
: Photon.SocketServer.Configuration.PhotonSettings
, Photon.SocketServer.Protocol
- ProtocolType
: Photon.SocketServer.IRpcProtocol
- PublicHostName
: Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- PublicIpAddress
: Photon.LoadBalancing.GameServer.GameApplication
- PublicIPAddress
: Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- PublicIpAddressIPv6
: Photon.LoadBalancing.GameServer.GameApplication
- PublicIPAddressIPv6
: Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- PublicKey
: Photon.SocketServer.Security.DiffieHellmanKeyExchange
, Photon.SocketServer.Security.NativeCryptoPlugin
- PublishCache
: Photon.Hive.Plugin.ProcessJoinParams
- PublishJoinEvents
: Photon.Hive.Plugin.ProcessJoinParams
- PublishUserId
: Photon.Hive.GameState
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.SerializableGameState