Classes | |
class | PingMonoEditor |
Uses C# Socket class from System.Net.Sockets (as Unity usually does). More... | |
class | PhotonPingManager |
Typedefs | |
using | Debug = UnityEngine.Debug |
using | SupportClassPun = ExitGames.Client.Photon.SupportClass |
using Debug = UnityEngine.Debug |
using SupportClassPun = ExitGames.Client.Photon.SupportClass |