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| double | AddOnBufferTime  [get] | 
|  | Represents the amount of time taken to register new hitboxes on the HitboxBuffer.  More... 
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| double | AddOnBVHTime  [get] | 
|  | Represents the amount of time taken to register new hitboxes on the BVH.  More... 
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| double | AdvanceBufferTime  [get] | 
|  | Represents the amount of time taken to advance the hitbox buffer and copy previous snapshot information.  More... 
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| int | BVHMaxDeep  [get] | 
|  | Represents the deeper level reached by the BVH.  More... 
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| int | BVHNodesCount  [get] | 
|  | Represents total nodes count on the BVH.  More... 
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| int | HitboxesCount  [get] | 
|  | Represents the total number of HitBoxCollider on the HitBoxSnapshot colliders buffer, including both used and free ones.  More... 
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| double | RefitBVHTime  [get] | 
|  | Represents the amount of time taken to refit the BVH bounds after the nodes update.  More... 
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| double | TotalElapsedTime  [get] | 
|  | Represents the total time taken to advance, add and update all hitboxes on the Lag Compensation system.  More... 
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| double | UpdateBufferTime  [get] | 
|  | Represents the amount of time taken to update the HitboxBuffer.  More... 
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| double | UpdateBVHTime  [get] | 
|  | Represents the amount of time taken to update the BVH.  More... 
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|  | 
Represents a snapshot of lag compensation statistics.