This is the complete list of members for Quantum.Core.FrameBase, including all inherited members.
Add(EntityRef entity, int componentIndex, void *value) | Quantum.Core.FrameBase | inline |
Add(EntityRef entity, int componentIndex, out void *result) | Quantum.Core.FrameBase | inline |
Add(EntityRef entity, int componentIndex, void *value, out void *result) | Quantum.Core.FrameBase | inline |
Add< T >(EntityRef entity) | Quantum.Core.FrameBase | inline |
Add< T >(EntityRef entity, T value) | Quantum.Core.FrameBase | inline |
Add< T >(EntityRef entity, out T *result) | Quantum.Core.FrameBase | inline |
Add< T >(EntityRef entity, T value, out T *result) | Quantum.Core.FrameBase | inline |
AddAsset(AssetObject asset) | Quantum.Core.FrameBase | inline |
AddAsset(AssetObject asset, AssetGuid guid) | Quantum.Core.FrameBase | inline |
AddOrGet(EntityRef entity, int componentIndex, out void *result) | Quantum.Core.FrameBase | inline |
AddOrGet< T >(EntityRef entity, out T *result) | Quantum.Core.FrameBase | inline |
ClearAllNavMeshRegions() | Quantum.Core.FrameBase | inline |
ClearCulledState() | Quantum.Core.FrameBase | inline |
ComponentCount(int componentIndex, bool includePendingRemoval=false) | Quantum.Core.FrameBase | inline |
ComponentCount< T >(bool includePendingRemoval=false) | Quantum.Core.FrameBase | inline |
Context | Quantum.Core.FrameBase | |
Copy(FrameBase to, FrameBase from) | Quantum.Core.FrameBase | inlinestatic |
Create(AssetRef< EntityPrototype > prototype) | Quantum.Core.FrameBase | inline |
Create(EntityPrototype prototype) | Quantum.Core.FrameBase | inline |
Create(ComponentPrototypeSet[] prototypes, Map parentAsset) | Quantum.Core.FrameBase | inline |
Create() | Quantum.Core.FrameBase | inline |
Cull(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
DeltaTime | Quantum.Core.FrameBase | |
Destroy(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
DestroyPending(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
DisposeAsset(AssetGuid guid) | Quantum.Core.FrameBase | inline |
DisposeAsset(string path, DatabaseType dbType=DatabaseType.Default) | Quantum.Core.FrameBase | inline |
DynamicAssetDB | Quantum.Core.FrameBase | |
Exists(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
Filter< T0 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
Filter< T0, T1 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
Filter< T0, T1, T2 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
Filter< T0, T1, T2, T3 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
Filter< T0, T1, T2, T3, T4 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
Filter< T0, T1, T2, T3, T4, T5 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
Filter< T0, T1, T2, T3, T4, T5, T6 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
Filter< T0, T1, T2, T3, T4, T5, T6, T7 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
FindAsset< T >(AssetGuid guid) | Quantum.Core.FrameBase | inline |
FindAsset< T >(AssetRef assetRef) | Quantum.Core.FrameBase | inline |
FindAsset< T >(AssetRef assetRef, out T asset) | Quantum.Core.FrameBase | inline |
FindAsset< T >(AssetRef< T > assetRef) | Quantum.Core.FrameBase | inline |
FindAsset< T >(string path, DatabaseType dbType=DatabaseType.Default) | Quantum.Core.FrameBase | inline |
FindPrototype(EntityPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
FindPrototype(ComponentPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
FindPrototype< T >(ComponentPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
FindPrototype< TPrototypeRef, TPrototype >(TPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
FindPrototype< TPrototypeRef, TPrototype >(TPrototypeRef prototypeRef, out TPrototype prototype) | Quantum.Core.FrameBase | inline |
Get< T >(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
GetAllEntityRefs(System.Collections.Generic.List< EntityRef > result) | Quantum.Core.FrameBase | inline |
GetComponentIterator< T >() | Quantum.Core.FrameBase | inline |
GetComponentSet(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
GetMemoryStats() | Quantum.Core.FrameBase | inline |
GetOrAddSingleton< T >(EntityRef optionalAddTarget=default) | Quantum.Core.FrameBase | inline |
GetSingleton< T >() | Quantum.Core.FrameBase | inline |
GetSingletonEntityRef(int componentIndex) | Quantum.Core.FrameBase | inline |
GetSingletonEntityRef< T >() | Quantum.Core.FrameBase | inline |
Has(EntityRef entityRef, ComponentSet set) | Quantum.Core.FrameBase | inline |
Has(EntityRef entityRef, int componentIndex) | Quantum.Core.FrameBase | inline |
Has< T >(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
Heap | Quantum.Core.FrameBase | |
Initialize(FrameBase f, FrameBase.EntitiesConfig config, int maxComponents=256) | Quantum.Core.FrameBase | inlineprotectedstatic |
IsCullable(EntityRef entity) | Quantum.Core.FrameBase | inline |
IsCulled(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
IsPlayerVerifiedOrLocal(PlayerRef player) | Quantum.Core.FrameBase | |
IsPredictionCulled(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
Layers | Quantum.Core.FrameBase | |
LoadAsset(AssetGuid guid) | Quantum.Core.FrameBase | inline |
Map | Quantum.Core.FrameBase | |
Navigation | Quantum.Core.FrameBase | |
NavMeshRegionMask | Quantum.Core.FrameBase | |
OnFrameSimulateBegin() | Quantum.Core.FrameBase | inline |
OnFrameSimulateEnd() | Quantum.Core.FrameBase | inline |
Physics2D | Quantum.Core.FrameBase | |
Physics3D | Quantum.Core.FrameBase | |
PhysicsSceneSettings | Quantum.Core.FrameBase | |
Print(FrameBase r, FramePrinter printer, bool printComponentsChecksum=false) | Quantum.Core.FrameBase | inlinestatic |
Remove(EntityRef entityRef, Type componentType) | Quantum.Core.FrameBase | inline |
Remove(EntityRef entityRef, int componentIndex) | Quantum.Core.FrameBase | inline |
Remove< T >(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
RemoveSingleton(Type componentType) | Quantum.Core.FrameBase | inline |
RemoveSingleton(int componentIndex) | Quantum.Core.FrameBase | inline |
RemoveSingleton< T >() | Quantum.Core.FrameBase | inline |
ReplaceAsset(AssetGuid guid, AssetObject asset) | Quantum.Core.FrameBase | inline |
Serialize(FrameBase r, FrameSerializer serializer) | Quantum.Core.FrameBase | inlinestatic |
Set(EntityRef entity, int componentIndex, void *value) | Quantum.Core.FrameBase | inline |
Set(EntityRef entity, AssetRef< EntityPrototype > prototype) | Quantum.Core.FrameBase | inline |
Set(EntityRef entity, EntityPrototype prototype) | Quantum.Core.FrameBase | inline |
Set(EntityRef entity, AssetRef< EntityPrototype > prototype, out ComponentSet overwrittenComponents) | Quantum.Core.FrameBase | inline |
Set(EntityRef entity, EntityPrototype prototype, out ComponentSet overwrittenComponents) | Quantum.Core.FrameBase | inline |
Set< T >(EntityRef entity, T value) | Quantum.Core.FrameBase | inline |
SetCullable(EntityRef entityRef, bool cullable) | Quantum.Core.FrameBase | inline |
SetSingleton(int componentIndex, void *value, EntityRef optionalAddTarget=default) | Quantum.Core.FrameBase | inline |
SetSingleton< T >(T component, EntityRef optionalAddTarget=default) | Quantum.Core.FrameBase | inline |
TryFindAsset< T >(AssetGuid guid, out T asset) | Quantum.Core.FrameBase | inline |
TryFindAsset< T >(AssetRef assetRef, out T asset) | Quantum.Core.FrameBase | inline |
TryFindAsset< T >(AssetRef< T > assetRef, out T asset) | Quantum.Core.FrameBase | inline |
TryFindAsset< T >(string path, out T asset, DatabaseType dbType=DatabaseType.Default) | Quantum.Core.FrameBase | inline |
TryGet< T >(EntityRef entityRef, out T value) | Quantum.Core.FrameBase | inline |
TryGetComponentSet(EntityRef entityRef, out ComponentSet set) | Quantum.Core.FrameBase | inline |
TryGetSingleton< T >(out T component) | Quantum.Core.FrameBase | inline |
TryGetSingletonEntityRef(int componentIndex, out EntityRef entityRef) | Quantum.Core.FrameBase | inline |
TryGetSingletonEntityRef< T >(out EntityRef entityRef) | Quantum.Core.FrameBase | inline |
Unsafe | Quantum.Core.FrameBase | |
UpdateRate | Quantum.Core.FrameBase |