Classes | |
class | PhotonHandler |
Internal Monobehaviour that allows Photon to run an Update loop. | |
Typedefs | |
using | Debug = UnityEngine.Debug |
using | Hashtable = ExitGames.Client.Photon.Hashtable |
using | SupportClassPun = ExitGames.Client.Photon.SupportClass |
using Debug = UnityEngine.Debug |
using Hashtable = ExitGames.Client.Photon.Hashtable |
using SupportClassPun = ExitGames.Client.Photon.SupportClass |