Photon Server API Documentation
v5.0RC1
- p -
- ParameterData()
: Photon.SocketServer.Rpc.Protocols.ParameterData
- ParseBatchedUpdates()
: Photon.LoadBalancing.MasterServer.GameServer.GameServerContext
- ParseInternalOperationRequest()
: Photon.SocketServer.PeerBase
- ParseMessage()
: Photon.SocketServer.PeerBase
- ParseOperationRequest()
: Photon.SocketServer.PeerBase
- ParsePublicIpAddress()
: Photon.Common.Misc.PublicIPAddressReader
- ParseRawMessage()
: Photon.SocketServer.PeerBase
- Pause()
: ExitGames.Concurrency.Fibers.ExtendedPoolFiber
, ExitGames.Concurrency.Fibers.IExtendedExecutor
, ExitGames.Concurrency.Fibers.IExtendedFiber
, ExitGames.Threading.ExtendedBeforeAfterExecutor
, ExitGames.Threading.ExtendedFailSafeExecutor
, Photon.Common.Plugins.ICallInfoImpl
, Photon.Hive.Plugin.CallInfo
- Peer()
: Photon.SocketServer.Rpc.Peer
- PeerMetaDataContext()
: Photon.SocketServer.Diagnostics.PeerMetaDataContext
- PeerState()
: Photon.LoadBalancing.MasterServer.Lobby.PeerState
- PerfCounterAttribute()
: Photon.SocketServer.Diagnostics.Counters.PerfCounterAttribute
- PerfCounterCategoryAttribute()
: Photon.SocketServer.Diagnostics.Counters.PerfCounterCategoryAttribute
- PerfCounterManagerBase()
: Photon.SocketServer.Diagnostics.Counters.PerfCounterManagerBase< T >
- PerformanceCounterReader()
: ExitGames.Diagnostics.Counter.PerformanceCounterReader
- PerformanceCounterWrapper()
: Photon.SocketServer.Diagnostics.Counters.Wrappers.PerformanceCounterWrapper
- PerSecondCounterWrapper()
: Photon.SocketServer.Diagnostics.Counters.Wrappers.PerSecondCounterWrapper
- PhotonApp()
: Photon.NameServer.PhotonApp
- PhotonEndpointInfo()
: Photon.NameServer.PhotonEndpointInfo
- PingResponse()
: Photon.SocketServer.ServerToServer.PingResponse
- PingResponseEventArgs()
: Photon.SocketServer.ServerToServer.PingResponseEventArgs
- PlatfromId()
: Photon.SocketServer.Diagnostics.ValueToString
- PlayerCache()
: Photon.LoadBalancing.MasterServer.PlayerCache
- PlayerState()
: Photon.LoadBalancing.MasterServer.PlayerState
- PluginAssemblyLoader()
: Photon.Common.Plugins.PluginAssemblyLoader
- PluginBase()
: Photon.Hive.Plugin.PluginBase
- PluginFiber()
: Photon.Hive.Plugin.PluginFiber
- PluginLogger()
: Photon.Common.Plugins.PluginLogger
, Photon.Hive.Plugin.PluginLogger
- PluginManager()
: Photon.Hive.Plugin.PluginManager
- PluginManagerBase()
: Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
- PluginReportError()
: Photon.Common.Plugins.IPluginHttpUtilClient
- PluginWrapper()
: Photon.Hive.Plugin.PluginWrapper
- PoolFiber()
: ExitGames.Concurrency.Fibers.PoolFiber
- Post()
: Photon.SocketServer.REST.RestRequestHandler
- PostAsync()
: Photon.SocketServer.Net.AsyncHttpRequest
- PostDeserialize()
: Photon.Common.Authentication.Configuration.Auth.AuthProvider
- PrimedSubscribe()
: ExitGames.Concurrency.Channels.ISnapshotChannel< T >
- ProcessBeforeCloseGame()
: Photon.Hive.HiveHostGame
- ProcessBeforeJoinGame()
: Photon.Hive.HiveHostGame
- ProcessBeforeSetProperties()
: Photon.Hive.HiveHostGame
- ProcessCloseGame()
: Photon.Hive.HiveHostGame
- ProcessCreateGame()
: Photon.Hive.HiveHostGame
, Photon.LoadBalancing.GameServer.Game
- ProcessJoin()
: Photon.Hive.HiveHostGame
, Photon.LoadBalancing.GameServer.Game
- ProcessJoinParams()
: Photon.Hive.Plugin.ProcessJoinParams
- ProcessLeaveGame()
: Photon.Hive.HiveHostGame
- ProcessMessage()
: Photon.Hive.HiveGame
, Photon.Hive.Room
, Photon.LoadBalancing.GameServer.Game
- ProcessRaiseEvent()
: Photon.Hive.HiveHostGame
- ProcessSetProperties()
: Photon.Hive.HiveHostGame
- PropertiesChangedEvent()
: Photon.Hive.Events.PropertiesChangedEvent
- Property()
: Photon.Hive.Plugin.Property< TKey >
- PropertyBag()
: Photon.Hive.Plugin.PropertyBag< TKey >
- PropertyChangedEventArgs()
: Photon.Hive.Plugin.PropertyChangedEventArgs< TKey >
- Publish()
: ExitGames.Concurrency.Channels.IPublisher< T >
, ExitGames.Concurrency.Channels.IQueueChannel< T >
, ExitGames.Concurrency.Channels.QueueChannel< T >
- PublishErrorInfoEvent()
: Photon.Hive.Room
- PublishEvent()
: Photon.Hive.Room
- PublishGameChanges()
: Photon.LoadBalancing.MasterServer.ChannelLobby.GameChannel
, Photon.LoadBalancing.MasterServer.ChannelLobby.GameChannelList
, Photon.LoadBalancing.MasterServer.Lobby.AsyncRandomGameList
, Photon.LoadBalancing.MasterServer.Lobby.GameListBase
, Photon.LoadBalancing.MasterServer.Lobby.IGameList
, Photon.LoadBalancing.MasterServer.Lobby.LimitedGameList
, Photon.LoadBalancing.MasterServer.Lobby.SqlFilterGameList
- PublishResultsAndSetGameProperties()
: Photon.Hive.HiveGame