Photon Fusion 2.0.3

Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
NetworkRunnerUpdaterDefaultInvokeSettings Struct Reference

Settings for the NetworkRunnerUpdaterDefault. More...

Inherits IEquatable< NetworkRunnerUpdaterDefaultInvokeSettings >.

Public Member Functions

bool Equals (NetworkRunnerUpdaterDefaultInvokeSettings other)
 Checks if the settings are equal. More...
 
override bool Equals (object obj)
 Checks if the settings are equal. More...
 
override int GetHashCode ()
 Gets the hash code of the settings. More...
 
override string ToString ()
 Returns a string representation of the settings. More...
 

Static Public Member Functions

static bool operator!= (NetworkRunnerUpdaterDefaultInvokeSettings left, NetworkRunnerUpdaterDefaultInvokeSettings right)
 Checks if the settings are not equal. More...
 
static bool operator== (NetworkRunnerUpdaterDefaultInvokeSettings left, NetworkRunnerUpdaterDefaultInvokeSettings right)
 Checks if the settings are equal. More...
 

Public Attributes

UnityPlayerLoopSystemAddMode AddMode
 Add mode for the PlayerLoopSystem. More...
 
Type ReferencePlayerLoopSystem
 Reference to the PlayerLoopSystem to add the NetworkRunner to. More...
 

Detailed Description

Settings for the NetworkRunnerUpdaterDefault.

Member Function Documentation

◆ Equals() [1/2]

Checks if the settings are equal.

Parameters
otherSettings to check for equality.
Returns
True if equal, false otherwise.

◆ Equals() [2/2]

override bool Equals ( object  obj)

Checks if the settings are equal.

Parameters
objSettings to check for equality.
Returns
True if equal, false otherwise.

◆ GetHashCode()

override int GetHashCode ( )

Gets the hash code of the settings.

Returns
Hash code.

◆ operator!=()

static bool operator!= ( NetworkRunnerUpdaterDefaultInvokeSettings  left,
NetworkRunnerUpdaterDefaultInvokeSettings  right 
)
static

Checks if the settings are not equal.

Parameters
leftSettings to check for equality.
rightSettings to check for equality.
Returns
True if not equal, false otherwise.

◆ operator==()

static bool operator== ( NetworkRunnerUpdaterDefaultInvokeSettings  left,
NetworkRunnerUpdaterDefaultInvokeSettings  right 
)
static

Checks if the settings are equal.

Parameters
leftSettings to check for equality.
rightSettings to check for equality.
Returns
True if equal, false otherwise.

◆ ToString()

override string ToString ( )

Returns a string representation of the settings.

Returns
String representation.

Member Data Documentation

◆ AddMode

Add mode for the PlayerLoopSystem.

◆ ReferencePlayerLoopSystem

Type ReferencePlayerLoopSystem

Reference to the PlayerLoopSystem to add the NetworkRunner to.