Photon Quantum
2.1.1
- i -
- Identity
: Photon.Deterministic.FPMatrix2x2
, Photon.Deterministic.FPMatrix3x3
, Photon.Deterministic.FPMatrix4x4
, Photon.Deterministic.FPQuaternion
- IgnoreCollision
: Quantum.CollisionInfo2D
, Quantum.CollisionInfo3D
- IgnoreTrigger
: Quantum.TriggerInfo2D
, Quantum.TriggerInfo3D
- InstantReplayConfig
: Quantum.QuantumGame
- InterpolationFactor
: Quantum.QuantumGame
- Inverted
: Photon.Deterministic.FPMatrix2x2
, Photon.Deterministic.FPMatrix3x3
, Photon.Deterministic.FPMatrix4x4
- IsActive
: Quantum.NavMeshPathfinder
- IsDynamic
: Quantum.Physics2D.Hit
, Quantum.Physics3D.Hit3D
- IsMeshCollision
: Quantum.CollisionInfo3D
- IsPersistent
: Quantum.Shape2D.CompoundShape2D
, Quantum.Shape3D.CompoundShape3D
- IsStatic
: Quantum.CollisionInfo2D
, Quantum.CollisionInfo3D
, Quantum.TriggerInfo2D
, Quantum.TriggerInfo3D
- IsTrigger
: Quantum.Physics2D.Hit
, Quantum.Physics3D.Hit3D