Quantum 3
3.0.10
This is the complete list of members for Quantum.Core.FrameBase, including all inherited members.
| Add(EntityRef entity, int componentIndex, void *value) | Quantum.Core.FrameBase | inline |
| Add(EntityRef entity, int componentIndex, out void *result) | Quantum.Core.FrameBase | inline |
| Add(EntityRef entity, int componentIndex, void *value, out void *result) | Quantum.Core.FrameBase | inline |
| Add< T >(EntityRef entity) | Quantum.Core.FrameBase | inline |
| Add< T >(EntityRef entity, T value) | Quantum.Core.FrameBase | inline |
| Add< T >(EntityRef entity, out T *result) | Quantum.Core.FrameBase | inline |
| Add< T >(EntityRef entity, T value, out T *result) | Quantum.Core.FrameBase | inline |
| AddAsset(AssetObject asset) | Quantum.Core.FrameBase | inline |
| AddAsset(AssetObject asset, AssetGuid guid) | Quantum.Core.FrameBase | inline |
| AddOrGet(EntityRef entity, int componentIndex, out void *result) | Quantum.Core.FrameBase | inline |
| AddOrGet< T >(EntityRef entity, out T *result) | Quantum.Core.FrameBase | inline |
| ClearAllNavMeshRegions() | Quantum.Core.FrameBase | inline |
| ClearCulledState() | Quantum.Core.FrameBase | inline |
| ComponentCount(int componentIndex, bool includePendingRemoval=false) | Quantum.Core.FrameBase | inline |
| ComponentCount< T >(bool includePendingRemoval=false) | Quantum.Core.FrameBase | inline |
| Context | Quantum.Core.FrameBase | |
| Copy(FrameBase to, FrameBase from) | Quantum.Core.FrameBase | inlinestatic |
| Create(AssetRef< EntityPrototype > prototype) | Quantum.Core.FrameBase | inline |
| Create(EntityPrototype prototype) | Quantum.Core.FrameBase | inline |
| Create(ComponentPrototypeSet[] prototypes, Map parentAsset) | Quantum.Core.FrameBase | inline |
| Create() | Quantum.Core.FrameBase | inline |
| Cull(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| DeltaTime | Quantum.Core.FrameBase | |
| Destroy(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| DestroyPending(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| DisposeAsset(AssetGuid guid) | Quantum.Core.FrameBase | inline |
| DisposeAsset(string path, DatabaseType dbType=DatabaseType.Default) | Quantum.Core.FrameBase | inline |
| DynamicAssetDB | Quantum.Core.FrameBase | |
| Exists(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| Filter< T0 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| Filter< T0, T1 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| Filter< T0, T1, T2 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| Filter< T0, T1, T2, T3 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| Filter< T0, T1, T2, T3, T4 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| Filter< T0, T1, T2, T3, T4, T5 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| Filter< T0, T1, T2, T3, T4, T5, T6 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| Filter< T0, T1, T2, T3, T4, T5, T6, T7 >(ComponentSet without=default, ComponentSet any=default) | Quantum.Core.FrameBase | inline |
| FindAsset< T >(AssetGuid guid) | Quantum.Core.FrameBase | inline |
| FindAsset< T >(AssetRef assetRef) | Quantum.Core.FrameBase | inline |
| FindAsset< T >(AssetRef assetRef, out T asset) | Quantum.Core.FrameBase | inline |
| FindAsset< T >(AssetRef< T > assetRef) | Quantum.Core.FrameBase | inline |
| FindAsset< T >(string path, DatabaseType dbType=DatabaseType.Default) | Quantum.Core.FrameBase | inline |
| FindPrototype(EntityPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
| FindPrototype(ComponentPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
| FindPrototype< T >(ComponentPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
| FindPrototype< TPrototypeRef, TPrototype >(TPrototypeRef prototypeRef) | Quantum.Core.FrameBase | inline |
| FindPrototype< TPrototypeRef, TPrototype >(TPrototypeRef prototypeRef, out TPrototype prototype) | Quantum.Core.FrameBase | inline |
| Get< T >(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| GetAllEntityRefs(System.Collections.Generic.List< EntityRef > result) | Quantum.Core.FrameBase | inline |
| GetComponentIterator< T >() | Quantum.Core.FrameBase | inline |
| GetComponentSet(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| GetMemoryStats() | Quantum.Core.FrameBase | inline |
| GetOrAddSingleton< T >(EntityRef optionalAddTarget=default) | Quantum.Core.FrameBase | inline |
| GetSingleton< T >() | Quantum.Core.FrameBase | inline |
| GetSingletonEntityRef(int componentIndex) | Quantum.Core.FrameBase | inline |
| GetSingletonEntityRef< T >() | Quantum.Core.FrameBase | inline |
| Has(EntityRef entityRef, ComponentSet set) | Quantum.Core.FrameBase | inline |
| Has(EntityRef entityRef, int componentIndex) | Quantum.Core.FrameBase | inline |
| Has< T >(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| Heap | Quantum.Core.FrameBase | |
| Initialize(FrameBase f, FrameBase.EntitiesConfig config, int maxComponents=256) | Quantum.Core.FrameBase | inlineprotectedstatic |
| IsCullable(EntityRef entity) | Quantum.Core.FrameBase | inline |
| IsCulled(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| IsPlayerVerifiedOrLocal(PlayerRef player) | Quantum.Core.FrameBase | |
| IsPredictionCulled(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| Layers | Quantum.Core.FrameBase | |
| LoadAsset(AssetGuid guid) | Quantum.Core.FrameBase | inline |
| Map | Quantum.Core.FrameBase | |
| Navigation | Quantum.Core.FrameBase | |
| NavMeshRegionMask | Quantum.Core.FrameBase | |
| OnFrameSimulateBegin() | Quantum.Core.FrameBase | inline |
| OnFrameSimulateEnd() | Quantum.Core.FrameBase | inline |
| Physics2D | Quantum.Core.FrameBase | |
| Physics3D | Quantum.Core.FrameBase | |
| PhysicsSceneSettings | Quantum.Core.FrameBase | |
| Print(FrameBase r, FramePrinter printer, bool printComponentsChecksum=false) | Quantum.Core.FrameBase | inlinestatic |
| Remove(EntityRef entityRef, Type componentType) | Quantum.Core.FrameBase | inline |
| Remove(EntityRef entityRef, int componentIndex) | Quantum.Core.FrameBase | inline |
| Remove< T >(EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| RemoveSingleton(Type componentType) | Quantum.Core.FrameBase | inline |
| RemoveSingleton(int componentIndex) | Quantum.Core.FrameBase | inline |
| RemoveSingleton< T >() | Quantum.Core.FrameBase | inline |
| ReplaceAsset(AssetGuid guid, AssetObject asset) | Quantum.Core.FrameBase | inline |
| Serialize(FrameBase r, FrameSerializer serializer) | Quantum.Core.FrameBase | inlinestatic |
| Set(EntityRef entity, int componentIndex, void *value) | Quantum.Core.FrameBase | inline |
| Set(EntityRef entity, AssetRef< EntityPrototype > prototype) | Quantum.Core.FrameBase | inline |
| Set(EntityRef entity, EntityPrototype prototype) | Quantum.Core.FrameBase | inline |
| Set(EntityRef entity, AssetRef< EntityPrototype > prototype, out ComponentSet overwrittenComponents) | Quantum.Core.FrameBase | inline |
| Set(EntityRef entity, EntityPrototype prototype, out ComponentSet overwrittenComponents) | Quantum.Core.FrameBase | inline |
| Set< T >(EntityRef entity, T value) | Quantum.Core.FrameBase | inline |
| SetCullable(EntityRef entityRef, bool cullable) | Quantum.Core.FrameBase | inline |
| SetSingleton(int componentIndex, void *value, EntityRef optionalAddTarget=default) | Quantum.Core.FrameBase | inline |
| SetSingleton< T >(T component, EntityRef optionalAddTarget=default) | Quantum.Core.FrameBase | inline |
| TryFindAsset< T >(AssetGuid guid, out T asset) | Quantum.Core.FrameBase | inline |
| TryFindAsset< T >(AssetRef assetRef, out T asset) | Quantum.Core.FrameBase | inline |
| TryFindAsset< T >(AssetRef< T > assetRef, out T asset) | Quantum.Core.FrameBase | inline |
| TryFindAsset< T >(string path, out T asset, DatabaseType dbType=DatabaseType.Default) | Quantum.Core.FrameBase | inline |
| TryGet< T >(EntityRef entityRef, out T value) | Quantum.Core.FrameBase | inline |
| TryGetComponentSet(EntityRef entityRef, out ComponentSet set) | Quantum.Core.FrameBase | inline |
| TryGetSingleton< T >(out T component) | Quantum.Core.FrameBase | inline |
| TryGetSingletonEntityRef(int componentIndex, out EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| TryGetSingletonEntityRef< T >(out EntityRef entityRef) | Quantum.Core.FrameBase | inline |
| Unsafe | Quantum.Core.FrameBase | |
| UpdateRate | Quantum.Core.FrameBase |