A unique identifier for a scene load operation.
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Inherits IEquatable< NetworkSceneLoadId >.
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bool | Equals (NetworkSceneLoadId other) |
| Compares two NetworkSceneLoadId for equality.
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override bool | Equals (object obj) |
| Compares two NetworkSceneLoadId for equality.
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override int | GetHashCode () |
| Returns the hash code of the NetworkSceneLoadId
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| NetworkSceneLoadId (byte value) |
| Creates a new NetworkSceneLoadId with the given value.
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readonly byte | Value |
| The value of the id.
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A unique identifier for a scene load operation.
◆ NetworkSceneLoadId()
Creates a new NetworkSceneLoadId with the given value.
- Parameters
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◆ Equals() [1/2]
Compares two NetworkSceneLoadId for equality.
- Parameters
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other | The other NetworkSceneLoadId |
- Returns
- Returns true if the two NetworkSceneLoadId are equal
◆ Equals() [2/2]
override bool Equals |
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object |
obj | ) |
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Compares two NetworkSceneLoadId for equality.
- Parameters
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obj | The other object to check |
- Returns
- Returns true if the two NetworkSceneLoadId are equal