Base interface for all Fusion Network Structs More...
Inherited by Angle, BitSet128, BitSet192, BitSet256, BitSet512, BitSet64, FloatCompressed, NetworkBehaviourId, NetworkBool, NetworkButtons, NetworkId, NetworkObjectGuid, NetworkObjectNestingKey, NetworkObjectTypeId, NetworkPhysicsInfo, NetworkPrefabId, NetworkPrefabRef, NetworkRNG, NetworkSceneInfo, NetworkString< TSize >, NetworkTRSPData, PlayerRef, Ptr, QuaternionCompressed, SceneRef, TickTimer, Vector2Compressed, Vector3Compressed, Vector4Compressed, _128, _16, _2, _256, _32, _4, _512, _64, and _8.
Base interface for all Fusion Network Structs