Provides a scope for a SimulationBehaviourUpdater.BehaviourList, incrementing its lock count on creation and decrementing it on disposal. If the lock count reaches zero on disposal, all pending removals in the list are performed. More...
Inherits IDisposable.
Public Member Functions | |
void | Dispose () |
Dispose unmanaged resources. More... | |
Provides a scope for a SimulationBehaviourUpdater.BehaviourList, incrementing its lock count on creation and decrementing it on disposal. If the lock count reaches zero on disposal, all pending removals in the list are performed.
void Dispose | ( | ) |
Dispose unmanaged resources.