Base interface of Op Join request containing the parameters as sent by client.
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| int | ActorNr [get, set] |
| | Actor number, which will be used for rejoin More...
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| Hashtable | ActorProperties [get, set] |
| | Gets or sets custom actor properties. More...
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| bool | BroadcastActorProperties [get, set] |
| | Gets or sets a value indicating whether the actor properties should be included in the JoinEvent event which will be sent to all clients currently in the room. More...
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| bool | DeleteCacheOnLeave [get, set] |
| | Gets or sets a value indicating whether cached events are automaticly deleted for actors which are leaving a room. More...
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| int | EmptyRoomLiveTime [get, set] |
| | Gets or sets a value indicating how long the room instance will be kept alive in the room cache after all peers have left the room. More...
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| string | GameId [get, set] |
| | Gets or sets the name of the game (room). More...
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| Hashtable | GameProperties [get, set] |
| | Gets or sets custom game properties. More...
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| bool | SuppressRoomEvents [get, set] |
| | Gets or sets a value indicating if common room events (Join, Leave) will be suppressed. More...
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| bool | CreateIfNotExists [get] |
| | True if JoinMode is CreateIfNotExists. More...
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| string | LobbyName [get] |
| | Name of the lobby to which this room belongs. More...
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| byte | LobbyType [get] |
| | Type of the lobby to which this room belongs. More...
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| byte | JoinMode [get] |
| | Op Join mode. For possible values, Photon.Hive.Plugin.JoinModeConstants. More...
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| int | RoomFlags [get, set] |
| | Different aspects of room behaviour in one place More...
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| int | PlayerTTL [get, set] |
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| byte | OperationCode [get] |
| | Unique reserved code per operation. More...
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| Dictionary< byte, object > | Parameters [get] |
| | Operation request parameters combined as sent by client. More...
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| byte | WebFlags [get, set] |
| | Request webflags optionnaly set by client to control webhooks behaviour. More...
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Base interface of Op Join request containing the parameters as sent by client.