Here is a list of all class members with links to the classes they belong to:
- i -
- IgnoreInitialAttempt
: Photon.Realtime.RegionPinger
- IncomingJitter
: ExitGames.Client.Photon.NetworkSimulationSet
- IncomingLag
: ExitGames.Client.Photon.NetworkSimulationSet
- IncomingLossPercentage
: ExitGames.Client.Photon.NetworkSimulationSet
- Info
: Photon.Realtime.ErrorInfo
, Photon.Realtime.ParameterCode
- Init()
: ExitGames.Client.Photon.Encryption.EncryptorNative
, ExitGames.Client.Photon.Encryption.EncryptorNet
, ExitGames.Client.Photon.Encryption.IPhotonEncryptor
- InitDatagramEncryption()
: ExitGames.Client.Photon.PhotonPeer
- InitialResendTimeMax
: ExitGames.Client.Photon.PhotonPeer
- InitPayloadEncryption()
: ExitGames.Client.Photon.PhotonPeer
- InLobby
: Photon.Realtime.LoadBalancingClient
- InRoom
: Photon.Realtime.LoadBalancingClient
- IntegerMilliseconds
: ExitGames.Client.Photon.SupportClass
- IntegerMillisecondsDelegate()
: ExitGames.Client.Photon.SupportClass
- InterestGroup
: Photon.Realtime.RaiseEventOptions
- InternalServerError
: Photon.Chat.ErrorCode
, Photon.Realtime.ErrorCode
- InvalidAuthentication
: Photon.Chat.ErrorCode
, Photon.Realtime.ErrorCode
- InvalidDataException()
: ExitGames.Client.Photon.InvalidDataException
- InvalidEncryptionParameters
: Photon.Realtime.ErrorCode
- InvalidOperation
: Photon.Realtime.ErrorCode
- InvalidOperationCode
: Photon.Chat.ErrorCode
, Photon.Realtime.ErrorCode
- InvalidRegion
: Photon.Chat.ErrorCode
, Photon.Realtime.ErrorCode
- IPhotonSocket()
: ExitGames.Client.Photon.IPhotonSocket
- IsBestRegion
: Photon.Realtime.AppSettings
- IsComingBack
: Photon.Realtime.ParameterCode
- IsConnected
: Photon.Realtime.LoadBalancingClient
- IsConnectedAndReady
: Photon.Realtime.LoadBalancingClient
- IsDefault
: Photon.Realtime.TypedLobby
- IsDefaultNameServer
: Photon.Chat.ChatAppSettings
, Photon.Realtime.AppSettings
- IsDefaultPort
: Photon.Realtime.AppSettings
- IsEncryptionAvailable
: ExitGames.Client.Photon.PhotonPeer
- IsFetchingFriendList
: Photon.Realtime.LoadBalancingClient
- IsInactive
: Photon.Realtime.ActorProperties
, Photon.Realtime.ParameterCode
, Photon.Realtime.Player
- IsInitialized
: Photon.SocketServer.Security.DiffieHellmanCryptoProviderNative
, Photon.SocketServer.Security.ICryptoProvider
- IsInRoom
: Photon.Realtime.FriendInfo
- IsLocal
: Photon.Realtime.Player
- IsMasterClient
: Photon.Realtime.Player
- IsMasterServerAddress
: Photon.Realtime.AppSettings
- IsOffline
: Photon.Realtime.Room
- IsOnline
: Photon.Realtime.FriendInfo
- IsOpen
: Photon.Realtime.GamePropertyKey
, Photon.Realtime.Room
, Photon.Realtime.RoomInfo
- isOpen
: Photon.Realtime.RoomInfo
- IsOpen
: Photon.Realtime.RoomOptions
- IsPinging
: Photon.Realtime.RegionHandler
- IsPrivate
: Photon.Chat.ChatChannel
- IsSendingOnlyAcks
: ExitGames.Client.Photon.PhotonPeer
- IsSimulationEnabled
: ExitGames.Client.Photon.PhotonPeer
- isStaticPool
: ExitGames.Client.Photon.StructWrapping.StructWrapperPool< T >
- IsUsingNameServer
: Photon.Realtime.LoadBalancingClient
- IsVisible
: Photon.Realtime.GamePropertyKey
, Photon.Realtime.Room
, Photon.Realtime.RoomInfo
- isVisible
: Photon.Realtime.RoomInfo
- IsVisible
: Photon.Realtime.RoomOptions