Photon Fusion 2.0.3

Properties | List of all members
LagCompensationStatisticsSnapshot Class Reference

Represents a snapshot of lag compensation statistics. More...

Properties

double AddOnBufferTime [get]
 Represents the amount of time taken to register new hitboxes on the HitboxBuffer. More...
 
double AddOnBVHTime [get]
 Represents the amount of time taken to register new hitboxes on the BVH. More...
 
double AdvanceBufferTime [get]
 Represents the amount of time taken to advance the hitbox buffer and copy previous snapshot information. More...
 
int BVHMaxDeep [get]
 Represents the deeper level reached by the BVH. More...
 
int BVHNodesCount [get]
 Represents total nodes count on the BVH. More...
 
int HitboxesCount [get]
 Represents the total number of HitBoxCollider on the HitBoxSnapshot colliders buffer, including both used and free ones. More...
 
double RefitBVHTime [get]
 Represents the amount of time taken to refit the BVH bounds after the nodes update. More...
 
double TotalElapsedTime [get]
 Represents the total time taken to advance, add and update all hitboxes on the Lag Compensation system. More...
 
double UpdateBufferTime [get]
 Represents the amount of time taken to update the HitboxBuffer. More...
 
double UpdateBVHTime [get]
 Represents the amount of time taken to update the BVH. More...
 

Detailed Description

Represents a snapshot of lag compensation statistics.

Property Documentation

◆ AddOnBufferTime

double AddOnBufferTime
get

Represents the amount of time taken to register new hitboxes on the HitboxBuffer.

◆ AddOnBVHTime

double AddOnBVHTime
get

Represents the amount of time taken to register new hitboxes on the BVH.

◆ AdvanceBufferTime

double AdvanceBufferTime
get

Represents the amount of time taken to advance the hitbox buffer and copy previous snapshot information.

◆ BVHMaxDeep

int BVHMaxDeep
get

Represents the deeper level reached by the BVH.

◆ BVHNodesCount

int BVHNodesCount
get

Represents total nodes count on the BVH.

◆ HitboxesCount

int HitboxesCount
get

Represents the total number of HitBoxCollider on the HitBoxSnapshot colliders buffer, including both used and free ones.

◆ RefitBVHTime

double RefitBVHTime
get

Represents the amount of time taken to refit the BVH bounds after the nodes update.

◆ TotalElapsedTime

double TotalElapsedTime
get

Represents the total time taken to advance, add and update all hitboxes on the Lag Compensation system.

◆ UpdateBufferTime

double UpdateBufferTime
get

Represents the amount of time taken to update the HitboxBuffer.

◆ UpdateBVHTime

double UpdateBVHTime
get

Represents the amount of time taken to update the BVH.