Photon C++ Client API  5.0.7.3
Class Index
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  a  
FriendInfo (ExitGames::LoadBalancing)    JSortedList (ExitGames::Common)    Peer (ExitGames::Chat)    TypeForCode< CUSTOM > (ExitGames::Common::TypeCode)   
  g  
JStack (ExitGames::Common)    PhotonListener (ExitGames::Photon)    TypeForCode< DICTIONARY > (ExitGames::Common::TypeCode)   
AllocatorInterface (ExitGames::Common::MemoryManagement)    JString (ExitGames::Common)    PhotonPeer (ExitGames::Photon)    TypeForCode< DOUBLE > (ExitGames::Common::TypeCode)   
ANSIString (ExitGames::Common)    GenericAssociativeContainer (ExitGames::Common)    JTime (ExitGames::Common)    PhotonTransportProtocol (ExitGames::Voice)    TypeForCode< EG_NULL > (ExitGames::Common::TypeCode)   
AssociativeContainer (ExitGames::Common)    GenericAssociativeContainerBase (ExitGames::Common)    JVector (ExitGames::Common)    Player (ExitGames::LoadBalancing)    TypeForCode< FLOAT > (ExitGames::Common::TypeCode)   
AssociativeContainerBase (ExitGames::Common)   
  h  
  k  
Protocol (ExitGames::Photon::NetworkPort)    TypeForCode< HASHTABLE > (ExitGames::Common::TypeCode)   
AudioDesc (ExitGames::Voice)    Puncher (ExitGames::Photon::Punchthrough)    TypeForCode< INTEGER > (ExitGames::Common::TypeCode)   
AudioOutDelayConfig (ExitGames::Voice)    Hashtable (ExitGames::Common)    KeyObject (ExitGames::Common)    PunchListener (ExitGames::Photon::Punchthrough)    TypeForCode< LONG > (ExitGames::Common::TypeCode)   
AudioOutDelayControl (ExitGames::Voice)   
  i  
  l  
  r  
TypeForCode< OBJECT > (ExitGames::Common::TypeCode)   
AuthenticationValues (ExitGames::LoadBalancing)    TypeForCode< SHORT > (ExitGames::Common::TypeCode)   
AuthenticationValues (ExitGames::Chat)    IAudioDesc (ExitGames::Voice)    LevelMeter (ExitGames::Voice::AudioUtil)    RaiseEventOptions (ExitGames::LoadBalancing)    TypeForCode< STRING > (ExitGames::Common::TypeCode)   
  b  
IAudioOut (ExitGames::Voice)    LevelMeterDummy (ExitGames::Voice::AudioUtil)    RelayClient (ExitGames::Photon::Punchthrough)    TypeForCode< UNKNOWN > (ExitGames::Common::TypeCode)   
IAudioPusher (ExitGames::Voice)    Listener (ExitGames::LoadBalancing)    RemoteVoice (ExitGames::Voice)   
  u  
Base (ExitGames::Common)    IDecoder (ExitGames::Voice)    Listener (ExitGames::Chat)    RemoteVoiceInfo (ExitGames::Voice)   
BaseCharString (ExitGames::Common)    IDecoderQueuedOutputImage (ExitGames::Voice)    LitePeer (ExitGames::Lite)    RemoteVoiceOptions (ExitGames::Voice)    UDP (ExitGames::Photon::NetworkPort)   
BaseListener (ExitGames::Common)    IEncoder (ExitGames::Voice)    LoadBalancingListener (ExitGames::Voice)    Resampler (ExitGames::Voice::AudioUtil)    UDPAlternative (ExitGames::Photon::NetworkPort)   
Buffer (ExitGames::Voice)    IEncoderDirect (ExitGames::Voice)    LoadBalancingTransport (ExitGames::Voice)    Room (ExitGames::LoadBalancing)    UnsupportedCodecError (ExitGames::Voice)   
  c  
ILevelMeter (ExitGames::Voice::AudioUtil)    LobbyStatsRequest (ExitGames::LoadBalancing)    RoomOptions (ExitGames::LoadBalancing)    UTF8String (ExitGames::Common)   
ILocalVoiceAudio (ExitGames::Voice)    LobbyStatsResponse (ExitGames::LoadBalancing)   
  s  
  v  
Channel (ExitGames::Chat)    ILogger (ExitGames::Voice)    LocalVoice (ExitGames::Voice)   
Client (ExitGames::LoadBalancing)    ImageInputBuf (ExitGames::Voice)    LocalVoiceAudio (ExitGames::Voice)    SendDirectOptions (ExitGames::LoadBalancing)    ValueObject (ExitGames::Common)   
Client (ExitGames::Chat)    ImageOutputBuf (ExitGames::Voice)    LocalVoiceAudioDummy (ExitGames::Voice)    SequenceContainer (ExitGames::Common)    VoiceClient (ExitGames::Voice)   
ClientConstructOptions (ExitGames::LoadBalancing)    IProcessor (ExitGames::Voice)    LocalVoiceFramed (ExitGames::Voice)    Serializer (ExitGames::Common)    VoiceDetector (ExitGames::Voice::AudioUtil)   
ConnectOptions (ExitGames::LoadBalancing)    IsValid (ExitGames::Common::TypeCode)    LogFormatOptions (ExitGames::Common)   
  t  
VoiceDetectorCalibration (ExitGames::Voice::AudioUtil)   
CustomType (ExitGames::Common)    IsValid1DArrayElement (ExitGames::Common::TypeCode)    Logger (ExitGames::Common)    VoiceDetectorDummy (ExitGames::Voice::AudioUtil)   
CustomTypeBase (ExitGames::Common)    IVoiceDetector (ExitGames::Voice::AudioUtil)    LoggingBase (ExitGames::Common)    TCP (ExitGames::Photon::NetworkPort)    VoiceInfo (ExitGames::Voice)   
  d  
IVoiceTransport (ExitGames::Voice)   
  m  
TempoUp (ExitGames::Voice::AudioUtil)    VoiceLevelDetectCalibrate (ExitGames::Voice::AudioUtil)   
  j  
ToneAudioPusher (ExitGames::Voice::AudioUtil)   
  w  
Decoder (ExitGames::Voice::Opus)    MutablePlayer (ExitGames::LoadBalancing)    ToString (ExitGames::Common)   
Deserializer (ExitGames::Common)    JArray (ExitGames::Common)    MutableRoom (ExitGames::LoadBalancing)    ToStringDefaultImplementation (ExitGames::Common)    WebFlags (ExitGames::LoadBalancing)   
Dictionary (ExitGames::Common)    JDictionary (ExitGames::Common)   
  o  
TrafficStats (ExitGames::Photon)    WS (ExitGames::Photon::NetworkPort)   
DictionaryBase (ExitGames::Common)    JHashSet (ExitGames::Common)    TrafficStatsGameLevel (ExitGames::Photon)    WSS (ExitGames::Photon::NetworkPort)   
  e  
JHashtable (ExitGames::Common)    Object (ExitGames::Common)    TypeForCode (ExitGames::Common::TypeCode)   
JLinkedList (ExitGames::Common)    OperationRequest (ExitGames::Photon)    TypeForCode< ARRAY > (ExitGames::Common::TypeCode)   
Encoder (ExitGames::Voice::Opus)    JList (ExitGames::Common)    OperationResponse (ExitGames::Photon)    TypeForCode< BOOLEAN > (ExitGames::Common::TypeCode)   
EventData (ExitGames::Photon)    JObject (ExitGames::Common)   
  p  
TypeForCode< BYTE > (ExitGames::Common::TypeCode)   
  f  
JQueue (ExitGames::Common)    TypeForCode< BYTEARRAY > (ExitGames::Common::TypeCode)   
Peer (ExitGames::LoadBalancing)   
Framer (ExitGames::Voice)   
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