TrueSync
IBody.cs
1 namespace TrueSync {
2 
6  public interface IBody {
7 
8  string Checkum();
9 
13  bool TSDisabled {
14  get; set;
15  }
16 
20  bool TSIsStatic {
21  get; set;
22  }
23 
24  void TSUpdate();
25 
26  }
27 
28 }
bool TSIsStatic
If true the body doesn't move around by collisions.
Definition: IBody.cs:20
bool TSDisabled
If true the body doesn't interfere in physics simulation.
Definition: IBody.cs:13
Represents a common interface to 2D and 3D bodies.
Definition: IBody.cs:6