Welcome to the Photon Fusion API online documentation.
|Fusion.NetworkRunner||Represents a Server or Client Simulation|
|Fusion.NetworkObject||This stores the object's network identity and manages the object's state and input authority|
|Fusion.NetworkProjectConfig||The core Fusion config file that is shared with all peers at startup|
|Fusion.NetworkBehaviour||Base class for Fusion network components, which are associated with a Fusion.NetworkObject|
|Fusion.NetworkTransform||Replicates a Unity Transform's position and rotation state|