Photon Fusion 2.0.3

Static Public Member Functions | List of all members
RuntimeUnityFlagsSetup Class Reference

Contains methods to setup runtime flags for Unity. More...

Static Public Member Functions

static void Check_ENABLE_IL2CPP ()
 Checks if the ENABLE_IL2CPP flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_ENABLE_MONO ()
 Checks if the ENABLE_MONO flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_NET_4_6 ()
 Checks if the NET_4_6 flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_NET_STANDARD_2_0 ()
 Checks if the NET_STANDARD_2_0 flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_NETFX_CORE ()
 Checks if the NETFX_CORE flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_UNITY_2019_4_OR_NEWER ()
 Checks if the UNITY_2019_4_OR_NEWER flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_UNITY_EDITOR ()
 Checks if the UNITY_EDITOR flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_UNITY_GAMECORE ()
 Checks if the UNITY_GAMECORE flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_UNITY_SWITCH ()
 Checks if the UNITY_SWITCH flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_UNITY_WEBGL ()
 Checks if the UNITY_WEBGL flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Check_UNITY_XBOXONE ()
 Checks if the UNITY_XBOXONE flag is set and updates the flagsDotNetVersion accordingly. More...
 
static void Reset ()
 Resets all runtime flags to their default values. More...
 

Detailed Description

Contains methods to setup runtime flags for Unity.

Member Function Documentation

◆ Check_ENABLE_IL2CPP()

static void Check_ENABLE_IL2CPP ( )
static

Checks if the ENABLE_IL2CPP flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_ENABLE_MONO()

static void Check_ENABLE_MONO ( )
static

Checks if the ENABLE_MONO flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_NET_4_6()

static void Check_NET_4_6 ( )
static

Checks if the NET_4_6 flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_NET_STANDARD_2_0()

static void Check_NET_STANDARD_2_0 ( )
static

Checks if the NET_STANDARD_2_0 flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_NETFX_CORE()

static void Check_NETFX_CORE ( )
static

Checks if the NETFX_CORE flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_UNITY_2019_4_OR_NEWER()

static void Check_UNITY_2019_4_OR_NEWER ( )
static

Checks if the UNITY_2019_4_OR_NEWER flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_UNITY_EDITOR()

static void Check_UNITY_EDITOR ( )
static

Checks if the UNITY_EDITOR flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_UNITY_GAMECORE()

static void Check_UNITY_GAMECORE ( )
static

Checks if the UNITY_GAMECORE flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_UNITY_SWITCH()

static void Check_UNITY_SWITCH ( )
static

Checks if the UNITY_SWITCH flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_UNITY_WEBGL()

static void Check_UNITY_WEBGL ( )
static

Checks if the UNITY_WEBGL flag is set and updates the flagsDotNetVersion accordingly.

◆ Check_UNITY_XBOXONE()

static void Check_UNITY_XBOXONE ( )
static

Checks if the UNITY_XBOXONE flag is set and updates the flagsDotNetVersion accordingly.

◆ Reset()

static void Reset ( )
static

Resets all runtime flags to their default values.