Parameters for loading a scene More...
Inherits IEquatable< NetworkLoadSceneParameters >.
Public Member Functions | |
bool | Equals (NetworkLoadSceneParameters other) |
Compares two NetworkLoadSceneParameters for equality More... | |
override bool | Equals (object obj) |
Compares two NetworkLoadSceneParameters for equality More... | |
override int | GetHashCode () |
Returns the hash code of the NetworkLoadSceneParameters More... | |
override string | ToString () |
Returns a string representation of the NetworkLoadSceneParameters More... | |
Static Public Member Functions | |
static bool | operator!= (NetworkLoadSceneParameters left, NetworkLoadSceneParameters right) |
Compares two NetworkLoadSceneParameters for inequality More... | |
static bool | operator== (NetworkLoadSceneParameters left, NetworkLoadSceneParameters right) |
Compares two NetworkLoadSceneParameters for equality More... | |
Public Attributes | |
readonly NetworkSceneLoadId | LoadId |
The unique id of the scene load operation More... | |
Properties | |
bool | IsActiveOnLoad [get] |
Signals if the scene should be active on load More... | |
bool | IsLocalPhysics2D [get] |
Signals if the scene should have local 2D physics More... | |
bool | IsLocalPhysics3D [get] |
Signals if the scene should have local 3D physics More... | |
bool | IsSingleLoad [get] |
Signals if the scene should be single loaded More... | |
LoadSceneMode | LoadSceneMode [get] |
The LoadSceneMode to use when loading the scene More... | |
LoadSceneParameters | LoadSceneParameters [get] |
The LoadSceneParameters to use when loading the scene More... | |
LocalPhysicsMode | LocalPhysicsMode [get] |
The LocalPhysicsMode to use when loading the scene More... | |
Parameters for loading a scene
bool Equals | ( | NetworkLoadSceneParameters | other | ) |
Compares two NetworkLoadSceneParameters for equality
other | The other NetworkLoadSceneParameters |
override bool Equals | ( | object | obj | ) |
Compares two NetworkLoadSceneParameters for equality
obj | The other NetworkLoadSceneParameters |
override int GetHashCode | ( | ) |
Returns the hash code of the NetworkLoadSceneParameters
|
static |
Compares two NetworkLoadSceneParameters for inequality
left | Left NetworkLoadSceneParameters |
right | Right NetworkLoadSceneParameters |
|
static |
Compares two NetworkLoadSceneParameters for equality
left | Left NetworkLoadSceneParameters |
right | Right NetworkLoadSceneParameters |
override string ToString | ( | ) |
Returns a string representation of the NetworkLoadSceneParameters
readonly NetworkSceneLoadId LoadId |
The unique id of the scene load operation
|
get |
Signals if the scene should be active on load
|
get |
Signals if the scene should have local 2D physics
|
get |
Signals if the scene should have local 3D physics
|
get |
Signals if the scene should be single loaded
|
get |
The LoadSceneMode to use when loading the scene
|
get |
The LoadSceneParameters to use when loading the scene
|
get |
The LocalPhysicsMode to use when loading the scene