AddCallbackTarget(object target) | PhotonNetwork | static |
AllocateSceneViewID(PhotonView view) | PhotonNetwork | static |
AllocateViewID(PhotonView view) | PhotonNetwork | static |
AppVersion | PhotonNetwork | static |
AuthValues | PhotonNetwork | static |
AutomaticallySyncScene | PhotonNetwork | static |
BackgroundTimeout | PhotonNetwork | static |
BestRegionSummaryInPreferences | PhotonNetwork | static |
CleanRpcBufferIfMine(PhotonView view) (defined in PhotonNetwork) | PhotonNetwork | static |
CloseConnection(Player kickPlayer) | PhotonNetwork | static |
CloudRegion | PhotonNetwork | static |
ConnectMethod | PhotonNetwork | static |
ConnectToBestCloudServer() | PhotonNetwork | static |
ConnectToMaster(string masterServerAddress, int port, string appID) | PhotonNetwork | static |
ConnectToRegion(string region) | PhotonNetwork | static |
ConnectUsingSettings() | PhotonNetwork | static |
CountOfPlayers | PhotonNetwork | static |
CountOfPlayersInRooms | PhotonNetwork | static |
CountOfPlayersOnMaster | PhotonNetwork | static |
CountOfRooms | PhotonNetwork | static |
CrcCheckEnabled | PhotonNetwork | static |
CreateRoom(string roomName, RoomOptions roomOptions=null, TypedLobby typedLobby=null, string[] expectedUsers=null) | PhotonNetwork | static |
CurrentLobby | PhotonNetwork | static |
CurrentRoom | PhotonNetwork | static |
Destroy(PhotonView targetView) | PhotonNetwork | static |
Destroy(GameObject targetGo) | PhotonNetwork | static |
DestroyAll() | PhotonNetwork | static |
DestroyAll(bool localOnly) (defined in PhotonNetwork) | PhotonNetwork | static |
DestroyPlayerObjects(Player targetPlayer) | PhotonNetwork | static |
DestroyPlayerObjects(int targetPlayerId) | PhotonNetwork | static |
DestroyPlayerObjects(int playerId, bool localOnly) | PhotonNetwork | static |
Disconnect() | PhotonNetwork | static |
EnableLobbyStatistics | PhotonNetwork | static |
FetchServerTimestamp() | PhotonNetwork | static |
FindFriends(string[] friendsToFind) | PhotonNetwork | static |
FindGameObjectsWithComponent(Type type) | PhotonNetwork | static |
GameVersion | PhotonNetwork | static |
GetCustomRoomList(TypedLobby typedLobby, string sqlLobbyFilter) | PhotonNetwork | static |
GetPhotonView(int viewID) (defined in PhotonNetwork) | PhotonNetwork | static |
GetPing() | PhotonNetwork | static |
InLobby | PhotonNetwork | static |
InRoom | PhotonNetwork | static |
Instantiate(string prefabName, Vector3 position, Quaternion rotation, byte group=0, object[] data=null) (defined in PhotonNetwork) | PhotonNetwork | static |
InstantiateSceneObject(string prefabName, Vector3 position, Quaternion rotation, byte group=0, object[] data=null) (defined in PhotonNetwork) | PhotonNetwork | static |
IsConnected | PhotonNetwork | static |
IsConnectedAndReady | PhotonNetwork | static |
IsMasterClient | PhotonNetwork | static |
IsMessageQueueRunning | PhotonNetwork | static |
JoinLobby() | PhotonNetwork | static |
JoinLobby(TypedLobby typedLobby) | PhotonNetwork | static |
JoinOrCreateRoom(string roomName, RoomOptions roomOptions, TypedLobby typedLobby, string[] expectedUsers=null) | PhotonNetwork | static |
JoinRandomRoom() | PhotonNetwork | static |
JoinRandomRoom(Hashtable expectedCustomRoomProperties, byte expectedMaxPlayers) | PhotonNetwork | static |
JoinRandomRoom(Hashtable expectedCustomRoomProperties, byte expectedMaxPlayers, MatchmakingMode matchingType, TypedLobby typedLobby, string sqlLobbyFilter, string[] expectedUsers=null) | PhotonNetwork | static |
JoinRoom(string roomName, string[] expectedUsers=null) | PhotonNetwork | static |
LeaveLobby() | PhotonNetwork | static |
LeaveRoom(bool becomeInactive=true) | PhotonNetwork | static |
LevelLoadingProgress | PhotonNetwork | static |
LoadLevel(int levelNumber) | PhotonNetwork | static |
LoadLevel(string levelName) | PhotonNetwork | static |
LocalCleanPhotonView(PhotonView view) (defined in PhotonNetwork) | PhotonNetwork | static |
LocalPlayer | PhotonNetwork | static |
LogLevel | PhotonNetwork | static |
MasterClient | PhotonNetwork | static |
MAX_VIEW_IDS | PhotonNetwork | static |
MaxResendsBeforeDisconnect | PhotonNetwork | static |
NetworkClientState | PhotonNetwork | static |
NetworkingClient | PhotonNetwork | static |
NetworkStatisticsEnabled | PhotonNetwork | static |
NetworkStatisticsReset() | PhotonNetwork | static |
NetworkStatisticsToString() | PhotonNetwork | static |
NickName | PhotonNetwork | static |
ObjectsInOneUpdate | PhotonNetwork | static |
OfflineMode | PhotonNetwork | static |
OpCleanActorRpcBuffer(int actorNumber) | PhotonNetwork | static |
OpCleanRpcBuffer(PhotonView view) | PhotonNetwork | static |
OpRemoveCompleteCache() (defined in PhotonNetwork) | PhotonNetwork | static |
OpRemoveCompleteCacheOfPlayer(int actorNumber) | PhotonNetwork | static |
PacketLossByCrcCheck | PhotonNetwork | static |
PhotonServerSettings | PhotonNetwork | static |
PhotonViews | PhotonNetwork | static |
PlayerList | PhotonNetwork | static |
PlayerListOthers | PhotonNetwork | static |
PrecisionForFloatSynchronization | PhotonNetwork | static |
PrecisionForQuaternionSynchronization | PhotonNetwork | static |
PrecisionForVectorSynchronization | PhotonNetwork | static |
PrefabPool | PhotonNetwork | static |
PunVersion | PhotonNetwork | |
QuickResends | PhotonNetwork | static |
RaiseEvent(byte eventCode, object eventContent, RaiseEventOptions raiseEventOptions, SendOptions sendOptions) | PhotonNetwork | static |
Reconnect() | PhotonNetwork | static |
ReconnectAndRejoin() | PhotonNetwork | static |
RegisterPhotonView(PhotonView netView) (defined in PhotonNetwork) | PhotonNetwork | static |
RejoinRoom(string roomName) | PhotonNetwork | static |
RemoveCallbackTarget(object target) | PhotonNetwork | static |
RemovePlayerCustomProperties(string[] customPropertiesToDelete) | PhotonNetwork | static |
RemoveRPCs(Player targetPlayer) | PhotonNetwork | static |
RemoveRPCs(PhotonView targetPhotonView) | PhotonNetwork | static |
RemoveRPCsInGroup(int group) | PhotonNetwork | static |
ResentReliableCommands | PhotonNetwork | static |
SendAllOutgoingCommands() | PhotonNetwork | static |
SendRate | PhotonNetwork | static |
SerializationRate | PhotonNetwork | static |
Server | PhotonNetwork | static |
ServerAddress | PhotonNetwork | static |
ServerTimestamp | PhotonNetwork | static |
SetInterestGroups(byte group, bool enabled) | PhotonNetwork | static |
SetInterestGroups(byte[] disableGroups, byte[] enableGroups) | PhotonNetwork | static |
SetLevelPrefix(byte prefix) | PhotonNetwork | static |
SetMasterClient(Player masterClientPlayer) | PhotonNetwork | static |
SetPlayerCustomProperties(Hashtable customProperties) | PhotonNetwork | static |
SetSendingEnabled(byte group, bool enabled) | PhotonNetwork | static |
SetSendingEnabled(byte[] disableGroups, byte[] enableGroups) | PhotonNetwork | static |
SyncCompressed (defined in PhotonNetwork) | PhotonNetwork | |
SyncFirstValue (defined in PhotonNetwork) | PhotonNetwork | |
SyncNullValues (defined in PhotonNetwork) | PhotonNetwork | |
SyncViewId (defined in PhotonNetwork) | PhotonNetwork | |
Time | PhotonNetwork | static |
UseAlternativeUdpPorts | PhotonNetwork | static |
UseRpcMonoBehaviourCache | PhotonNetwork | static |
WebRpc(string name, object parameters, bool sendAuthCookie=false) | PhotonNetwork | static |