Photon Server API Documentation
v5.0RC1
- r -
- RaiseEventCallInfo()
: Photon.Hive.Plugin.RaiseEventCallInfo
- RaiseEventOperationHandler()
: Photon.Hive.HiveGame
- RaiseEventRequest()
: Photon.Hive.Operations.RaiseEventRequest
- RaiseOfflineEvent()
: Photon.LoadBalancing.GameServer.GameApplication
- RawCounterSample()
: ExitGames.Diagnostics.Counter.RawCounterSample
- RawCustomArray()
: Photon.SocketServer.Rpc.ValueTypes.RawCustomArray
- RawCustomValue()
: Photon.SocketServer.Rpc.ValueTypes.RawCustomValue
- Reactivate()
: Photon.Hive.Actor
- Read()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
, Photon.SocketServer.Rpc.Protocols.GpBinaryV18.GpBinaryByteReaderV18
- ReadBoolean()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadByte()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadBytes()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadBytesFromStream()
: ExitGames.IO.BinaryConverter
- ReadChar()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadContext()
: Photon.SocketServer.Rpc.Protocols.ReadContext
- ReadContext16()
: Photon.SocketServer.Rpc.Protocols.GpBinaryByte.ReadContext16
- ReadDouble()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReaderLock()
: ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
- ReadEventData()
: Photon.SocketServer.Rpc.Protocols.GpBinaryV18.GpBinaryByteReaderV18
- ReadInt16()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadInt32()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadInt64()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadJson()
: Photon.Common.Authentication.CustomAuthentication.CustomByteConverter
- ReadNameServerConfigurationFile()
: Photon.NameServer.PhotonApp
- ReadOperationRequest()
: Photon.SocketServer.Rpc.Protocols.GpBinaryV18.GpBinaryByteReaderV18
- ReadSingle()
: ExitGames.IO.BigEndianBinaryReader
, ExitGames.IO.IBinaryReader
- ReadValue()
: Photon.Common.LoadBalancer.LoadShedding.Diagnostics.Linux.LinuxBandwidthValuesReader
- Receive()
: ExitGames.Concurrency.Channels.IReply< M >
- ReceiveOnProducerThread()
: ExitGames.Concurrency.Channels.IProducerThreadSubscriber< T >
- ReconnectToMaster()
: Photon.LoadBalancing.GameServer.MasterServerConnectionBase
- RegisterGameServer()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContextManager
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
- RegisterGameServerDataContract()
: Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- RegisterGameServerInitResponse()
: Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerInitResponse
- RegisterGameServerOnInit()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContextManager
- RegisterGameServerResponse()
: Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerResponse
- RegisterOperation()
: Photon.SocketServer.Rpc.Reflection.OperationMethodInfoCache
- RegisterOperations()
: Photon.SocketServer.Rpc.Reflection.OperationMethodInfoCache
- RegisterSubscription()
: ExitGames.Concurrency.Core.ISubscriptionRegistry
, ExitGames.Concurrency.Fibers.PoolFiber
- RegisterTypeMapper()
: Photon.SocketServer.Protocol
- RegisterWait()
: ExitGames.Threading.RegisterWaitHandleSafe
- RegisterWaitHandleSafe()
: ExitGames.Threading.RegisterWaitHandleSafe
- RejectWithDelayedResponse()
: Photon.SocketServer.InitRequest
- Release()
: Photon.Hive.Room
- ReleaseReference()
: Photon.Hive.Caching.RoomCacheBase.RoomInstance
- ReleaseRoomReference()
: Photon.Hive.Caching.RoomCacheBase
, Photon.Hive.HivePeer
- Remove()
: ExitGames.Concurrency.Core.ISchedulerRegistry
, ExitGames.Concurrency.Core.Scheduler
, ExitGames.Threading.SimpleBaseFactory< TKey, TValue >
, ExitGames.Threading.SynchronizedDictionary< TKey, TValue >
, ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
, ExitGames.Threading.UnsynchronizedSingletonFactory< TKey, TValue >
, Photon.LoadBalancing.MasterServer.Lobby.LinkedListDictionary< TKey, TValue >
- RemoveActor()
: Photon.Hive.Plugin.IPluginHost
- RemoveEvent()
: Photon.Hive.Caching.EventCacheDictionary
- RemoveEventCache()
: Photon.Hive.Caching.EventCacheDictionary
- RemoveEvents()
: Photon.Hive.Caching.RoomEventCache
- RemoveEventsByActor()
: Photon.Hive.Caching.RoomEventCache
, Photon.Hive.Collections.RoomEventCacheManager
- RemoveEventsForActorsNotInList()
: Photon.Hive.Caching.RoomEventCache
, Photon.Hive.Collections.RoomEventCacheManager
- RemoveEventsFromCache()
: Photon.Hive.Collections.RoomEventCacheManager
- RemoveFromExcludedActors()
: Photon.LoadBalancing.MasterServer.GameApplication
- RemoveGame()
: Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.MasterServer.PlayerState
- RemoveGameByName()
: Photon.LoadBalancing.MasterServer.GameApplication
- RemoveGameEvent()
: Photon.LoadBalancing.ServerToServer.Events.RemoveGameEvent
- RemoveGameServer()
: Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
- RemoveGameServerFromLobby()
: Photon.LoadBalancing.MasterServer.MasterApplication
- RemoveGameState()
: Photon.LoadBalancing.GameServer.MasterServerConnection
, Photon.LoadBalancing.MasterServer.ChannelLobby.GameChannelList
, Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.SqlGameList
- RemoveGameStateByName()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
- RemoveGameStateFromMaster()
: Photon.LoadBalancing.GameServer.Game
- RemoveGroups()
: Photon.Hive.Actor
- RemoveInactiveActor()
: Photon.Hive.Collections.ActorsManager
, Photon.Hive.HiveGame
, Photon.Hive.HiveHostGame
- RemoveNotReplicatedGames()
: Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
- RemovePeerFromCurrentRoom()
: Photon.Hive.HivePeer
- RemovePeerFromGame()
: Photon.Hive.Collections.ActorsManager
, Photon.Hive.HiveGame
- RemoveRestRequestHandler()
: Photon.SocketServer.ApplicationBase
- RemoveSlice()
: Photon.Hive.Collections.RoomEventCacheManager
- RemoveSubscriber()
: Photon.LoadBalancing.MasterServer.ApplicationStats
- RemoveUpToSlice()
: Photon.Hive.Collections.RoomEventCacheManager
- Rent()
: ExitGames.Memory.ObjectPool< T >
, ExitGames.Memory.TLSObjectPool< T >
- ReplaceEvent()
: Photon.Hive.Caching.EventCacheDictionary
- ReplicationAssistant()
: Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistant
- ReplicationAssistantBase()
: Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase
- ReplicationHelperEvent()
: Photon.LoadBalancing.ServerToServer.Events.ReplicationHelperEvent
- ReplyToPrimingRequest()
: ExitGames.Concurrency.Channels.ISnapshotChannel< T >
, ExitGames.Concurrency.Channels.SnapshotChannel< T >
- ReportError()
: Photon.Hive.Plugin.ErrorPlugin
, Photon.Hive.Plugin.IGamePlugin
, Photon.Hive.Plugin.PluginBase
, Photon.Hive.Plugin.PluginWrapper
- Reset()
: ExitGames.Threading.SimpleBaseFactory< TKey, TValue >
, Photon.Common.Plugins.ICallInfoImpl
, Photon.Hive.Plugin.CallInfo
, Photon.SocketServer.Diagnostics.TimeIntervalCounter
, Photon.SocketServer.Diagnostics.TimeIntervalCounterLF
, Photon.SocketServer.Diagnostics.TimeIntervalCounterLite
- ResetGameServer()
: Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.MasterServer.Lobby.GameState
- ResponseToString()
: Photon.SocketServer.Diagnostics.ValueToString
- RestRequestHandler()
: Photon.SocketServer.REST.RestRequestHandler
- Resume()
: ExitGames.Concurrency.Fibers.ExtendedPoolFiber
, ExitGames.Concurrency.Fibers.IExtendedExecutor
, ExitGames.Concurrency.Fibers.IExtendedFiber
, ExitGames.Threading.ExtendedBeforeAfterExecutor
, ExitGames.Threading.ExtendedFailSafeExecutor
- ResumeClient()
: Photon.Common.Plugins.IPluginHttpUtilClient
- ResumeGame()
: Photon.Hive.HiveHostGame
- Return()
: ExitGames.Concurrency.Core.DelegateAction
, ExitGames.Concurrency.Core.NullAction
, ExitGames.Concurrency.Fibers.IFiberAction
, ExitGames.Memory.ObjectPool< T >
, ExitGames.Memory.TLSObjectPool< T >
- RijndaelCryptoProvider()
: Photon.SocketServer.Security.RijndaelCryptoProvider
- Room()
: Photon.Hive.Room
- RoomEventCacheManager()
: Photon.Hive.Collections.RoomEventCacheManager
- RoomInstance()
: Photon.Hive.Caching.RoomCacheBase.RoomInstance
- RoomMessage()
: Photon.Hive.Messages.RoomMessage
- RoomReference()
: Photon.Hive.Caching.RoomReference
- RoundRobinCounter()
: Photon.Common.Authentication.CustomAuthentication.ClientAuthenticationQueue.RoundRobinCounter
- Run()
: ExitGames.Concurrency.Core.BoundedQueue
, ExitGames.Concurrency.Core.BusyWaitQueue
, ExitGames.Concurrency.Core.DefaultQueue
, ExitGames.Concurrency.Core.IQueue