Photon Quantum
3.0.0
- i -
- Id
: Quantum.SessionRunner
- Identity
: Photon.Deterministic.FPMatrix2x2
, Photon.Deterministic.FPMatrix3x3
, Photon.Deterministic.FPMatrix4x4
, Photon.Deterministic.FPQuaternion
- IgnoreCollision
: Quantum.CollisionInfo2D
, Quantum.CollisionInfo3D
, Quantum.CollisionInfo3D.TriangleCollisionInfo
- IgnoreTrigger
: Quantum.TriggerInfo2D
, Quantum.TriggerInfo3D
- ImmutableTriangleCount
: Quantum.TriangleMesh
- Index
: Quantum.TriangleReference
- InEditMode
: Quantum.ReadOnlyAttribute
- Info
: Quantum.ProgressBar
- InitialDynamicAssets
: Quantum.SessionRunner.Arguments
- InitialFrame
: Quantum.ReplayFile
, Quantum.SessionRunner.Arguments
- InitialTick
: Photon.Deterministic.DeterministicSession
- InPlayMode
: Quantum.ReadOnlyAttribute
- Input
: Photon.Deterministic.Webhooks.ReplayChunkRequest
, Quantum.CallbackPollInput
- InputHistory
: Quantum.ReplayFile
- InputHistoryRaw
: Quantum.ReplayFile
- InputPool
: Photon.Deterministic.DeterministicSession
- Instance
: Quantum.QuantumMapLoader
- InstantiateIfLoadedInEditor
: Quantum.QuantumGlobalScriptableObjectResourceAttribute
- InstantReplayConfig
: Quantum.QuantumGame
- InstantReplaySettings
: Quantum.SessionRunner.Arguments
- IntegerEnquotingMinDigits
: Quantum.QuantumUnityJsonSerializer
- InterpolationFactor
: Quantum.QuantumGame
- IntitialFrameData
: Photon.Deterministic.DeterministicSession
- Invalid
: Quantum.MapEntityId
- Inverted
: Photon.Deterministic.FPMatrix2x2
, Photon.Deterministic.FPMatrix3x3
, Photon.Deterministic.FPMatrix4x4
- InvokeOrder
: Quantum.MapDataBakerCallbackAttribute
- IsActive
: Quantum.IQuantumViewComponent
, Quantum.NavMeshAvoidanceObstacle
, Quantum.NavMeshPathfinder
, Quantum.Profiling.QuantumGraphProfiler< TGraph >
, Quantum.QuantumViewComponent< T >
- IsActiveAndEnabled
: Quantum.IQuantumViewComponent
- IsAwakenedByKinematics
: Quantum.PhysicsBody2D
, Quantum.PhysicsBody3D
- IsCompleted
: Quantum.QuantumAssetSourceResource< T >
- IsCompressed
: Photon.Deterministic.Webhooks.ReplayChunkRequest
- IsConnected
: Quantum.QuantumNetworkCommunicator
- IsDown
: Quantum.Button
- IsDynamic
: Quantum.AssetGuid
, Quantum.Physics2D.Hit
, Quantum.Physics3D.Hit3D
- IsEditor
: Quantum.QuantumFrameDifferGUI
- IsEmpty
: ComponentSet
, Quantum.DispatcherBase
- IsEvenBytes
: Photon.Deterministic.BitStream
- IsFirstInThisUpdate
: Quantum.CallbackPollInput
- IsInitialized
: Quantum.IQuantumViewComponent
, Quantum.Log
, Quantum.QuantumViewComponent< T >
- IsInputSet
: Quantum.CallbackPollInput
- IsInterpolatable
: Photon.Deterministic.DeterministicSession
- IsKinematic
: Quantum.PhysicsBody2D
, Quantum.PhysicsBody3D
- IsLast
: Photon.Deterministic.Webhooks.ReplayChunkRequest
- IsLoaded
: Photon.Deterministic.FPLut
- IsLocal
: Photon.Deterministic.DeterministicSession
- IsLockstep
: Photon.Deterministic.DeterministicSession
- IsMany
: Quantum.TriangleReference
- IsMeshCollision
: Quantum.CollisionInfo3D
- IsOnline
: Photon.Deterministic.DeterministicSession
- IsPaused
: Photon.Deterministic.DeterministicSession
- IsPersistent
: Quantum.Shape2D.CompoundShape2D
, Quantum.Shape3D.CompoundShape3D
- IsPredicted
: Photon.Deterministic.DeterministicSession
- IsReplay
: Photon.Deterministic.DeterministicSession
- IsReplayFinished
: Photon.Deterministic.DeterministicSession
- IsServer
: Quantum.Core.FrameContext
- IsSleeping
: Quantum.PhysicsBody2D
, Quantum.PhysicsBody3D
- IsSpectating
: Photon.Deterministic.DeterministicSession
- IsStalling
: Photon.Deterministic.DeterministicSession
- IsStatic
: Quantum.CollisionInfo2D
, Quantum.CollisionInfo3D
, Quantum.Physics2D.Hit
, Quantum.Physics3D.Hit3D
, Quantum.TriggerInfo2D
, Quantum.TriggerInfo3D
- IsTrigger
: Quantum.Physics2D.Hit
, Quantum.Physics3D.Hit3D
, Quantum.PhysicsCollider2D
, Quantum.PhysicsCollider3D
- IsValid
: Quantum.AssetRef< T >
, Quantum.MapEntityId
, Quantum.PlayerRef
, Quantum.Profiling.Profiler
, Quantum.TriangleReference
- IsVerified
: Photon.Deterministic.DeterministicFrame