Photon Server API Documentation
v5.0RC1
- g -
- GameActors
: Photon.Hive.Plugin.IPluginHost
- GameActorsActive
: Photon.Hive.Plugin.IPluginHost
- GameActorsInactive
: Photon.Hive.Plugin.IPluginHost
- GameAppCounters
: Photon.Hive.HiveGame
- GameCache
: Photon.LoadBalancing.GameServer.GameApplication
- GameChangesPublishInterval
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- GameChannelSubscription
: Photon.LoadBalancing.MasterServer.MasterClientPeer
- GameCount
: Photon.LoadBalancing.Events.AppStatsEvent
, Photon.LoadBalancing.GameServer.ApplicationStatsPublisher
, Photon.LoadBalancing.MasterServer.ApplicationStats
, Photon.LoadBalancing.MasterServer.Lobby.AppLobby
, Photon.LoadBalancing.Operations.GetLobbyStatsResponse
, Photon.LoadBalancing.ServerToServer.Events.UpdateAppStatsEvent
, Photon.LoadBalancing.ServerToServer.Events.UpdateServerEvent
- GameCreateOptions
: Photon.LoadBalancing.GameServer.LBGameCreateOptions
- GameExpiryCheckPeriod
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- GameId
: Photon.Hive.Operations.CreateGameRequest
, Photon.Hive.Operations.DebugGameRequest
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.IPluginHost
, Photon.Hive.Plugin.IRaiseEventRequest
, Photon.LoadBalancing.Operations.CreateGameResponse
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
, Photon.LoadBalancing.Operations.JoinRandomGameResponse
, Photon.LoadBalancing.ServerToServer.Events.RemoveGameEvent
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- GameList
: Photon.LoadBalancing.Operations.GetGameListResponse
- GameListCount
: Photon.LoadBalancing.Operations.JoinLobbyRequest
- GameName
: Photon.Hive.GameCreateOptions
- GameProperties
: Photon.Hive.Operations.GetPropertiesResponse
, Photon.Hive.Operations.JoinGameRequest
, Photon.Hive.Plugin.IJoinGameRequest
, Photon.Hive.Plugin.IPluginHost
, Photon.LoadBalancing.Operations.JoinGameResponse
, Photon.LoadBalancing.Operations.JoinLobbyRequest
, Photon.LoadBalancing.Operations.JoinRandomGameRequest
, Photon.LoadBalancing.ServerToServer.Events.UpdateGameEvent
- GamePropertyKeys
: Photon.Hive.Operations.GetPropertiesRequest
- GamesCount
: Photon.LoadBalancing.MasterServer.GameApplication
- GameServer
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- GameServerAddress
: Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- GameServerAddressIPv6
: Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- GameServerHostName
: Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- GameServerPlayerCount
: Photon.LoadBalancing.MasterServer.Lobby.GameState
- GameServers
: Photon.LoadBalancing.MasterServer.MasterApplication
- GameState
: Photon.LoadBalancing.MasterServer.PlayerState.SessionInfo
- GameStateFactory
: Photon.Hive.GameCreateOptions
- GameUpdatesBatcher
: Photon.LoadBalancing.GameServer.GameApplication
- GamingSecureWebSocketPort
: Photon.LoadBalancing.GameServer.GameApplication
, Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- GamingTcpPort
: Photon.LoadBalancing.GameServer.GameApplication
, Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- GamingUdpPort
: Photon.LoadBalancing.GameServer.GameApplication
, Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- GamingWebRTCPort
: Photon.LoadBalancing.GameServer.GameApplication
, Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- GamingWebSocketPort
: Photon.LoadBalancing.GameServer.GameApplication
, Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
- GamingWsPath
: Photon.LoadBalancing.GameServer.GameApplication
, Photon.LoadBalancing.GameServer.GameServerSettings.GSMasterSettings
, Photon.LoadBalancing.ServerToServer.Operations.IRegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServer
, Photon.LoadBalancing.ServerToServer.Operations.RegisterGameServerDataContract
- GCLatencyMode
: Photon.LoadBalancing.Common.CommonSettings
- GetPropertiesRate
: Photon.LoadBalancing.GameServer.GameServerSettings.GSLimitSettings.InboundLimitSettings.OperationSettings
- GlobalInstance
: Photon.SocketServer.Diagnostics.Counters.PerfCounterManagerBase< T >
- GpBinaryV162
: Photon.SocketServer.Protocol
- GpBinaryV17
: Photon.SocketServer.Protocol
- GpBinaryV18
: Photon.SocketServer.Protocol
- GpMessagesDataRate
: Photon.SocketServer.Rpc.Protocols.InboundController
- GpMessagesRate
: Photon.SocketServer.Rpc.Protocols.InboundController
- GpMessagesSizeLimit
: Photon.SocketServer.Rpc.Protocols.InboundController
- Group
: Photon.Hive.Operations.RaiseEventRequest
, Photon.Hive.Plugin.IRaiseEventRequest
- GroupId
: Photon.Hive.ActorGroup
- GroupManager
: Photon.Hive.GameState
- GS
: Photon.LoadBalancing.MasterServer.MasterServerSettings
- GSContextTTL
: Photon.LoadBalancing.MasterServer.MasterServerSettings.MSS2SSettings