Photon Unity Networking 2  2.14
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CActorPropertiesClass for constants. These (byte) values define "well known" properties for an Actor / Player.
 CAppSettingsSettings for Photon application(s) and the server to connect to.
 CAttribute
 CAuthenticationValuesContainer for user authentication in Photon. Set AuthValues before you connect - all else is handled.
 CAuthenticationValuesContainer for user authentication in Photon. Set AuthValues before you connect - all else is handled.
 CCellTreeRepresents the tree accessible from its root node.
 CCellTreeNodeRepresents a single node of the tree.
 CChannelCreationOptions
 CChannelWellKnownProperties
 CChatChannelA channel of communication in Photon Chat, updated by ChatClient and provided as READ ONLY.
 CChatEventCodeWraps up internally used constants in Photon Chat events. You don't have to use them directly usually.
 CChatOperationCodeWraps up codes for operations used internally in Photon Chat. You don't have to use them directly usually.
 CChatParameterCodeWraps up codes for parameters (in operations and events) used internally in Photon Chat. You don't have to use them directly usually.
 CChatUserStatusContains commonly used status values for SetOnlineStatus. You can define your own.
 CConnectionHandler
 CEncryptionDataParameters
 CEnterRoomParams
 CErrorCodeErrorCode defines the default codes associated with Photon client/server communication.
 CErrorCodeErrorCode defines the default codes associated with Photon client/server communication.
 CEventCodeClass for constants. These values are for events defined by Photon Loadbalancing.
 CExtensionsThis static class defines some useful extension methods for several existing classes (e.g. Vector3, float and others).
 CFindFriendsOptionsOptions for OpFindFriends can be combined to filter which rooms of friends are returned.
 CFriendInfoUsed to store info about a friend's online state and in which room he/she is.
 CGamePropertyKeyClass for constants. These (byte) values are for "well known" room/game properties used in Photon Loadbalancing.
 CIChatClientListenerCallback interface for Chat client side. Contains callback methods to notify your app about updates. Must be provided to new ChatClient in constructor
 CIConnectionCallbacksCollection of "organizational" callbacks for the Realtime Api to cover: Connection and Regions.
 CIDisposable
 CIInRoomCallbacksCollection of "in room" callbacks for the Realtime Api to cover: Players entering or leaving, property updates and Master Client switching.
 CILobbyCallbacksCollection of "organizational" callbacks for the Realtime Api to cover the Lobby.
 CIMatchmakingCallbacksCollection of "organizational" callbacks for the Realtime Api to cover Matchmaking.
 CInstantiateParameters
 CIOnEventCallbackEvent callback for the Realtime Api. Covers events from the server and those sent by clients via OpRaiseEvent.
 CIPhotonPeerListener
 CIPointerClickHandler
 CIPointerDownHandler
 CIPointerEnterHandler
 CIPointerExitHandler
 CIPointerUpHandler
 CIPunInstantiateMagicCallback
 CIPunObservableDefines the OnPhotonSerializeView method to make it easy to implement correctly for observable scripts.
 CIPunOwnershipCallbacksThis interface is used as definition of all callback methods of PUN, except OnPhotonSerializeView. Preferably, implement them individually.
 CIPunPrefabPoolDefines an interface for object pooling, used in PhotonNetwork.Instantiate and PhotonNetwork.Destroy.
 CIPunTurnManagerCallbacks
 CIWebRpcCallbackInterface for "WebRpc" callbacks for the Realtime Api. Currently includes only responses for Web RPCs.
 CList
 CMonoBehaviour
 COperationCodeClass for constants. Contains operation codes. Pun uses these constants internally.
 COpJoinRandomRoomParams
 CParameterCodeClass for constants. Codes for parameters of Operations and Events.
 CParameterCodeClass for constants. Codes for parameters of Operations and Events.
 CPhotonMessageInfoContainer class for info about a particular message, RPC or update.
 CPhotonNetworkThe main class to use the PhotonNetwork plugin. This class is static.
 CPhotonPeer
 CPhotonStreamThis container is used in OnPhotonSerializeView() to either provide incoming data of a PhotonView or for you to provide it.
 CPhotonStreamQueueThe PhotonStreamQueue helps you poll object states at higher frequencies than what PhotonNetwork.SendRate dictates and then sends all those states at once when Serialize() is called. On the receiving end you can call Deserialize() and then the stream will roll out the received object states in the same order and timeStep they were recorded in.
 CPhotonTransformViewPositionControl
 CPhotonTransformViewPositionModel
 CPhotonTransformViewRotationControl
 CPhotonTransformViewRotationModel
 CPhotonTransformViewScaleControl
 CPhotonTransformViewScaleModel
 CPlayerSummarizes a "player" within a room, identified (in that room) by ID (or "actorNumber").
 CPlayerNumberingExtensionsExtension used for PlayerRoomIndexing and Player class.
 CPunExtensionsSmall number of extension methods that make it easier for PUN to work cross-Unity-versions.
 CRaiseEventOptionsAggregates several less-often used options for operation RaiseEvent. See field descriptions for usage details.
 CRegion
 CRegionHandlerProvides methods to work with Photon's regions (Photon Cloud) and can be use to find the one with best ping.
 CRegionPinger
 CRoomInfoA simplified room with just the info required to list and join, used for the room listing in the lobby. The properties are not settable (IsOpen, MaxPlayers, etc).
 CRoomOptionsWraps up common room properties needed when you create rooms. Read the individual entries for more details.
 CSceneManagerHelper
 CScoreExtensions
 CScriptableObject
 CPhotonAnimatorView.SynchronizedLayer
 CPhotonAnimatorView.SynchronizedParameter
 CTabViewManager.Tab
 CTeamExtensionsExtension used for PunTeams and Player class. Wraps access to the player's custom property.
 CTurnExtensions
 CTypedLobbyRefers to a specific lobby (and type) on the server.
 CUnityEvent
 CWebFlagsOptional flags to be used in Photon client SDKs with Op RaiseEvent and Op SetProperties. Introduced mainly for webhooks 1.2 to control behavior of forwarded HTTP requests.
 CWebRpcResponseReads an operation response of a WebRpc and provides convenient access to most common values.