Photon Server API Documentation
v5.0RC1
- i -
- Id
: Photon.Hive.Caching.RoomReference
, Photon.LoadBalancing.MasterServer.Lobby.GameState
- InactiveActors
: Photon.Hive.Collections.ActorsManager
- InactiveActorsCount
: Photon.Hive.Collections.ActorsManager
- InactiveCount
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- InactivePlayerCount
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- InactiveUsers
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- InactivityTimeoutHours
: Photon.LoadBalancing.GameServer.GameServerSettings
- Inbound
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings
, Photon.LoadBalancing.MasterServer.MasterServerSettings.MSLimitSettings
- InboundController
: Photon.SocketServer.Protocol
- IncomingDataEncoding
: Photon.SocketServer.Protocol
- IncomingGameServerPeerPort
: Photon.LoadBalancing.MasterServer.MasterServerSettings.MSS2SSettings
- Info
: Photon.Hive.Events.ErrorInfoEvent
, Photon.Hive.Operations.DebugGameRequest
, Photon.Hive.Operations.DebugGameResponse
- InitialInput
: Photon.Common.LoadBalancer.LoadShedding.Configuration.FeedbackControllerElement
- Initialized
: Photon.Common.Plugins.IPluginManager< out out IPlugin, in in IHost >
, Photon.Common.Plugins.PluginManagerBase< IPluginFactory, IPlugin, IHost >
, Photon.Hive.Plugin.PluginManager
- InitialLevel
: Photon.Common.LoadBalancer.LoadShedding.Configuration.FeedbackControllerElement
- InitObject
: Photon.SocketServer.InitRequest
- InitResponse
: Photon.SocketServer.InitRequest
- Instance
: Photon.Hive.Diagnostics.CounterLogger
, Photon.SocketServer.ApplicationBase
- InstanceExists
: ExitGames.Diagnostics.Counter.PerformanceCounterReader
- InstanceName
: ExitGames.Diagnostics.Counter.PerformanceCounterReader
- Instances
: ExitGames.Threading.SynchronizedSingletonFactory< TKey, TValue >
, ExitGames.Threading.UnsynchronizedSingletonFactory< TKey, TValue >
- InternalAddress
: Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerResponse
- InternalClientAuthenticationType
: Photon.NameServer.Operations.AuthenticateRequest
- IntervalInMs
: ExitGames.Concurrency.Fibers.StubScheduledAction
- IpAddress
: Photon.NameServer.Configuration.Node
- IpAddressIPv6
: Photon.NameServer.Configuration.Node
- IsActive
: Photon.Hive.Actor
, Photon.Hive.Plugin.IActor
, Photon.Hive.Plugin.SerializableActor
- IsAnonymousAccessAllowed
: Photon.Common.Authentication.AuthSettings
, Photon.Common.Authentication.CustomAuthHandler
- IsAuthenticated
: Photon.LoadBalancing.GameServer.GameClientPeer
- IsBroadcastOperation
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.RaiseEventCallInfo
- IsCacheOnlyOperation
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.RaiseEventCallInfo
- IsCacheOpRemoveFromCache
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.RaiseEventCallInfo
- IsCacheOpRemoveFromCacheForActorsLeft
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.RaiseEventCallInfo
- IsCacheSliceIndexOperation
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.RaiseEventCallInfo
- IsCanceled
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsCancelled
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsClientAuthenticationEnabled
: Photon.Common.Authentication.CustomAuthHandler
- IsClosed
: Photon.Hive.Plugin.PluginFiber
- IsCommingBack
: Photon.Hive.Operations.LeaveRequest
, Photon.Hive.Plugin.ILeaveGameRequest
- IsConnectedToMaster
: Photon.LoadBalancing.MasterServer.PlayerState
- IsConnectionSecure
: Photon.SocketServer.ServerToServer.TcpClientBase
- IsDebugEnabled
: ExitGames.Logging.ILogger
, ExitGames.Logging.Log4Net.Log4NetLogger
, Photon.Common.Plugins.PluginLogger
, Photon.Hive.Plugin.IPluginLogger
- IsDeferred
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsDisposed
: Photon.Hive.Caching.RoomReference
, Photon.Hive.Room
- IsEmptyRoomReplication
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- IsEnabled
: ExitGames.Concurrency.Core.DefaultExecutor
, ExitGames.Threading.FailSafeBatchExecutor
- IsEncrypted
: Photon.SocketServer.Rpc.Protocols.RtsMessageHeader
- IsErrorEnabled
: ExitGames.Logging.ILogger
, ExitGames.Logging.Log4Net.Log4NetLogger
, Photon.Common.Plugins.PluginLogger
, Photon.Hive.Plugin.IPluginLogger
- IsFailed
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsFatalEnabled
: ExitGames.Logging.ILogger
, ExitGames.Logging.Log4Net.Log4NetLogger
, Photon.Common.Plugins.PluginLogger
, Photon.Hive.Plugin.IPluginLogger
- IsFinalExpireAtUsed
: Photon.Common.Authentication.AuthenticationToken
- IsFinished
: Photon.Hive.HiveGame
- IsInactive
: Photon.Hive.Actor
, Photon.Hive.Events.LeaveEvent
, Photon.Hive.Plugin.ILeaveGameCallInfo
, Photon.Hive.Plugin.LeaveGameCallInfo
- IsInAvailableList
: Photon.Common.LoadBalancer.Common.ServerStateData< TServer >
- IsInfoEnabled
: ExitGames.Logging.ILogger
, ExitGames.Logging.Log4Net.Log4NetLogger
, Photon.Common.Plugins.PluginLogger
, Photon.Hive.Plugin.IPluginLogger
- IsInitialized
: Photon.Common.LoadBalancer.LoadShedding.WorkloadController
- isInitialized
: Photon.SocketServer.Diagnostics.Counters.PerfCounterManagerBase< T >
- IsInitialized
: Photon.SocketServer.Security.ICryptoProvider
, Photon.SocketServer.Security.NativeCryptoPlugin
, Photon.SocketServer.Security.RijndaelCryptoProvider
- IsInitV3Used
: Photon.SocketServer.InitRequest
- IsInReserve
: Photon.Common.LoadBalancer.Common.ServerStateData< TServer >
- IsJoin
: Photon.Hive.Plugin.CreateGameCallInfo
, Photon.Hive.Plugin.ICreateGameCallInfo
- IsJoinable
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- IsMaster
: Photon.LoadBalancing.GameServer.GameApplication
- IsNew
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsOnline
: Photon.LoadBalancing.Operations.FindFriendsResponse
- IsOpen
: Photon.Hive.Common.WellKnownProperties
, Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Plugin.SerializableGameState
, Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- IsOptional
: Photon.SocketServer.Rpc.DataMemberAttribute
- IsPaused
: ExitGames.Concurrency.Fibers.IExtendedExecutor
, ExitGames.Concurrency.Fibers.IExtendedFiber
, Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsPersistent
: Photon.Hive.Plugin.ErrorPlugin
, Photon.Hive.Plugin.IGamePlugin
, Photon.Hive.Plugin.PluginBase
, Photon.Hive.Plugin.PluginTraits
, Photon.Hive.Plugin.PluginWrapper
, Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- IsProcessed
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsReconnecting
: Photon.LoadBalancing.GameServer.MasterServerConnectionBase
- IsRegistered
: Photon.LoadBalancing.GameServer.OutgoingMasterServerPeer
- IsRejected
: Photon.SocketServer.InitRequest
- IsRejectWithDelayedResponse
: Photon.SocketServer.InitRequest
- IsReplicationComplete
: Photon.LoadBalancing.MasterServer.GameServer.ReplicationAssistantBase
- IsReplicationEvent
: Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- IsReserved
: Photon.Common.LoadBalancer.Common.ServerStateData< TServer >
- IsRpcEnabled
: Photon.Hive.WebRpc.WebRpcManager
- IsSingleInstance
: ExitGames.Diagnostics.Counter.PerformanceCounterReader
- IsSlicesLimitExceeded
: Photon.Hive.Collections.RoomEventCacheManager
- IsSucceeded
: Photon.Hive.Plugin.CallInfo
, Photon.Hive.Plugin.ICallInfo
- IsSuccess
: Photon.Common.Authentication.CustomAuthHandler.Result
- IsSuspended
: Photon.Hive.Plugin.IPluginHost
- IsSyspended
: Photon.Hive.Plugin.IPluginHost
- IsTotalLimitExceeded
: Photon.Hive.Caching.EventCacheDictionary
, Photon.Hive.Collections.RoomEventCacheManager
- IsValid
: ExitGames.Concurrency.Fibers.EmptyCounter
, ExitGames.Diagnostics.Counter.CounterBase
, ExitGames.Diagnostics.Counter.ICounter
, ExitGames.Diagnostics.Counter.PerformanceCounterReader
, ExitGames.Diagnostics.Counter.WindowsPerformanceCounter
, Photon.Common.LoadBalancer.LoadShedding.Diagnostics.BandwidthCounterReader
, Photon.SocketServer.Diagnostics.Counters.Wrappers.PerformanceCounterWrapper
, Photon.SocketServer.Rpc.DataContract
- IsVisbleInLobby
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- IsVisible
: Photon.Hive.Common.WellKnownProperties
, Photon.Hive.GameState
, Photon.Hive.HiveGame
, Photon.Hive.Plugin.SerializableGameState
, Photon.LoadBalancing.MasterServer.Lobby.GameState
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- IsWarnEnabled
: ExitGames.Logging.ILogger
, ExitGames.Logging.Log4Net.Log4NetLogger
, Photon.Common.Plugins.PluginLogger
, Photon.Hive.Plugin.IPluginLogger
- Items
: ExitGames.Threading.SimpleBaseFactory< TKey, TValue >