Interface for handling the event when an object is spawned. More...
Inherited by HitboxManager, and NetworkBehaviour.
Public Member Functions | |
void | Spawned () |
Method to be called when an object is spawned. | |
Interface for handling the event when an object is spawned.
void Spawned | ( | ) |
Method to be called when an object is spawned.
Implemented in NetworkBehaviour, NetworkMecanimAnimator, and NetworkTransform.